- Oct 26, 2019
- 508
- 982
After redo my mod to fix the bug related the H_down animation, I decided to release this renew version of KMod which contain both good news and bad news inside.
Good news
+ I manage to fix the bug related the H_down animation.
+ The speech during H-scene and after H-scene is finally work.
Bad news
- Some feature has to be removed (this is due to my lack of knowledge of coding to make that feature work properly)
here are list of removed feature
if you found any bug, please feel free to post on the forum or DM me
PS. I once try to add my speech feature into bonedmod, and HOLY SHITE the BepInEx is super super hard and too complicate for my current coding skill (*sob*)
Good news
+ I manage to fix the bug related the H_down animation.
+ The speech during H-scene and after H-scene is finally work.
Bad news
- Some feature has to be removed (this is due to my lack of knowledge of coding to make that feature work properly)
here are list of removed feature
* The knock down when naked function -> this being remove due to the constant knock down when you hit the spike trap.
* The random thrust damage during H scene -> this being remove due to it cause the H_down animation to become buggy.
- Although the speech , which is the thing I want to add when create KMod, is working, there are no line to be added yet (during gameplay you will see "test[num]" or "cum[num]" popup)if you found any bug, please feel free to post on the forum or DM me
PS. I once try to add my speech feature into bonedmod, and HOLY SHITE the BepInEx is super super hard and too complicate for my current coding skill (*sob*)