- Apr 7, 2021
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ok that's phenomenal.
I really hope you do more, because Ellen's model is incredible and your animations are great, I can't wait.
ok that's phenomenal.
also Rule34, Rule34 video and IwaratvAwesome stuff. Gotta ask though, where do you mainly post your work? I was hoping for an alternative for twitter since they started asking us to login to see most pages (NSFW in particular).
You should check bonedmod for this game. There are a lot of balance changes and game with it is harder that souls-likes, at least your first playthrough. For me AQE without boned mod is unplayable boring clicker without purpose where you just holding forward button and attack button untill you reach the end of the game. And the worst thing you can encounter in a default game is the loss of your time.About a possible "abortion" version of KMod - I'd like to avoid anything that permanently negatively "marks" the save file, if possible, so any changes that are made to the file should be somehow reversible. I *was* toying around with the idea of develing a player when the timer runs out (prioritizing lowering Int/Mana - your "rational" mind is being broken down), and I think I might experiment with that in the future. And that's a nice note on finding a way to detect the state of an H-scene - that's something I was thinking about myself! As for the blushing in-menu babydoll, that's a cute and clever idea that I really like! Currently most of my programming-brain is focused towards other projects so I might not look into it myself all that soon, but that's definitely a feature I'd be really interested in.
Anyway, today's iteration has some arguably extreme changes that may be reversed or toned down in the future.
Xenos are now much more dangerous, but they provide potions more consistently when you're unclothed and either aroused or have a low contraceptive level. They're faster, harder to stunlock, and their attacks can no longer be interrupted so easily. Moreover, they now have a slight heal-over-time effect, making it impossible to cheese them through safespot-based attrition. These changes are meant to make them a *lot* scarier - until you're decently kitted out, they're best avoided if at all possible. I wanted to bring in some of the fear that SA-X used to inspire. I also intend on giving them a way to break shields - maybe their lunge?
In addition, escaping or completing an Hscene while being highly aroused, especially with a low contraceptive level, grants you decent amounts of CParts you can use to regenerate your contraceptive level. Health Potions no longer decrease contraceptive level (that feature was only there for testing) and now instead raise your arousal level if you're unclothed outside of a boss room. This should let you rapidly boost your attack damage when you need it most - but only when you're at least slightly at risk for impregnation.
Resurrecting now gives you the KMod debuff and also removes all your A-C Parts. It also leaves you in a state where the next Hscene will be practically inescapable. On the flip side, allowing yourself to be inseminated heals you for a decent chunk now, so it's a pretty nice way to stay at full health.
These changes are all meant to further incentivize high-risk high-reward style gameplay.
I also plan on altering high-jump slightly - it should be a mobility and exploration tool, rather than a way to easily cheese encounters. Figuring out a way to do that without messing with its ability to let you navigate (or making fights where it's required, like the Mother Brain bossfight) might be tricky, though. I also intend to slightly rebalance the Poison Wave ability - at the moment, it is *so* so strong. Maybe make it veryyy slightly poison the player as well? Giving monsters a tiny bit of extra speed across the board might be good, too. Backdash is a pretty interesting but underutilized ability, so giving players a *reason* to use it might be nice.
(The next iteration is about ready to go - altered speed for most basic enemies that have Hscenes, and increased their patrol range - they should now come at you en masse, and their altered speed coupled with their patrol range should allow them to coordinate their attacks to a certain extent. They all still have trouble with verticality, though...)
She is so cute! Please, add more screens of model with hi-res
I tried count her height by method, when you count number of heads along full body, considering distance from crown to chin is 22,5 cm. So she is around 160-165. But it's really hard count her height due sprites in idle and h-scenes are varyhow tall is she?
Well that seems right, from what I remember there are some blocks in the game that seem to be approximately 1 meter, if I find them and do a quick comparison I might even be able to get the height of some creatures.I tried count her height by method, when you count number of heads along full body, considering distance from crown to chin is 22,5 cm. So she is around 160-165.
The girl from Dark Star is 180 cm and girl from Dungeon&Maid 160
In my save file, getting fucked is what she isWTF LMAO
this is a bit random, but now I have several other questions.
like how old is she? how tall is she? and what the hell did she do before she went there?
from everything we know, she could be the most anti-social person in the world since she's going on a super dangerous mission alone in a small ship.
From dialog that popup there (I kinda forget to add a condition to disable it there ), you even board the ship naked!oh now you've reminded me of something, I finally finished my 100% virgin run, I had at least 100 resets but I made it (and I even have proof)
View attachment 3018321
it was my second attempt, the first I literally got caught in the tentacles of the final boss when I finally defeated her and had to do the whole fight all over again.From dialog that popup there (I kinda forget to add a condition to disable it there ), you even board the ship naked!
I am once again asking if there is a mod that makes Ellen's tits bigger or if there is a method i can do to do it myselfIs there a mod that makes Eve's tits bigger? Also is there a mod that out there that replaces her voice files? Because i don't find her voice that attractive and i think that another talented voice actress could make her sound more sexy tbh.
Play this photo hunt game and you will be able to tell whether you can make her juicy milker bigger or notI am once again asking if there is a mod that makes Ellen's tits bigger or if there is a method i can do to do it myself
At the moment, there is none.Also i want to know how to access a debug menu if there is one
There might be. All you have to do is figure out how a unity game works so that you can edit the assets within, which may or may not be possible depending on how everything is set up in this instance. Good luck!I am once again asking if there is a mod that makes Ellen's tits bigger or if there is a method i can do to do it myself
Thanks for the links. It's to know that exists this voice files. But, ¿What is better? ¿Buy with this audio link o pay to an audio artist to do the moans?You must be registered to see the links
Pretty sure somewhere in DLSite, there might be sound pack(s) that game developers buy so that they can put it into their game. The modding of the AudioClip itself...is quite fun.
You must be registered to see the links
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Here are the extracted AQE AudioClip file in case somebody interested.
In other side it scene looks exquisite
It's really depend on you, for me, since it's just like 4-5 sound clips, I would rather buy the sound clip and edit it than hire a voice actor.Thanks for the links. It's to know that exists this voice files. But, ¿What is better? ¿Buy with this audio link o pay to an audio artist to do the moans?
I kown animators that do the second
I have a feeling that if Lord Grimhelm does not come back in a few years you might just make a movie of the entire game and with others might just create AQE2