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Thank you, I saw that while I was googling. It helps and I'm wondering about it.
I'll post what it says with some questions.
- Femininity (Pheromone): How prone the girls are to changing clothes and wear the appropriate attire for the situation.
- Trust (Reliability): How often she will listen to your suggestions and proposals.
- Humanity (Reason): Affects her behaviour when you catch her naked, bathing or going to the toilet.
- Instinct (Instinct): How often she will collect resources and store them in the chest. Also affects how quick she reacts to her needs (hunger, fatugue etc...)
- Perversion (Dirty): How often she gets horny. Higher rates will increase the success chance for accepting/initiating sex and how often she masturbates.
- Vigilance (Wariness): How on-guard she will be around the player. Increased by catching her peeing, bathing or being mean to her. May also help prevent getting sick
How does this relate to the Humanity stat? It almost sounds like the same thing
- Sociability (Sociability): How often she will speak/interact with the player and other girls.
- Darkness (Darkness):