It works if you want to increase the amount of money in the game but unfortunately when using this command in the console the other items in inventory disappear.Try this
inventory_mc = Inventory(items=[inv_item_money.id], amounts=[XXX])
XXX is the money amount
I don't see, i have renpy save editor.look for save editor with google....upload the file.....look fo the name "inventory money" (go really down in the list) and edit the amount colored green....I changed in 999999999.....it worked....no more work.....i wish it could work in a real life, as well I am an hard worker lol
Agreed, it's odd (and annoying).It works if you want to increase the amount of money in the game but unfortunately when using this command in the console the other items in inventory disappear.
Generally speaking, it's a bit strange that the dev has hidden the ability to add money in such a strange way in the console, where in 99.9% of such games there is usually no problem to find a command to add money in the game.
So it would certainly help if someone created at least a cheat mod to increase the amount of money in the game.
If you could also tell me where to find it, because as you can see the developer console in this game is completely different from most normal RenPy games and I can't find this variable at all and I looked in all available tabs there.Agreed, it's odd (and annoying).
There's another way to increase the money you make, which doesn't seem to affect anything else. Start any job, go ahead and make it a high-paying one, then find the variable that says how much progress you've made:
task.points_done
it should have a value of 4. Change that to "X minus 4" (X being the points needed to finish) and then you only have to work one more session to complete it. So if it's a 64-point job, change 4 to 60. If a 65-point job, change 4 to 61.
To add cash useAgreed, it's odd (and annoying).
There's another way to increase the money you make, which doesn't seem to affect anything else. Start any job, go ahead and make it a high-paying one, then find the variable that says how much progress you've made:
task.points_done
it should have a value of 4. Change that to "X minus 4" (X being the points needed to finish) and then you only have to work one more session to complete it. So if it's a 64-point job, change 4 to 60. If a 65-point job, change 4 to 61.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 501, in execute_show_screen
args, kwargs = a.evaluate()
File "game/scripts/src/main.rpy", line 60, in <module>
File "game/scripts/darkpy/darkpy-framework/time.rpy", line 27, in get_phase_name
IndexError: list index out of range
-- Full Traceback ------------------------------------------------------------
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Use the URM mod in my signature, the 0x52_URM.rpa file goes in the "game" folder, then Shift-M to open it. Search for 'task' and it will return one store item, expand that and the variable will show.If you could also tell me where to find it, because as you can see the developer console in this game is completely different from most normal RenPy games and I can't find this variable at all and I looked in all available tabs there.
Ok thanks for help, now I found this using 0x52_URM and ofc I used unren before as I always use this in any RenPy games but in this game when i hit Shift-D I see some 'Debug screen" and not classic developer console.Use the URM mod in my signature, the 0x52_URM.rpa file goes in the "game" folder, then Shift-M to open it. Search for 'task' and it will return one store item, expand that and the variable will show.
If you really want the default debug/dev console, grab unren.bat from my signature. Run that, choose option 3.
Then when in-game, hit escape and then hit Shift-D or Shift-O.
Shift-O is typical console.Ok thanks for help, now I found this using 0x52_URM and ofc I used unren before as I always use this in any RenPy games but in this game when i hit Shift-D I see some 'Debug screen" and not classic developer console.
I will forward this on. Thank you.I still get an error after the fix update when using the laptop for submission research just goes black.
Code:I'm sorry, but an uncaught exception occurred. 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Yeah ofc I know this, but we talked about not console where you can add commands but about developer menu where you can see among other things all variables.Shift-O is typical console.
You can't be on a play-screen. Hit escape or RMB so the save screen shows, then Shift-D/OOk thanks for help, now I found this using 0x52_URM and ofc I used unren before as I always use this in any RenPy games but in this game when i hit Shift-D I see some 'Debug screen" and not classic developer console.
Another hotfix incoming shortly. Will post when it's ready.There seems to be something fundamentally wrong with saves. I saved in the kitchen with Sophia at Sunday noon. When I reloaded the game, it was Monday at noon in my room. The previous Monday.
I still get an error after the fix update when using the laptop for submission research just goes black.
Code:I'm sorry, but an uncaught exception occurred. 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The second Hotfix is available on our Patreon under the MEGA.NZ links for PC/LINUX and MAC. Once we are sure that there's no other issues, we'll begin updating elsewhere (Mediafire, etc.).You can't be on a play-screen. Hit escape or RMB so the save screen shows, then Shift-D/O
I used the one via on line by google....the first appeared the first I used....I don't see, i have renpy save editor.
It's not really feasible. Players don't exit the Prologue with a set amount of points per character. Additionally, player choices in the Prologue affect what happens in Update #1 to a lesser or greater extent. If it was a static end to the Prologue, we would likely have done just that with the original public release of Update #1.Having started 4 different times today, may I suggest you offer the player a chance to skip the prologue?