Hi Guys, I see AI and HS2 share a lot of the same mods. Is there a way to unify them/where the games look so I don't have to have doubles of everything?
They were specifically ported from one to the other. While the two share quite a bit in order to allow player created assets to work in both, they do still have some things that can't be done without modding them the old fashioned way.
How is this game compared to Honey Select 2? What is the difference?
The difference is that this is a free roam game with survival elements for the girls. They won't die if you don't stay on them until they can fend for themselves unless you specifically decide to apply a certain mod that makes reaching 0 on a certain stat send them into a permanent exhausted state, meaning they will forever lie in bed or on the ground depending on if you pick them up or not, but they do get sick, they do get exhausted, and you do have to collect things like most other survival games. Time also passes as it does in the real world, whether you make a move or not, and there is a day/night cycle to indicate this.
Honey Select 2 is a menu based game where the only movement is done by selecting rooms in which you may find an event or by calling a girl to the lobby. It has no survival mechanics, it has no free roam, just you and the girls with time only passing as you move between rooms, the only indication of which is that the girls move to other rooms or off the room list entirely.
As for how this game compares, Honey Select 2 is better by a landslide due to some optimization issues that mean the most ANY machine will get is around 20 FPS in this game.
Similarities:
They're based on the same engine, you can cross-share characters between both for example
H-Scenes are basically the same
Differences:
HS2 is basically "just" a H-Scene selector (albeit a very good one, in my opinion) with a few stats that increase for the involved characters. You're in a "hotel", but all you do is click menus until you reach the desired H-Scene, and no "hub world" or something. There's unlocks and achievements, but this feels like a useless and arbitrary roadblock, not a fun game mechanic. I'd recommend using the 100% save to get around them.
AS is more of a "real game", in that you are stranded on a deserted island, have a girl that walks around there, and do stuff like forage and build a base. H-Scenes happen in the environment, and you can't simply click on the desired place and scene to get what you want. It's a bit of a tedious game what with collecting stuff taking forever, but it's definitely a game.
Edit: Kinda wish HS2 had a "hotel mode" where the place was walkable and the characters were present.
As do I, the previews for it did kind of hint at the possibility, then it didn't happen.
Also, adding on to your comment about AS, the girls can also refuse H at any time, unlike any other Illusion game, where any refusal was simply a matter of grinding it out at best, like in Artificial Academy 2, but they can refuse H at stats so high that most other NPCs wouldn't.
Any way to display subtitles in H-Scenes? They're there elsewhere, but not in H-Scenes...
Nope, it was likely planned by the modders who added the ones that are in now, but this game got dropped extremely quickly by the modding community once Honey Select 2 was out and was found to not have the same issues. It just isn't worth completing the mod because Honey Select 2 can allow the player to use the same characters without the lag.
Does anyone know if the anal vibrator's placement is off? I keep getting this:
Is this in the game or the studio? It looks like the studio considering the scenery, in which case you need to rotate it vertically almost 180 degrees, but I thought I would ask just in case.