amk19

Newbie
Jun 8, 2017
77
194
Fuck rpgm and fuck every dev who uses this shit. What is the point of creating such bigass maps? Do the developers really believe that everyone knows exactly where what is after months not playing a fucking game? No I am not running around on the map like a retard without knowing where to go. I will delete this shit and avoid rpgm completely in the future.
 
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UncleVT

Låt den rätta komma in
Moderator
Jul 2, 2017
9,441
102,744
Fuck rpgm and fuck every dev who uses this shit. What is the point of creating such bigass maps? Do the developers really believe that everyone knows exactly where what is after months not playing a fucking game? No I am not running around on the map like a retard without knowing where to go. I will delete this shit and avoid rpgm completely in the future.
And you're angry why?
 
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Ubik

Old man in a young body
Donor
Sep 8, 2016
640
1,185
Fuck rpgm and fuck every dev who uses this shit. What is the point of creating such bigass maps? Do the developers really believe that everyone knows exactly where what is after months not playing a fucking game? No I am not running around on the map like a retard without knowing where to go. I will delete this shit and avoid rpgm completely in the future.
Nobody cares about your opinion when you can not express it without using profanities. Also, go ahead and delete this game. It's not like you are supporting PikoLeo anyway :noexpression:
 
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greyelf

Well-Known Member
Nov 16, 2016
1,088
817
Do the developers really believe that everyone knows exactly where what is after months not playing a fucking game?
Since the dawn of time, or at least as long as there have been RPG's to play, players have been taking notes about the things they learn and where things are. Said notes have the ability to remember even the things that the player themselves have forgotten.

So I guess the answer to your question would be: No. :)
 

Krum13

Member
Dec 22, 2017
109
31
Fuck rpgm and fuck every dev who uses this shit. What is the point of creating such bigass maps? Do the developers really believe that everyone knows exactly where what is after months not playing a fucking game? No I am not running around on the map like a retard without knowing where to go. I will delete this shit and avoid rpgm completely in the future.
it sounds like a personal problem :evilsmile:, I'm personally a fan of this kind of games, since you do not like it click your way backwards the visual novels and trials
 

Firecracker001

Member
Donor
Jan 2, 2018
496
344
I do not know many hours I spent with poses and models doing. That's more fun for me to create. Than play the game
 

teddar

Newbie
Jul 30, 2017
36
73
So i thought it might be fun to play through all the games from the start but when i tried chapter 1 again i remembered that i got stuck and its happened again. I am at the part where Robi has seen the counsellor and has to go and find Ana's son to see if he finished school already. I cant find the guy anywhere! I have tried every room in the school and every house and street that i can find on the map that is available. Does the game end there? If it does there is a sizable amount of story missing between then and the start of chapter 2. Any help????
 

amk19

Newbie
Jun 8, 2017
77
194
Since the dawn of time, or at least as long as there have been RPG's to play, players have been taking notes about the things they learn and where things are. Said notes have the ability to remember even the things that the player themselves have forgotten.

So I guess the answer to your question would be: No. :)
The last thing I need is a notebook with information about dozens of porn games. There is no need for notes if the game
was made right. There is no excuse for the lazyness of the dev. Other games can manage that. They can tell the locations like in the "North-West", "next to the blue building" etc. Other games can also guide you with directions to the location of the current task. The problem ist that many developers don't use such possibilities that RPGM offers. They use it to show a series of pictures and that's it. The other half of the game is just running around on the map. Sorry, but no.

it sounds like a personal problem :evilsmile:, I'm personally a fan of this kind of games, since you do not like it click your way backwards the visual novels and trials
I don't have problems with well made RPGM games. But most of them are not. Many of them are just there to extend the play time by letting the player run on the map for hours in total. A good RPGM game has to guide the user. This is what I would do as a dev. If I am going to just show a couple of pictures without any fighting system, RPGM will not be the right tool for it. And I don't have to facerool through a RenPy game by pressing CTRL. I just want to enjoy RPGM also. Because RPGM CAN offer an open-world like non-linear story. which is nice. But most of such devs just fail miserably.
 
