Hello, I just downloaded your mod, and I was wondering if it is normal to see the "ERROR VALUE OVERFLOW ERROR" during the h-scenes when the hearts all turn pink or am I seeing some bug/issue?Hi
I have an announcement : THE KMOD IS HERE!!!!
Here are the list of feature
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Since I'm very new to modding scene, there might be some bugs.If you encounter any mod related bug, please either post it here and tag me, or post directly on my profile post if you feel like you don't want to bloat this thread.Special thanks to- Mantantra- f9account- honokan- TrigardFor programming, text stuff, art stuffAlso, to this thread's moderator brynhildr , permission to put a link to this post on first pagePS. I also attach my fanfic, which I created during christmas, as an extra here*EDIT*From now on, will this post in this format for ease of use(maybe).*PSA*
Since Grimhelm already stop receiving his money in Patreon, the only way, probably, to support him right now is through buying his game from DLsite.com.
you can buy the gameYou must be registered to see the links. The price might be a little bit steep so you can wait for the sale if you want to (I literally bought the game during the new years sale when the price went down to around 3 USD).
IMPORTANT: IN CASE YOU CONFUSE WHICH FILE DO I HAVE TO DOWNLOAD
- Kmod_VerPregnancy1ControllerKingJulien -> This is the KMod with pregnancy game over + the controller fix from KingJulien
- KMod_Normal_Ver_Horny_EVE_EditionAnother -> This is the basic KMod + Horny EVE addon
- KMod_Ver1_Var1_FixedControllerKingJulien -> This is the basic KMod + the controller fix from KingJulien
- KMod_Ver_Pregnancy_Horny_EVE_editionAnother -> This is the KMod with pregnancy game over + Horny EVE addon + the controller fix from KingJulien
- Updated_KMod_Normal_Ver_Horny_EVE_EditionModified -> This is the basic KMod + modified Horny EVE addon + the controller fix from KingJulien
- Updated_KMod_Ver_Pregnancy_Horny_EVE_editionModified -> This is the KMod with pregnancy game over + modified Horny EVE addon + the controller fix from KingJulien
It just a part of the mod, nothing to worry about.Hello, I just downloaded your mod, and I was wondering if it is normal to see the "ERROR VALUE OVERFLOW ERROR" during the h-scenes when the hearts all turn pink or am I seeing some bug/issue?
View attachment 3014613
Is it just me or do the alien-zombified girls look way hotter than ellen?
Nice to see my map is still getting used. I don't know why they never put it on the first page.This one should be more complete
Well, "An occasional xenophile" is probably printed somewhere in her business card and resume, maybe she also probably has a shit ton of "diplomatic mission" listed on her CV too.
Maybe she accepted this mission to just "spread" a little diplomacy.Well, "An occasional xenophile" is probably printed somewhere in her business card and resume, maybe she also probably has a shit ton of "diplomatic mission" listed on her CV too.
I really hope you make an animation of her, besides you being a great animator, the model is of excellent quality.
View attachment wip b.mp4I really hope you make an animation of her, besides you being a great animator, the model is of excellent quality.
That's some good stuff, man.
Awesome stuff. Gotta ask though, where do you mainly post your work? I was hoping for an alternative for twitter since they started asking us to login to see most pages (NSFW in particular).
ok that's phenomenal.
also Rule34, Rule34 video and IwaratvAwesome stuff. Gotta ask though, where do you mainly post your work? I was hoping for an alternative for twitter since they started asking us to login to see most pages (NSFW in particular).
You should check bonedmod for this game. There are a lot of balance changes and game with it is harder that souls-likes, at least your first playthrough. For me AQE without boned mod is unplayable boring clicker without purpose where you just holding forward button and attack button untill you reach the end of the game. And the worst thing you can encounter in a default game is the loss of your time.About a possible "abortion" version of KMod - I'd like to avoid anything that permanently negatively "marks" the save file, if possible, so any changes that are made to the file should be somehow reversible. I *was* toying around with the idea of develing a player when the timer runs out (prioritizing lowering Int/Mana - your "rational" mind is being broken down), and I think I might experiment with that in the future. And that's a nice note on finding a way to detect the state of an H-scene - that's something I was thinking about myself! As for the blushing in-menu babydoll, that's a cute and clever idea that I really like! Currently most of my programming-brain is focused towards other projects so I might not look into it myself all that soon, but that's definitely a feature I'd be really interested in.
Anyway, today's iteration has some arguably extreme changes that may be reversed or toned down in the future.
Xenos are now much more dangerous, but they provide potions more consistently when you're unclothed and either aroused or have a low contraceptive level. They're faster, harder to stunlock, and their attacks can no longer be interrupted so easily. Moreover, they now have a slight heal-over-time effect, making it impossible to cheese them through safespot-based attrition. These changes are meant to make them a *lot* scarier - until you're decently kitted out, they're best avoided if at all possible. I wanted to bring in some of the fear that SA-X used to inspire. I also intend on giving them a way to break shields - maybe their lunge?
In addition, escaping or completing an Hscene while being highly aroused, especially with a low contraceptive level, grants you decent amounts of CParts you can use to regenerate your contraceptive level. Health Potions no longer decrease contraceptive level (that feature was only there for testing) and now instead raise your arousal level if you're unclothed outside of a boss room. This should let you rapidly boost your attack damage when you need it most - but only when you're at least slightly at risk for impregnation.
Resurrecting now gives you the KMod debuff and also removes all your A-C Parts. It also leaves you in a state where the next Hscene will be practically inescapable. On the flip side, allowing yourself to be inseminated heals you for a decent chunk now, so it's a pretty nice way to stay at full health.
These changes are all meant to further incentivize high-risk high-reward style gameplay.
I also plan on altering high-jump slightly - it should be a mobility and exploration tool, rather than a way to easily cheese encounters. Figuring out a way to do that without messing with its ability to let you navigate (or making fights where it's required, like the Mother Brain bossfight) might be tricky, though. I also intend to slightly rebalance the Poison Wave ability - at the moment, it is *so* so strong. Maybe make it veryyy slightly poison the player as well? Giving monsters a tiny bit of extra speed across the board might be good, too. Backdash is a pretty interesting but underutilized ability, so giving players a *reason* to use it might be nice.
(The next iteration is about ready to go - altered speed for most basic enemies that have Hscenes, and increased their patrol range - they should now come at you en masse, and their altered speed coupled with their patrol range should allow them to coordinate their attacks to a certain extent. They all still have trouble with verticality, though...)
She is so cute! Please, add more screens of model with hi-res
I tried count her height by method, when you count number of heads along full body, considering distance from crown to chin is 22,5 cm. So she is around 160-165. But it's really hard count her height due sprites in idle and h-scenes are varyhow tall is she?
Well that seems right, from what I remember there are some blocks in the game that seem to be approximately 1 meter, if I find them and do a quick comparison I might even be able to get the height of some creatures.I tried count her height by method, when you count number of heads along full body, considering distance from crown to chin is 22,5 cm. So she is around 160-165.
The girl from Dark Star is 180 cm and girl from Dungeon&Maid 160