- Jan 20, 2022
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Happy new week!
The week was productive, minus some little issues. Creating that danger noodle caused a bit of an issue with the custom terrain I was going to use it in. Which was odd because I had already done the entire scene already, so when I loaded up a previous scene to add the snake in. The terrain was suddenly corrupted. Ok, no big deal. I have the raw files still. I'll just save the asset as a DAZ asset again. Worked fine, then loaded the snake in which ended up looking like this
If this was PS1 era, I could probably get away with this. But, again, pulled the backups I had and re-created the asset, only to see the terrain corrupted again. For whatever reason, these two assets didn't like each other. After a minute or two of figuring things out, I just changed how it was saved and the two assets no longer clashed. Typical DAZ behavior, but can get annoying when you're in the groove of things and suddenly this happens. Still worth the effort because I like what this addition to the scene added.
Speaking of, I didn't get to Paige's jeep last week. For those wondering if they missed the stream or not. I kind of work spontaneously. I'll work on a scene, then shift gears to work on an asset if needed, switch to coding, etc. But for those who wanted to see it or catch a glimpse of my workflow. On discord, in the dev-announcement channel, I believe you can subscribe to announcements there. I try not to annoy people with random pings, I actually only reserve pings for when I drop chapter updates and nothing else. So, you don't have to worry about that if that's a concern. But I'll throw a message on there when I'm about to stream so you can catch it, for those interested.
Today, I'll be catching up on custom renders and then switch gears to development. On that subject, I want to mention that I'm slowly phasing out the custom tier (Artemis). Those currently still in the tier will continue to have their custom requests fulfilled. But no new slots will be opened. I'll re-think this after the update is released. But, for now, I just want to focus on updates, and the current number of custom slots is manageable (Artemis tier started with 10 slots.)
That wraps it up for this week!
Have yourselves a safe week and stay hydrated!
- digi.B
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