CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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giustino

New Member
Jul 8, 2017
8
1
View attachment 484765
"Glass Leisure Living" For light weight and smooth sexual activities. I created this randomly with the concept of glass floor and wall except for the roof because girls body temperature will run too high during the day. I use glass because I felt that my other ordinary houses were a bit tight and difficult for camera to move around without walls and furniture blocking the camera during the sex scenes. If anyone want to renovates, feel free and I share it with me too yeah? Because right now I'm out of ideas to make it better. I still don't understand why girls still mostly spend time running around the island rather than staying indoor. I already make sure that I don't install any traits to make her run around except the social and pervert ones.
where did you pick the glass material?
 

wojtyla12

Newbie
Mar 11, 2018
15
45


For anyone that was having simillar problem to mine after installing this mod with only optimize collisionhelpers checked fps went from 30-40 on insert/service scene to 70~ holy molly :O
 

EroShane

Active Member
Sep 7, 2019
815
965
Just figured I would share some of my updated girls... Some are evolved, I think the cards depend on the "Optional BRExtras" "UserData Stuffs" then all the BG and Cardframe files from the previous games are needed. Not sure if this is 100% true or not, but for them to look the same I suppose it would be.

AISChaF_20191028091544000.png AISChaF_20191028042415710.png AISChaF_20191101205800514.png 34980ebaea7ec8d435b5a5cf03d743e57461a02d.png
1. Harmony - the happy-go-lucky best friend girl (based on my HS sweetheart)
2. Chastity - the spoiled rotten rich demanding girl (based on an ex from NJ)
3. Siobahn - the helpful wifey (based upon my RL wife)
4. Ivanya - the rough-around-the-edges Communist feminazi (based on a good friend)
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5. Kala - the reliable and friendly shrine girl (an upgraded girl from a friend's list that I kept)
6. Charlie - the sporty outdoors environmentalist type (based on an ex that is my best friend)
7. Crystal - the active and rebellious woman (sort of an Uma Thurman Pulp Fiction/Kill Bill mix fantasy)
8. Fiona - the typical beach bum girl

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9. Tasha - the amazon (based on my ex-wife)
10. Leanna - the mall rat troublemaker (based on an ex-girlfriend)
11. Astarte - the tomboy (based on an old friend that I loved)
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12. My Shan replacement

And two of my dudes, although no one likely cares about those... ROFL!

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13. Me! EroShane! LOL!
14. Sort of an early attempt on me based on when I had hair... LOL! Beards aren't long enough though... RL about 3 inches off chin. LOL!
 

ScrewThisNoise

Member
Modder
Jun 24, 2019
402
2,512
OK, I got my hands on the update and have been testing it for a little while now.

First off, in the spirit of transparency, this is the first time I've been unable to pay to get the update directly from a store and have had to depend on third parties to acquire the update. As such I have gone through the files to make sure that there's no unpleasant surprises in here. Luckily there isn't much here... some more stuff for you to customize your characters, some studio items... the usual fare. I have found nothing unsettling in these files, but feel that it's best to inform about this upfront.

The source has declined credit, so will not credit him/her.

I will NOT update my pack at this time, this is a simple 50MB pack of what amounts to a "official mod" more or less, so don't really see a reason to nuke everyone with a full pack update, but I will share it on here for those that're looking for this. This will be included in the next pack I release though
:BRRelaxed:


Just extract it to the game and you're good ;)

DOWNLOAD // BR Host
 

EroShane

Active Member
Sep 7, 2019
815
965
Is there way to make girls reside in one house??
So, yes, I tested it and it works...

What you do...
Make sure you have these mods active:
BuildingAnyWhere.cs (script)
IgnoreOverlap.cs (script)

Build a base (I'll use my Beach Base as an example) with all necessities available (bed, heat source, fan, water source, cooking location, toilet, bath facility of some kind, a spot to sit/break, a table to eat on, forage points - which can be placed off the base grid) then either:

A. lure girls and talk to them then H them until they fatigue and collapse, then go into building mode and block the paths that lead to the base with walls.
B. probably easier than I did it but untested; block the paths leading to the base with walls, then get them to follow, fast travel to the location with the girls you want trapped in that island biome.

I believe both will work just fine.
 
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Syq

Member
Mar 11, 2018
327
151
Btw if i go to housing island and bring girls there will it brake events or something??
 

EroShane

Active Member
Sep 7, 2019
815
965
Here is a blocked off Beach Base with a second cliff home and all needed resources. Need to fast travel to this location. Whatever girls you bring here will be trapped here and unable to explore the whole island. This goes in the "housing" folder "01." Then just load from the signpost.

NOTE: The camp is because I have my "wild" girl here, you can remove it if you like. I also removed all the torches and woodstoves, replaced with the fireplace and there is one bonfire to help with FPS. You can remove the fireplaces as needed, just note you will need the script mods "BuildingAnyWhere.cs" and "IgnoreOverlap.cs" to save changes without conflict.
2019_1213_0951_53_829.png
 
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nukexdevil

Member
Aug 13, 2019
228
211
Here is a blocked off Beach Base with a second cliff home and all needed resources. Need to fast travel to this location. Whatever girls you bring here will be trapped here and unable to explore the whole island.
I had the same idea when i found the script to enable this, but what will happen if the trader-npc comes by? (isnt she walking around the island and might get weirdly stuck, or bug out then?)
 
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EroShane

Active Member
Sep 7, 2019
815
965
I had the same idea when i found the script to enable this, but what will happen if the trader-npc comes by? (isnt she walking around the island and might get weirdly stuck, or bug out then?)
Yes, that is quite possible but I haven't seen it happen yet. Also, you can get her unstuck by travelling to the housing island. Right now she is on the beach near the beach base for me so I will know soon.
 

alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,461
Wow, to be completely honest I don't know how that hasn't broken anything yet! That was built on code from the vanilla v1.0.0 release day files. LOL!

Guess I rescripted that better than I gave myself credit for!
I am as well, the last two games, this one and Koikatsu, have been very prone to breaking mods. I had half a screen of debug messages last build of STN's Koikatsu repack and I did get a few in this game for other mods.
 
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Granyala

Newbie
Nov 2, 2019
79
74


For anyone that was having simillar problem to mine after installing this mod with only optimize collisionhelpers checked fps went from 30-40 on insert/service scene to 70~ holy molly :O
Finally someone increased the range of the location changes. That alone makes the mod worth having (they still won't let you cross zone boundaries though).

Being able to disable the map for more fluid animations at 60Hz is neat but I prefer my chars to be in an actual environment. ^^
 

EroShane

Active Member
Sep 7, 2019
815
965
Did anyone notice after the last update you can grab the green circle when placing things and perform a 1/8th turn of the object? No more N, S, E, W -- they added NE, NW, SE, and SW.

EDIT: Actually it's 1/20th of a turn not 1/8th.

Also Improved Beach Trap Base w/Cliff Dwelling:
2019_1213_1529_03_314.png
 
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