Maybe, I mean, the last two have had some things that seemed like they should have been there, but weren't. Koikatsu could have been so much closer to an actual AA3, but it just has so many mechanics that didn't get added. There's no cheating dialogue, there's no true forced sex, there's no pregnancy dialogue outside her mentioning the possibility on risky days, the girls don't talk to each other in anywhere near as elaborate a way as in AA2, where you could hear their full dialogue, you can't be discovered or interrupted. Ai Girl could have been the same for an AG4. It seems to me like several things carried over from Koikatsu as well, one specific example being the really short phrases of dialogue between girls. There was so much potential and I think it was more priority being put on the maker over the actual game than it was actual laziness.Yeah except the Play series does have stuff like that in it, and given they went through the trouble of making the gambitting array in the first place AND making both "canon" and "predicament" scenarios for all four girls that are different not only for each girl (girl 1 has no short term memory but remembers what the island was like when it had people, girl 4 remembers Shan and Beauty being two different people but can't remember how she got in the pod, Girl 2 can read and write just because etc etc) but different for each personality archetype, "lemme smash, k" doesn't really track because Illusion is already aware those things exist and have for every game since AA 1. This seems more an omission of effort than of deliberate choice.
Agreed, I'd definitely try it at least once, maybe keep it if I like it. Unfortunately for the people who don't want to work for it in this game, there is no Free H mode, at least not yet if it is planned.Mods are always optional. You don't want it, don't get it.
But if let's say this was implemented by the developers, I actually agree this should be made optional, like a difficulty setting you chose when starting a new game "Normal" or "Survival" mode. Giving players the choice is a nice way to satisfy everyone.
And as for people who do not want to bother working for sex scenes, I'd answer this is mainly why Free H mode exists.
Illusion's games mainly made a difference on the market by providing sex oriented games with an actual gameplay.
Here's hoping they add more than just one or two pieces of clothing.I Read on the illusions web site that they are releasing a update on the 29th of November but they didnt say what it would have in
Very insightful links giving light to a morbid reality. Deception, coercion, blackmailing, under-age..."They are used and disposed of like products, with long-lasting consequences on their schooling, careers and marriages."You must be registered to see the links
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Tokyo Vice: An American Reporter on the Police Beat in Japan
Getting around 35-40 FPS, not that much change but AA looks much better, esp on foliage.A NEW DAY HAS DAWNED FOR AI-SHOUJO!
Completely agreed.Quite frankly it doesn't make much sense why this stuff isn't in the game; the one non-synthetic on the island is immortal and has zero needs or wants.
It would be nice to have options like that even if we don't have stats to worry about on the PC. Just a nice, wholesome shower with nothing lewd meant to happen. Maybe doing that could raise trust and lower vigilance.Getting around 35-40 FPS, not that much change but AA looks much better, esp on foliage.
Getting better AA w/o losing FPS is always welcome, so thank you.
Completely agreed.
I still want to bathe together with Ifalna. :3
It can be annoying though if it is too aggressive. I still feel the panic creeping up from playing subnautica and almost starving on my way back to basecamp because I didn't pack enough powerbars. ^^
There is an ending to the story, an open one, but no real ending as in one that actually ends the game. The goal is to progress to the third area, the ruins, and find the boat. Once you do, you take it to the housing island. That is where the story ends. The ending is open in that you continue playing. The final objective, though not listed, is to build a house and continue living with the girls on that housing island. This objective does not end.Okay so I just stumbled upon this game. I played honey select and playhome game from this company and I liked them but this one seems interesting. It's like Sims but on an island and you can do a lot more (maybe?).
Does this game have an ending or what is the main goal?
No particular ending... Main goals are unlock recipes to make better gear, build homes, then continuously evolve the girls making them less robotic and more human, so they can be better company in an apocalyptic future.Okay so I just stumbled upon this game. I played honey select and playhome game from this company and I liked them but this one seems interesting. It's like Sims but on an island and you can do a lot more (maybe?).
Does this game have an ending or what is the main goal?