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Krum13

Member
Dec 22, 2017
109
31
The last thing I need is a notebook with information about dozens of porn games. There is no need for notes if the game
was made right. There is no excuse for the lazyness of the dev. Other games can manage that. They can tell the locations like in the "North-West", "next to the blue building" etc. Other games can also guide you with directions to the location of the current task. The problem ist that many developers don't use such possibilities that RPGM offers. They use it to show a series of pictures and that's it. The other half of the game is just running around on the map. Sorry, but no.


I don't have problems with well made RPGM games. But most of them are not. Many of them are just there to extend the play time by letting the player run on the map for hours in total. A good RPGM game has to guide the user. This is what I would do as a dev. If I am going to just show a couple of pictures without any fighting system, RPGM will not be the right tool for it. And I don't have to facerool through a RenPy game by pressing CTRL. I just want to enjoy RPGM also. Because RPGM CAN offer an open-world like non-linear story. which is nice. But most of such devs just fail miserably.
well, until somewhere I agree with you, but still, as far as I know this is a site of erotic character, not to fight, as I recently hit some games where the fight is 80% not to say 90%, in my opinion this kind is ideal but a question of ... a taste to call it
 

amk19

Newbie
Jun 8, 2017
77
194
well, until somewhere I agree with you, but still, as far as I know this is a site of erotic character, not to fight, as I recently hit some games where the fight is 80% not to say 90%, in my opinion this guy is ideal but a question of ... a taste to call it
I don't need to have a fighting system, I don't even like it in a porn game. I was just saying that most of the developers don't use the potential of RPGM, if it is fighting, guiding the player, having a logical and not bigass map or whatever.

They just aim to show a series of pictures and combine it with hours of walking around on the map leaving the player without the knowledge of what to do exactly at this moment. This is what I dislike about RPGM.
 

Krum13

Member
Dec 22, 2017
109
31
I don't need to have a fighting system, I don't even like it in a porn game. I was just saying that most of the developers don't use the potential of RPGM, if it is fighting, guiding the player, having a logical and not bigass map or whatever.

They just aim to show a series of pictures and combine it with hours of walking around on the map leaving the player without the knowledge of what to do exactly at this moment. This is what I dislike about RPGM.
I think that's just funny ... it's sometimes confusing, but there's some movement and no ... you know, you just press the knob to your finger, it hurts you, in that order of thoughts what do you prefer?
 

greyelf

Well-Known Member
Nov 16, 2016
1,088
817
The last thing I need is a notebook with information about dozens of porn games.
No notebook needed, computers come with the ability to take notes in-built. (in one form or another) :)

They can tell the locations like in the "North-West", "next to the blue building" etc.
I can only assume that because your reaction occurred after the release of the 3rd part of this series that you are commenting in reference to it. From memory there were only two actions that require the MC to exit the house: 1. Going to work; and 2. Going to the Mechanic. In both cases the game stated which direction to travel, and in the case of the Mechanic it also stated that it was "behind the stadium" (and the Stadium was clearly named as such, even though it was two whole maps away in the indicated direction).

There is no need for notes if the game was made right. ... Other games can manage that. ... Other games can also guide you with directions to the location of the current task. ... The problem ist that many developers don't use such possibilities that RPGM offers.
I agree with you.

It would be nice if the game included more aids to help the player but it doesn't, and as to the reasons why it doesn't well only the developer really knows why that is the case. All we can really control is our own behaviours and abilities, and as such we are able to take our own notes (and create our own maps if required).
 

PikoLeo

Newbie
Game Developer
Jun 22, 2017
79
76
Can anyone have a map or a walktrougth? I'm stucked finding Robi's house...
In Podval (small town) is Robi's house in the northern part - house with a green roof, green windows and green front door.
In Zidan (city) Robi lives in an apartment house west of bus station (red bricks on the bottom) in apartment 306.
 

patrickB

Active Member
Dec 23, 2017
935
1,320
@PikoLeo : excellent awesome game ! Very exiting and kinky story, and I don't mind the 'going around' in RPGM style at all, it adds a dynamic caracter to these kind of games imo.
Do you plan to add more scenes in the wood (like with the old dude) ? That would be fantastic !
Thx
 
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3.10 star(s) 18 Votes