alex2011

Conversation Conqueror
Feb 28, 2017
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I was rummaging around the HS2 info site, and it seems they plan to make chara designs and props compatible between AI Girl and HS2.




So not only we'll be able to import premade characters and scenes from AI Girl to HS2, but the other way around will also be possible. Which is a first and pretty huge, especially if HS2 gets the same community support as HS did.
It makes sense, they will be on the same engine right down to the exact version from what I understand, so there won't be compatibility issues like there would with older games.
 

Paz

Active Member
Aug 9, 2016
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It makes sense, they will be on the same engine right down to the exact version from what I understand, so there won't be compatibility issues like there would with older games.
That's true, but I never expected them to officially support back-porting to earlier titles. It's quite unlike the usual Illusion ways.
 

DyonisX

Newbie
Feb 25, 2019
25
21
Its ofcourse in your Personal Folder: User/Desktop < this is a Way to get win Permission you don´t wont, since Win is clearing sometimes the desktop Folder..
Better you make a Folder directly in C:/ and after that you start with initsettings.
The issue was that my folder wasn't 527mb for some reason, redownloading fixed it
 

becarefulheisabig

New Member
Jan 7, 2020
10
2
I have a simple question. What are the "Extra maps" for ? I pressume it's only studio stuff since I can't see it anywhere in the game ?
 

alex2011

Conversation Conqueror
Feb 28, 2017
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That's true, but I never expected them to officially support back-porting to earlier titles. It's quite unlike the usual Illusion ways.
It's also unusual for them to not switch engines or versions of the engine, which is why back-porting isn't possible on older games. Even porting forward is a bit difficult on older games and it's all down to the differences in code and the models used for characters.
 

daggerfail

New Member
May 2, 2018
11
0
It makes sense, they will be on the same engine right down to the exact version from what I understand, so there won't be compatibility issues like there would with older games.
...probably same VR woes then. VR in HS kinda worked, VR in PH kinda worked, VR in AI kinda worked. I'd just like to see it fully work in their next release.
 

alex2011

Conversation Conqueror
Feb 28, 2017
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...probably same VR woes then. VR in HS kinda worked, VR in PH kinda worked, VR in AI kinda worked. I'd just like to see it fully work in their next release.
Well, they were almost constantly switching engines, so that could explain the poor VR performance in the past. If you don't stick to one engine for a while, you can't develop the skill level with that engine needed for a certain level of quaality. For example, I'm sure this game would have been MUCH closer to an AG4 than it actually is if they had been working with this version of Unity long enough to get to the same skill level they had with the engine used for AG3. The problem there is they went into development of this game on very little experience on a freshly updated version of Unity with big enough differences that they didn't have the time necessary to do it. They had to meet a release deadline and the time from the start of development to the release was too short to work their skill level up enough.
 

Buttler

Member
Dec 17, 2019
155
708
Every time I load a girl from the card, I see this warning. A warning always appears, even when I upload the girl I just created. Not that it bothers me much, but my perfectionist nature experiences sharp pain every time. Can someone give me a link to this damn missed mod? I have the latest version of the game downloaded from the link taken from this site, and I regularly update the game with the built-in updater. Thanks.

Снимок экрана (15).png
 

AnaLyser

Newbie
Sep 13, 2019
91
29
That's true, but I never expected them to officially support back-porting to earlier titles. It's quite unlike the usual Illusion ways.
I guess they didn't want to anger AI buyers since HS2 release is only 6-7 months later.
 

Paz

Active Member
Aug 9, 2016
915
1,461
I guess they didn't want to anger AI buyers since HS2 release is only 6-7 months later.
6-9 months between games has been a historically typical Illusion release schedule. Don't think their fans would be alienated in this particular case. Maybe it's due to their stance shift regarding their western audience? Dunno.

In any case, it's a welcome feature.
 

alex2011

Conversation Conqueror
Feb 28, 2017
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6-9 months between games has been a historically typical Illusion release schedule. Don't think their fans would be alienated in this particular case. Maybe it's due to their stance shift regarding their western audience? Dunno.

In any case, it's a welcome feature.
I mean, western players can be a little more finicky when it comes to stuff like that, so it is a good call. Besides, it's a step up regardless since it's something that adds to playability.
 

EvilFairy666

Newbie
Nov 21, 2019
52
71
I wonder how many people Illusion hires and how big is rotation in their company. Also i wonder how many sales they have from recent games. Emotion Creators was a total f... up, and Koikatsu is only good for character creator and not much else. Ai girl use recycled assets from Honey Select and open world roaming is in SBPR tier which is rather bad.
As if they had hired several interns for 6 to 9 month work cycle and fired them when game is finished and so on or some other strange shit. Their games also cost nearly 100$ + dlc which are also expensive, sufer from lack of content and quality and in spite of all of this they are only "AAA " hentai game studio ( excluding Kiss ) without any real competition or challenge. They must have some yakuza connections or something.
 

qwynn

New Member
Aug 29, 2018
4
0
Anyone know how to edit/paint skin overlay/material? I click on export in character creation but I can't seem to find where it goes to afterwards. :/
 

Paz

Active Member
Aug 9, 2016
915
1,461
Emotion Creators was a total f... up, and Koikatsu is only good for character creator and not much else. Ai girl use recycled assets from Honey Select and open world roaming is in SBPR tier which is rather bad.
It appears that a significant portion of people actually do buy their products for the character creation/studio functionality.
And they make enough off of them to fund their next title(s) and stay afloat. Sure, they don't rack EA-level profits but they are doing fine.

