PikoLeo said on Patreon
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I have written Ana's story a long time ago. It was never intended for publishing, so it was never 'rounded up' and completed. There are fragments and sidelines and the end is 'frayed'.
Doing the game is like doing a movie. The script in some part follow 'the book' and in other places take unexpected turns (even for me!).
I'm currently working on 3.9 (Friday, Saturday and Sunday). After that, I will probably abandon the daily/weekly cycle of events, because it is too repetitive...
I would also like to induce more effort from the player to achieve 'events'. But that means I must do 'more' of the game for the player to explore (= more time for developing). 3.7 was in that direction.
How many more updates? Frankly, I don't know. There are two or three 'main' events, which I would like to include in the game, and there are some side stories, which I prefer to be stand-alone (and probably done in Ren'Py). The main reason for stand-alone stories is, that their content will be publicly 'unsafe' and I don't like to jeopardize the main game. Also will allow the player to go 'that' path or no.
The regularity of updates. At the beginning was my aim to do an update once a month. Now I have started to slip. Two reasons. When I work under a time constraint, the end result is forced and isn't satisfactory. The second reason is, that sitting for hours on end behind the computer, I have (again) gained a lot of weight and I must go out and exercise more.
So, sorry and not so sorry.