But I have, many times it takes time to work on a video game from scratch with only 3 people, and no pay.
You have not. You have shown one very poor still of artwork far worse than the original game. You are taking donations before ever even producing a demo, unlike 98% of the other games here that actually post a ver 0.01 and *then* start asking for money.
You keep saying you're not scamming, but the very first thing you did was set up a subscribestar and advertise yourself all over the place. You've produced nothing anyone actually wants (a demo) and instead of shutting up and getting one done, you're focusing on a visual novel nobody cares about and your subscribestar indicates not only that you don't have a demo significantly in the works, but that you don't even have a team to make the demo, and don't appear capable of doing it yourself.
You have the original art plastered all over the place, despite not being able to make anything comparable to it, and are using that to generate revenue, which blatantly misrepresents your product.
Then you come on here and whine about people calling you out for scamming. "Woe is me, people are mean when I've provided nothing of substance and am taking money."
Do what every other amateur software dev does. Produce *something* of substance *on your own* that people care about, publish it. Then, you start taking donations, and *then* scale up into a team of people to streamline production.
You skipped the first 2 steps, using established work you couldn't reproduce to market yourself. That's a scam, even if you don't think it matches the literal definition. Sharing some random shit-tier sketches meant for a manga (a completely different product than what anyone else is here for) doesn't change any of that.
Also, you realize that whining about how doing this is hard with 3 people and no pay makes zero sense, right? Most of the people who post here are working entirely solo, from no source material making entirely original work, for no pay, and they still produce demos. You can't produce a demo, with a team of 3, on a work where the baseline characters (and designs), and premise are already established for you.
You have it *easier* than most amateur devs who are starting completely from scratch. You're receiving hate because despite that, you are acting incredibly sketchy and already asking everyone for money despite providing no meaningful proof that work on the product they'd be paying for is being done.