Example. is DMM's 2019 Yearly Top Seller list (just one of the storefronts their games are available).
You have:
- AI Girl at #1
- Koikatsu Trilogy at #2
- PlayHome at #8
- HoneySelect at #9
- Koikatsu at #11

So they have 4 of top 10 games that sold the most throughout 2019 -including the top 2 spots- (and one more just shy of entering the list), and 2 of them were made in 2016 and 2017 respectively, but they apparently keep selling like hot buns.
I'd guess they're doing just fine.

As if they had hired several interns for 6 to 9 month work cycle and fired them when game is finished and so on or some other strange shit.
That is pretty close to how they operate. It's an entry job for many people in the industry and after a short stint they move on and get replaced with new entry-level employees.
 
Last edited:
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Apr 29, 2018
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I wonder how many people Illusion hires and how big is rotation in their company. Also i wonder how many sales they have from recent games. Emotion Creators was a total f... up, and Koikatsu is only good for character creator and not much else. Ai girl use recycled assets from Honey Select and open world roaming is in SBPR tier which is rather bad.
As if they had hired several interns for 6 to 9 month work cycle and fired them when game is finished and so on or some other strange shit. Their games also cost nearly 100$ + dlc which are also expensive, sufer from lack of content and quality and in spite of all of this they are only "AAA " hentai game studio ( excluding Kiss ) without any real competition or challenge. They must have some yakuza connections or something.
I talked about this somewhere way back in this thread, but basically it's still not considered a respectable job to be a porn game dev in Japan, majority of people in the industry lie to their family about their jobs, and once they rack up enough experience they'll jump ship to a mainstream company as soon as possible. Turnover is high, they're constantly refilling vacant positions with new hires, which is why the games always feel so amateurish - because it kinda is.

Pricing is pretty standard for Japan, doesn't matter if it's a 3D game with full character customization or a 2D visual novel, people shell out ¥8,800 for it; so while you might think it lacks content and quality, if you look at what the market actually offers they're actually offering a lot more for the same price. This is also probably why they don't have much direct competition: it's cheaper and easier to make 2D visual novels, so why compete in the 3D space if you're going to charge the same price?
 
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alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,460
I wonder how many people Illusion hires and how big is rotation in their company. Also i wonder how many sales they have from recent games. Emotion Creators was a total f... up, and Koikatsu is only good for character creator and not much else. Ai girl use recycled assets from Honey Select and open world roaming is in SBPR tier which is rather bad.
As if they had hired several interns for 6 to 9 month work cycle and fired them when game is finished and so on or some other strange shit. Their games also cost nearly 100$ + dlc which are also expensive, sufer from lack of content and quality and in spite of all of this they are only "AAA " hentai game studio ( excluding Kiss ) without any real competition or challenge. They must have some yakuza connections or something.
Well, Koikatsu sold well enough for an international release, so that gives you an indicator right there. No, the assets from AI Girl are not recycled, you wouldn't be able to get the graphics quality this game did that way and Honey Select models would be compatible for forward porting if that were true. That's part of the reason that can't be done, because the skeletons for the models are very different. The problem isn't their staff, it's their decision making. They have consistently changed the engine on nearly every game since Honey Select, throwing everything they learned from previous games out the window in the process because they have to relearn everything.
It appears that a significant portion of people actually do buy their products for the character creation/studio functionality.
And they make enough off of them to fund their next title(s) and stay afloat. Sure, they don't rack EA-level profits but they are doing fine.

Example. is DMM's 2019 Yearly Top Seller list (just one of the storefronts their games are available).
You have:
- AI Girl at #1
- Koikatsu Trilogy at #2
- PlayHome at #8
- HoneySelect at #9
- Koikatsu at #11

So they have 4 of top 10 games that sold the most throughout 2019 -including the top 2 spots- (and one more just shy of entering the list), and 2 of them were made in 2016 and 2017 respectively, but they apparently keep selling like hot buns.
I'd guess they're doing just fine.


That is pretty close to how they operate. It's an entry job for many people in the industry and after a short stint they move on and get replaced with new entry-level employees.
Trilogy? I wonder what it means by that since it is separately listed from Koikatsu.
 

Paz

Active Member
Aug 9, 2016
915
1,461
Trilogy? I wonder what it means by that since it is separately listed from Koikatsu.
It's just Koikatsu bundled with the extra clothing/After School expansions (or DLC, or whatever you want to call them). Much like the GOTY editions many games get.
 

Bazmanfoo

Newbie
Mar 8, 2020
61
30
total n00b here. I have crafted a pickaxe, shovel & gloves but still get "Insufficient Equipment Rank" when trying to use action on white icons. Any idea what I'm doing wrong?
 

alex2011

Conversation Conqueror
Feb 28, 2017
7,716
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It's just Koikatsu bundled with the extra clothing/After School expansions (or DLC, or whatever you want to call them). Much like the GOTY editions many games get.
Ah, okay, that explains it. Basically an ultimate edition.
 
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