- Feb 25, 2018
- 318
- 444
Thank you so much!! ! Please let me know if you have any questions at all. I will be happy to answer them!I love it! Thanks!
Anonynn.
Thank you so much!! ! Please let me know if you have any questions at all. I will be happy to answer them!I love it! Thanks!
Same here, I've tried looking for the smoke signal but none of the paths lead to anywhere, just dead endsI'm stuck in chapter two. In the winding wood part. What am I supposed to do?
Exactly. I guess it's just broken.Same here, I've tried looking for the smoke signal but none of the paths lead to anywhere, just dead ends
The game current stops at Chapter 2. It only has 5 rooms that had full weather effect and description so that the player can test the Rest Command and how the Weather works. I stopped there so I could go back and finish remastering Chapter 1 (which is almost done) and so I could finish all the base systems (I think there are...2-4 systems left). Once all of those are complete, I'll be pushing forward Chapter 2.Same here, I've tried looking for the smoke signal but none of the paths lead to anywhere, just dead ends
Hitting the Save button in the top right corner (next to Help) should bring up a menu with two different Saves.So how do you save in this game? I use both save and save as and nothing happens.
Wait. So this game that is nearing 1.0 has 10 minutes of actual gameplay
I think the issue here is with version numbering, people generally assume 1.0 to be a full release or "completed" game. People might be coming in here to see that there is actually little content (due to your reworking) and be confused or upset. You could always go with a Chapter system for your version notation, such as "Chapter 1 - 1.0" or "Chapter 2 - 0.1" etc.
Hey! Thank you very much for the compliment about the work! I really appreciate that.Nice work so far! What kind of additional mechanics or subsystems are you still thinking of adding?
Lust growth per turn if you've got high corruption, would be a simple one. Sexual monster attacks that raise lust, and if lust hits maximum the player gets soft defeated, etc, come to mind as another possible addition.
Have you considered dropping some content, some races for example, or streamlining the mood system. For example combining Sarcasm and Sexy or Serious and Sympathy so you'll have only 2-3 moods - just wondering that creating all the variations you currently have can be quite time consuming.
This game's definitely got a lot of potential keep up the good work!
Oh! Thanks for letting me know. The website I was hosting images from went away apparently. All fixed!The image on the very first page just says IMG lol.