omg omg omg6 years and still no animations?omg
Nope, you need a VM running windows or similar.Can it be played on Mac too?
hmmm played 1 or 2 year ago and dont have it, then no any tags, now can i ask you are they from begining or only at final ( and how many aproximtiveli ) thxomg omg omg
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Nope, you need a VM running windows or similar.
The game have over 300 CG's / Scenes, to go back and reanimated all those with our 1 animator on the team would take .... days, weeks, months.hmmm played 1 or 2 year ago and dont have it, then no any tags, now can i ask you are they from begining or only at final ( and how many aproximtiveli ) thx
You should animate the most popular paths. Like the scenes with Melvin for example.The game have over 300 CG's / Scenes, to go back and reanimated all those with our 1 animator on the team would take .... days, weeks, months.
- So no all the old scenes have not been animated of cause.
- Some new scenes are animated, check the gallery if you wanna find out which, my guess is its around 10? I could be wrong.
- Going forward there will come more animated scenes, also for our next games of cause!
I think that after all those years working on the same project, they just want it to be finished.You should animate the most popular paths. Like the scenes with Melvin for example.
Those games could be even more popular if they had animations though.I think that after all those years working on the same project, they just want it to be finished.
After all, that allows them to move on with their next project, most of which have already been announced.
As I see it, going back and 're-doing' stuff in the current (now pretty much finished) game wouldn't really look very appealing.
And besides, animation is still pretty much a rarity in eroge. I see a lot of complaints about it on many game threads, but even if you look at the big boys like AliceSoft ... 0.0 animations in even their most popular and high regarded games. Take Evenicle or Rance for instance.
In most cases, the best you can hope for is plenty of 'variations' on the base CG as the scene progresses.
Sure, those ain't RPGM, but we could name plenty of 'highly regarded' RPGM games that ain't got any animated scenes.
It's pretty much just more expensive to produce ya know.
Problem is going back and doing this kind of thing would set all other projects on hold, and both the team and the fans would be standing still for a very long time - To progress and go forward the team needs to move on to other/new projects!You should animate the most popular paths. Like the scenes with Melvin for example.
Well lets see RTP is 186 MB which if added to the game instead of being a separate download would make the game 186 MB larger possibly a little less with zip compression.1. Why would the creator add the RTP in the link?, every patreon know its needed.
2. F95 have a great Tutorial subpost when in need of help regarding RPGMAKER -> Here
3. Let me know what size you end up with after you have re-packaged it since you are so skilled![]()
When Fleeting Iris is finished and bugfree and put on the shelf, yeah it could make sense to add it thereWell lets see RTP is 186 MB which if added to the game instead of being a separate download would make the game 186 MB larger possibly a little less with zip compression.
I mean what was the point of your last snide comment? Do you think that adding a 186 MB file is going to make the re-package massively bigger or something?
Waiting for bug reports and then bug fixes, then the game will be send to Kagura games and then there will be some wait time before it gets updated on steamSo is the game now complete? I suppose that the shota patch will be released as a standalone, like the beast DLC.
Also any news about an update to the steam version?
F5 = FullscreenIs there no way to expand the size of the screen? It's like 5 inches square on my screen and the maximize button is greyed out.
I've always wondered how image compression works (I see a lot of people post compressed version of games here, always wondered how hard it'd be), so I actually took about 30 minutes of my time today to explore image compression. ~4.1GB of images seemed a lot, but then I also see there's a ton of images.You need to download RPGmaker VX ACE and install it before you can play this game
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1. Why would the creator add the RTP in the link?, every patreon know its needed.
2. F95 have a great Tutorial subpost when in need of help regarding RPGMAKER -> Here
3. Let me know what size you end up with after you have re-packaged it since you are so skilled![]()
Is this game complete or still unfinished?The game have over 300 CG's / Scenes, to go back and reanimated all those with our 1 animator on the team would take .... days, weeks, months.
- So no all the old scenes have not been animated of cause.
- Some new scenes are animated, check the gallery if you wanna find out which, my guess is its around 10? I could be wrong.
- Going forward there will come more animated scenes, also for our next games of cause!
same question, it finished when complete shouta route is fully developed?, i finally want to play the game to dont have the issue of imcompatible save files with recent versionsIs this game complete or still unfinished?