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CatEclctic41

Member
Jan 28, 2018
489
131
240
How to keep your ring??? MC just get slapped by 1 of the waifus. :whistle:

Note:
- I get the red text where waifu ask where is MC ring + love point just dropping


UPDATE
- she ask for break up.... Time to restart the game
- I just looking the marriage v2 module & it seems likely not detecting my waifu that has Polyamorous V2 module.
 
Last edited:

tiikerihai

Member
Oct 22, 2022
142
84
62
You could have said "I don't like the corruption mechanic and I see no benefit to tapping into it", it's far more succinct.
 

BudgetPro

Member
Nov 11, 2020
491
262
131
You could have said "I don't like the corruption mechanic and I see no benefit to tapping into it", it's far more succinct.
that would be wrong, and i use the corruption modules all the time, i even made an updated version (Corruption v2) with more configs

i also wrote a ton of other modules that change virtue for completely different reasons than "corruption".

for example i recently made one called Heart of Scars that causes a card to lose 1 virtue if they ever have a lover cheat on them. it has nothing to do with the concept of corruption, it would make no sense to use the corruption stat because its a thing that happens all at once in one single action the very first time that action happens, and nothing about the module or its use would rely on the idea of changing the characters style to "corrupt" style. they arent becoming a slut, they are having their heart broken and thus the rest of their life they hold virtue to be less important to them. this is a fundamental psychological aspect, unrelated to the artistic vision of the corruption module conceptually.

Virtue is a concept that goes far and beyond the very narrow concepts of corruption.

Many modules use virtue changes temporarily, like Sex Addict module for example, it requires drastic changes in virtue happening daily or even multiple times in a single day, that would make absolutely no sense to use the corruption stat, OR to have it change to a corrupted style. yet the module is one of the most popular in the game, its on probably 2000 cards on bepis already. you wouldnt suggest this module is inferior right? that would be a subjective imposition.

however it would be encouraged if you had a specific desire yourself to have those cards interact with the corruption styles. love variety, and love expression so MORE is better, and MORE STILL is better still. i dont like limitations. Ill push virtue around in the craziest ways i can possibly think of, id never let myself be narrowly restricted to using a specifically named card storage float

but i wouldnt tell someone else that there is anything Wrong with them wanting to restrict themselves however they want. its only a problem when one person tries to enforce a restriction on someone else. thats when i have a problem.

tends to be why i hate religion and modern society in general LMFAO
 

Monosomething

Well-Known Member
May 24, 2019
1,918
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448
Ok give this a shot:


This will make PC requests to NPCs gain a bonus roll chance based on their love amount, and you can configure it to make it more or less narrow scope depending on what you want.

by default the configs are set:
loveContribution: 30%
VirtuesEffected: 3+ (high+)

and you can also set the variable "OnlyEffectHrequests" to true if you want this to only apply bonus on H requests (leave false if you want the love bonus to apply to all PC conversations with those virtues cards)

[ no changes to any virtue in this module, the virtue limit is just to allow you to restrict the love roll bonus to high virtues if you want the normal virtue cards to all respond by default standards. but you can lower it if you want the love bonus to apply to Normals or lower ]
Interesting...

Will give this a go later, once i find out if your after date H module works (its only friday in game...).

EDIT: while im here - i have a jokester module in mind.

You know the indecisive trait, right? It make the NPC not choose anyone in a competition.
Why not make a module that makes the NPC choose someone at random? That could make a mess of sluts, but damn, would it be funny to behold!
 

BudgetPro

Member
Nov 11, 2020
491
262
131
How to keep your ring??? MC just get slapped by 1 of the waifus. :whistle:

Note:
- I get the red text where waifu ask where is MC ring + love point just dropping


UPDATE
- she ask for break up.... Time to restart the game
- I just looking the marriage v2 module & it seems likely not detecting my waifu that has Polyamorous V2 module.
when you get married you get the ring as a lover item. if anyone else ever asks you to trade items you better say no.

if you have someone in your class with the original Thief module, they can steal your ring. (if you have it on your PC, you might steal someone elses lover item as well, in which case you hand them your ring lol)

if you lose the ring thats when waifu hates you

I made a version of that module called Thief v2 which removes the stealing of lover items specifically for this purpose



(y):cool:
 

BudgetPro

Member
Nov 11, 2020
491
262
131
Why not make a module that makes the NPC choose someone at random? That could make a mess of sluts, but damn, would it be funny to behold!
that can be done. should it be a chance based on virtue? like lower virtue = more likely to choose the interrupter ? could do something like 70% divided by virtue maybe ? should there be a limit on high virtues? or maybe theres a comparison of love points?
 

