- Nov 21, 2018
- 90
- 111
The 4K capable version is the most updated version.is this version of KMOD up to date?
View attachment 4041374
Wait and Hope, friend, Wait and Hope.has grimhelm returned yet
Nope, still getting milkhas grimhelm returned yet
Hello, how do I know if difficulty mod is on or off? how does it work?The 4K capable version is the most updated version.
1. If the hard mode is enabled, save point will emit darker aura. If the hard mode is disabled, save point will emit lighter aura.Hello, how do I know if difficulty mod is on or off? how does it work?
Okay I see thank you! By any chance do you know where I can find this mod? I've been searching for different stuff here on the forum, opened a link but forgot where it came from https://attachments.f95zone.to/2023/05/2610599_Read_Me.txt1. If the hard mode is enabled, save point will emit darker aura. If the hard mode is disabled, save point will emit lighter aura.
2. Kinda of too long to explain here, so please refer to mod post here
Sorry, can't remember who made thisOkay I see thank you! By any chance do you know where I can find this mod? I've been searching for different stuff here on the forum, opened a link but forgot where it came from https://attachments.f95zone.to/2023/05/2610599_Read_Me.txt
I tried so hard and got so far...is there any mod tool that help spawn enemies at will?
can somebody guide me or send a file with the mod installedim having trouble installing the bonedmod this is my first time modding a game
May I aks Which branch is the code inserted into? & Is it still the Assembly-CSharp file?Continuing the theme of "turning this thread into a code analysis thread"
If anyone who is still interested in modding this game
Here is my "failed attempt" on creating a "press button to spawn monster"
My plan is to a way to "instantiate" a monster that set to spawn in that particular room, which, if possible, may be able to expand further to spawn any monster in the game at player's locationCode:GameObject[] Spawn_Mon; int Spawn_Mon_Length int Spawner_Random Vector3 Spawn_Mon_Local //// Need to find the right location to place these //// Spawn_Mon = GameObject.FindGameObjectsWithTag("Mon"); Spawn_Mon_Length = Spawn_Mon.Length; /////// //// I put these in the GameManager //// if (Input.GetKeyDown(KeyCode.Return) || Input.GetKeyDown(KeyCode.KeypadEnter)) //Change to any key you want { Spawn_Mon_Local = new Vector3(GameObject.Find("Player").transform.position.x + 5f, GameObject.Find("Player").transform.position.y, 0f); // Change to any value you want Spawn_Mon_Random = UnityEngine.Random.Range(0, this.Spawn_Mon_Length); GameObject gameObject = UnityEngine.Object.Instantiate(Spawn_Mon[Spawn_Mon_Random], Spawn_Mon_Local, base.transform.rotation) as GameObject; gameObject.transform.parent = base.transform.parent; }
So far, I only managed to spawn
1. Hatched egg
2. Tentacle that do nothing to player
and
I hope that someone with too many free time stumble on this and continue further and make this become realityCode:NullReferenceException at (wrapper managed-to-native) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&) at UnityEngine.Object.Internal_InstantiateSingle (UnityEngine.Object data, Vector3 pos, Quaternion rot) [0x00000] in <filename unknown>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 at GameManager.Spawner () [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)
I put this in the Assembly-CSharp.dll/GameManager()May I aks Which branch is the code inserted into? & Is it still the Assembly-CSharp file?
PleaseHmm, im quite curious, what do some of the mods available even do ...like for example, the horny eve mod, what does it change?
I'm rather ignorant when it comes to pcs. How do I backup those files? Google searches keep showing me full system backups not individual files. Or is it as simple as copy/ paste/ rename? Pictures or a small video would be nice as I am stupid. Sorry for bothering you over this.Hi
I have an announcement : THE KMOD IS HERE!!!!
Here are the list of feature
You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.Since I'm very new to modding scene, there might be some bugs.If you encounter any mod related bug, please either post it here and tag me, or post directly on my profile post if you feel like you don't want to bloat this thread.Special thanks to- Mantantra- f9account- honokan- TrigardFor programming, text stuff, art stuffAlso, to this thread's moderator brynhildr , permission to put a link to this post on first pagePS. I also attach my fanfic, which I created during christmas, as an extra here*EDIT*From now on, will this post in this format for ease of use(maybe).*PSA*
Since Grimhelm already stop receiving his money in Patreon, the only way, probably, to support him right now is through buying his game from DLsite.com.
you can buy the gameYou must be registered to see the links. The price might be a little bit steep so you can wait for the sale if you want to (I literally bought the game during the new years sale when the price went down to around 3 USD).
IMPORTANT: IN CASE YOU CONFUSE WHICH FILE DO I HAVE TO DOWNLOAD
- Kmod_VerPregnancy1ControllerKingJulien -> This is the KMod with pregnancy game over + the controller fix from KingJulien
- KMod_Normal_Ver_Horny_EVE_EditionAnother -> This is the basic KMod + Horny EVE addon
- KMod_Ver1_Var1_FixedControllerKingJulien -> This is the basic KMod + the controller fix from KingJulien
- KMod_Ver_Pregnancy_Horny_EVE_editionAnother -> This is the KMod with pregnancy game over + Horny EVE addon + the controller fix from KingJulien
- Updated_KMod_Normal_Ver_Horny_EVE_EditionModified -> This is the basic KMod + modified Horny EVE addon + the controller fix from KingJulien
- Updated_KMod_Ver_Pregnancy_Horny_EVE_editionModified -> This is the KMod with pregnancy game over + modified Horny EVE addon + the controller fix from KingJulien
- Updated_KMod_Normal_Ver_Horny_EVE_EditionModified_4K -> This is the basic KMod + modified Horny EVE addon + the controller fix from KingJulien + 4K full screen and Full HD windowed
- Updated_KMod_Ver_Pregnancy_Horny_EVE_editionModified_4K -> This is the KMod with pregnancy game over + modified Horny EVE addon + the controller fix from KingJulien + 4K full screen and Full HD windowed
Not the mod's dev, but yeah, "backup your files" in this case just means "copy/paste your game folder before you try to install the mod, just so in case the mod doesn't work you'll still have the original game".I'm rather ignorant when it comes to pcs. How do I backup those files? Google searches keep showing me full system backups not individual files. Or is it as simple as copy/ paste/ rename? Pictures or a small video would be nice as I am stupid. Sorry for bothering you over this.