Assuming you know this, but just in case... If their vigilance (or whatever it's called now) is low, you can sneak up and get a dialogue option then H in the tubs OR (less risky) you can have them follow you then stand next to a tub and request H to make it more consensual and less forced... but positions are limited.Getting around 35-40 FPS, not that much change but AA looks much better, esp on foliage.
Getting better AA w/o losing FPS is always welcome, so thank you.
Completely agreed.
I still want to bathe together with Ifalna. :3
It can be annoying though if it is too aggressive. I still feel the panic creeping up from playing subnautica and almost starving on my way back to basecamp because I didn't pack enough powerbars. ^^
The only real problems I see are that many people did something wrong or their system took some issue with something. It isn't the R2 repack or update as I have used both without any issues trying to help others with their issues. Updating, upgrading, creating a new install is fine, although there will likely be another in 8-10 days...two questions
should I update from 1.3 to 2.0 now? Seems like there was a lot of problems happening
and how can I remove the futa mod options, girls with dicks ain't it
My proverbial plate is full right now, cleaning up some messiness with the code for the better graphics mod, lots of redundancies, like (just for example) there are multiple assemblies handling Ambient Occlusion. Which also seemed to be the main culprit for FPS drops when turning. I have them all adjusted to the same settings now, which ironically are higher than vanilla, but without the multiple conflicting measurements occurring, it's smoother. I'm thinking that I can allow either the vanilla Unity camera options handle the SSAO and do away with the SAO mobile settings and two post processing MSVO conflicts (which were causing problems anyway) in the code then adjust the SSAO (which can be controlled in the UI) to make up the difference with roughly doubled numbers (all were very low, settings from 1f-10f at 0.17f and such).Hey,
So I have been playing this game quite a lot myself and ended up wondering what the game was mostly missing in my eyes.
And I came to the conclusion that it was an incentive to keep playing because of the lack of challenge and consequences.
Especially after you're done unlocking everything, there's not really much to keep you playing actively.
So I have been thinking, what would you guys think about unlocking survival components for the main character?
Instead of being a passive god managing the girls, I felt it would add challenge and more interesting gameplay mechanics
if the MC also had his own needs to manage (which would pretty much turns the game into something closer to The Sims).
Let's just imagine the MC's tab on the phone with like 6 gauges or so:
-Hunger -> need to cook and eat. Low hunger -> MC can't run anymore, only walk.
-Bladder -> need to use restrooms. Low Bladder -> can't craft, can't gather.
-Sleep -> need to use bed to regen and sit to freeze the gauge. Low sleep -> MC faints (force sleep where you stand for X hours)
-Cleanliness -> need to shower. Low Clean -> Decrease the girls' mood when interacting with them.
-Fun/Mood -> need to gather or H. Low Fun/Mood -> same effect as "Deep Darkness", thus making the girls tired when interacting with them.
-Temperature -> sensible to climate, need to manage body temp with drinks etc or interacting with a fireplace/fan. Any affliction (cold/heat) -> Can't H.
(Other than Temperature, I imagine all those gauges to be very slow so the game doesn't turn into an annoyance. MC should be able to last 2-5 days without sleeping for example)
Unfortunately, I am no programmer at all and I have no idea if these are even possible to mod into the game or not.
But when I see talented modders like EroShane who clearly appreciates the game and want it to last.
I felt like it wouldn't hurt to throw this idea, just in case someone shares a similar feeling and might be able/interested to
make it real.
What do you guys think? C:
AI_ExtraGirls °2155X today 20:14 h discord ai-mod-sharingAfter that I am going to figure out how to make the Housing Island terminal add extra girls, at least +4 maybe more, maybe I'll
..........
It's too bad there isn't something you can give her where she actually enjoys surprise sex when showering, sleeping, gathering, or on the toilet. Maybe that will be part of the update on the 29th or a DLC update or maybe someone will be kind enough to mod it in. If I kew any C#, I'd do it myself. I do have coding experience, but in the Basic languages, mostly what was known as Quick Basic or QB64 and Visual Basic from before the whole .NET transition.Assuming you know this, but just in case... If their vigilance (or whatever it's called now) is low, you can sneak up and get a dialogue option then H in the tubs OR (less risky) you can have them follow you then stand next to a tub and request H to make it more consensual and less forced... but positions are limited.