CatEclctic41

Member
Jan 28, 2018
489
131
240
when you get married you get the ring as a lover item. if anyone else ever asks you to trade items you better say no.

if you have someone in your class with the original Thief module, they can steal your ring. (if you have it on your PC, you might steal someone elses lover item as well, in which case you hand them your ring lol)

if you lose the ring thats when waifu hates you

I made a version of that module called Thief v2 which removes the stealing of lover items specifically for this purpose



(y):cool:
Wait, what if I use Marriage V2 module? Do I need this module?

Notes
- all waifus has Polyamorous V2 module
 

Monosomething

Well-Known Member
May 24, 2019
1,918
3,446
448
that can be done. should it be a chance based on virtue? like lower virtue = more likely to choose the interrupter ? could do something like 70% divided by virtue maybe ? should there be a limit on high virtues? or maybe theres a comparison of love points?
No, no. Just um... hmm. Nah, just make it a 50/50 split each time. No virtue or anything, and most importantly - no ties when both sides competing have even love count. Nothing more annoying than seeing those never be resolved.

This should make sluts more interesting, when they get into relationships they shouldnt, and then turn down any other cards competing, because "equal love count".

If the "indecisive" trait makes the card never choose someone in a competition, name this one "scatterbrained"... hahaha!
 

LonelyGuy561

Newbie
May 23, 2024
17
6
57
when you get married you get the ring as a lover item. if anyone else ever asks you to trade items you better say no.

if you have someone in your class with the original Thief module, they can steal your ring. (if you have it on your PC, you might steal someone elses lover item as well, in which case you hand them your ring lol)

if you lose the ring thats when waifu hates you

I made a version of that module called Thief v2 which removes the stealing of lover items specifically for this purpose



(y):cool:
Yo, BudgetPro. I was wondering don't you have an rock-star module and a Punching bag module? If so I would appreciate it.
 

BudgetPro

Member
Nov 11, 2020
491
262
131
Wait, what if I use Marriage V2 module? Do I need this module?

Notes
- all waifus has Polyamorous V2 module
the marriage v2 was a modification i was working on but is incomplete. right now that module i dont think really does anything useful, it was going to allow multiple marriages but it doesnt quite work and i havent gone back to fix it, so i dont think its worth using

the poly v2 i dont remember what i did to that but i dont think itll effect what you were having concern with, but any of the modules in the "Third Party" folder on my media are complete and generally worth using instead of the original (usually for added configs or some bug fixes)
 

BudgetPro

Member
Nov 11, 2020
491
262
131
Yo, BudgetPro. I was wondering don't you have an rock-star module and a Punching bag module? If so I would appreciate it.
thats possibly modules made by someone else, because it sounds familiar

check out these other module archives:


I'mA's modules:


Shadowblaster modules:


ThoughtCrime142 's modules:

((thoughtcrimes full mega: ))

So_What's modules
 
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CatEclctic41

Member
Jan 28, 2018
489
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240
the marriage v2 was a modification i was working on but is incomplete. right now that module i dont think really does anything useful, it was going to allow multiple marriages but it doesnt quite work and i havent gone back to fix it, so i dont think its worth using

the poly v2 i dont remember what i did to that but i dont think itll effect what you were having concern with, but any of the modules in the "Third Party" folder on my media are complete and generally worth using instead of the original (usually for added configs or some bug fixes)
Alright, I guess marriage V2 is not working (maybe). Plus, I also remember that I actually download (few?) the experimental module (idk but I assuming that this modelu is work)
 

Gogiga gagagigo

New Member
Jun 22, 2025
2
0
1
Where can I find the degree of tanning on AAU?
In the tanning section, I can only find settings for the shape and color of the tan…
 

CatEclctic41

Member
Jan 28, 2018
489
131
240
What is different between original Pregnancy module and the Pregnancy v2 module? does both module make the card give birth then get pregnant again?
 

