So, on a scale of 1 to 100, with 100 being "an unplayable mess", how buggy is this version?
I'd wager a 80 or so at the moment. Easily 100 if you plan on doing infiltration. The combat is completely unplayable. I ran into multiple instances where combat absolutely bricks. To list just a few:
There's an enemy that covers his allies and prevents them from taking damage. This effect does not end when he dies however... so they remain nigh invulnerable. (Try doing 400+hp worth of damage where a crit does 2-4 and everything else does 0)
There are special combat zones which restrict actions. The MC's turn can only end when you use the recharge command. Sure hope that's not one of the blocked commands, eh?
There are bugs abound throughout normal gameplay as well.
There's a chance that the game bricks if you ever fail an infiltration run.
Erin, the construction quest giver just despawned after the first of her quest line. From what I can tell this is obviously not intended.
Your Navi-esque AI doesn't track your story progression. Her warden perks that are supposed to give you more info about your gladiator, or how dialog choices impact results don't work at all.
The creme of the crop and where I stopped playing. The first bit of new content after the demo, where you finally get to fight in the real namesake of the game; has a door with an animated opening but then doesn't allow pathing through where the god damn door was effectively locking you literally one step away from the map transition POS.
I only listed the most egregious bus I've found. There are at least 30 other very obvious bugs but they aren't actually game breaking. So much for that last bit of bug checking from the last delay, right?
As an example as one of the not technically game breaking bugs: There's a quest where Amanthi asks you to collect a debt. If your gladiator is anyone of the two non-demo characters the completion of this quest is bugged and it can not complete. It seems to work fine if you're using the demo character though.