Monosomething

Well-Known Member
May 24, 2019
1,918
3,446
448
BudgetPro

Well... at least your AfterDateH module works now. Gonna give the other one a go.
Quick question: does it affect a regular "H request" or just "follow me H"?
 

BudgetPro

Member
Nov 11, 2020
491
262
131
What is different between original Pregnancy module and the Pregnancy v2 module? does both module make the card give birth then get pregnant again?
they both do that same basic thing, the v2 has a bunch of additional features and a lot of configs so you can customize things like pregnancy length, as well as a different / more robust Risky calculation system, and also the ability to see the endings still if you want to by asking them "DO you like <Me>" 3 times
 

bloodbirthe

Member
Nov 25, 2018
134
190
142
all types of H requests
sorry, because this isn't actually related to the message I'm replying to, but does there exist a module that changes styles each time a character has H? I'm thinking of a use for this: in making a lewd crest increase in opacity by 5%, every time a character has sex, maybe adding heart eyes or something after a set amount too, and so on. I think it seems like a more normal module to have than many on the official lists, and yet I haven't heard of such a module.
 

jackhoff0123

Newbie
Mar 24, 2025
16
4
13
Trying to force someone to ignore another card can only go up to 70% (after three attempts) if they arent exploitable. Im aware of that, but it doesnt help me at all.



You have no idea how quickly i get hated by other guys in class. One or two competitions makes them hate me and try to fight me all the time, starting at day 2 or 3. A couple of bad interaction outcomes might end up with me eating insults from chicks too, which isnt optimal, obviously.

Theres differences between the AI and the player in terms of too many interactions to bother mentioning. Ive posted "info dumps", explanations and guides across this thread about those. One worth mentioning here is bad rumors. When you spread a bad rumor about someone - the NPC gains some dislike points towards the target. When the NPCs spread bad rumors, each accepted bad rumor increases the NPCs hate count towards the target by 3. That is MASSIVE, in case it isnt clear.

And, no, you gain the same amount of LLDH as everybody else, cept the players LLDH doesnt matter - only the NPCs LLDH towards you does. Did a test on that too at one point, where my PC was gay, while banging all the chicks in class, whilst having no love count towards them.

If youre curious how NPCs end up with high LLDH towards each other in a manner of a few interactions - search this thread for "MM" or "mystery mechanic". Should shed some light on how its possible that you have to work your ass off to get in the pants of some chick, while some random traffic cone interacts with her once or twice and they end up with mutual "Overflowing love!".
That's not what I meant when talking about PC being incredibly hard to hate on. I meant it like if you screw up the relationship with someone, it's VERY UNLIKELY for the NPCS to come and make you pay for it (e.g Insult, Fight, etc) unless they use certain traits/modules. NPCS bully each other much more actively than towards the PC and you can even see it in the code.

Lol no offense, but you clearly don't understand how much the NPCS cheat their LLDH gain. They have a base multiplier of 5 to LLDH which is even greatly enhanced in the first day of school as there's a first day bonus there. This means that the NPCS can become friends in just 2 group actions (1 lunch and 1 tea for e.g) if there's no other stuff halting their progress, so you'll wake up at the bottom of the popularity list. If LLDH was the same, then PC should be in a similar spot as them, but it's not even close. I will admit that after they reach a relationship level and the first day bonus is gone, it does reach a reasonable level for PC to be able to compete, but the previous stuff is BS and it makes sense why the period passes so fast, it's to prevent the NPCS from blitzing all their relationships.

And also, PC's LLDH rank towards someone does matter too but it's very specific. Like, if an NPC has feelings for you (friend or love) but your PC is still unsure/hates them (which happens alot with a Hetero/Homo PC) then they will almost never interact with you even if it's just the two of you in the school. The NPC seems to take the success rate in interaction chance too and if it thinks your PC would refuse their actions or they have a low success rate towards you then they will just roam around the map for a long time if there's nobody else or go to someone else who reciprocates their feelings.
 
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