YioruYioru

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Jun 6, 2018
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+1 on gloryhole idea.
i enjoy playin with ashley. but i wouldnt mind if we are able to change her hair styles and color. ponny tail specilly.also more clothes please!!
Unfortunately adding the option to change the hair style or color is impossible for me.

I will leave other haircuts for the creation of other characters in other games that I plan to make in the future...

I have been planning to add gloryhole events for a while since version 0.1, someday maybe these events will appear in the game...
 

thevoid089

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This is from version 0.4 I am still working on Ashley's art... I'm still going to improve this art, it's in very early stage.;)(y)
Your drawing skill truly improve a lot and yet it was still "in very early stage"? Damn, I really want to see Ashely when she's in perfect stage now. You really outdid yourself and never cease to surprise me, hopefully the people that have the bad impression with your art in the past will changing their mind after see your hard work now
Even though it would be quite sometimes for 0.4 to be release, I can imagine how good it was compare to the soon to be public release 0.3.5
 
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Wolfreez

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Jul 1, 2018
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I've played this game some time ago, glad to see it improving over time. I've really liked it so far, and I love Ashley's design. Keep it up!
 
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thevoid089

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By the way I forgot to share this idea but in the next version 0.4 could you make Ashley standing image stop covering her body when naked if players reach near or at maximum level of Lust? I think it was logical she only doing so when her Lust level still low so she would still feel embarrassing when walking around like that but when she didn't care about it anymore she should be confident without any care anymore
 

YioruYioru

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By the way I forgot to share this idea but in the next version 0.4 could you make Ashley standing image stop covering her body when naked if players reach near or at maximum level of Lust? I think it was logical she only doing so when her Lust level still low so she would still feel embarrassing when walking around like that but when she didn't care about it anymore she should be confident without any care anymore
Yes, I was going to add this before, but I confess that I forgot. o_O

You can be sure that in version 0.4 it will be added.;)(y)
 

thevoid089

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Yes, I was going to add this before, but I confess that I forgot. o_O

You can be sure that in version 0.4 it will be added.;)(y)
Hell yes! Consider how hot and sexy Ashley's body in the sample (even though still in "very early stage" like you said) for version 0.4 are I think it was safe to say that we need to view and admiring her fully naked body without her hand to cover those juicy parts, especially her chest area because no one can't deny it was the work of art
 
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JoeTermin

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YioruYioru

I am not sure how much you plan to overhaul the gameplay in the future (combat/items etc.), but imo this is the only thing lacking atm. If you would find 1-2 ideas to make the gameplay loop genuinely interesting, it would become much better than average of other HRPGs.

The game overall is great, but currently carried by the art and story. Most of the actual gameplay itself has no depth. You move from A to B, you talk, farm a bit in-between, then talk again, and repeat. It just feels like most of the stuff is there as "filler" to not make the story progress too fast.

The water/food/sleeping system is an inconvenience at best (or maybe I've misunderstood what it brings.) The combat is boring and too easy. The dungeons are clones of themselves with different enemies and not very interesting to explore.

As an example, you could drop the combat system, and instead, for each fight, write a custom text event where you offer 3 choices to the player and only 1 is the right one.

Example: Minotaur fight

Choice 1: Shoot it in the head with your bow
Choice 2: Fight the minotaur in melee with the fire blade
Choice 3: Cast the mysterious spell you found written on the wall


Only one choice would result in success, the others would fail, and maybe if you had talked with the right NPC before you could have known beforehand.

Alternatively, if you want to keep a typical RPGM combat system, some suggestions to make it more interesting:
- clothing damage / battle rape
- enemy weaknesses (which you can learn beforehand)
- seducing enemies
- stealth

I've seen each idea above implemented very well in other games. There are even games which you want to replay after completion. As an example (just for inspiration on how some games have managed to do it - not to copy it), my favorite is LonaRPG, where your character is very weak, but the dev introduced stealth mechanics to the game, so you have to be careful not to enter their line of sight, but if you succeed you can dodge the fight, or backstab the enemy if you think it's worth the risk, etc.

Anyway, good luck, and glad to see you here!
 
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YioruYioru

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YioruYioru

I am not sure how much you plan to overhaul the gameplay in the future (combat/items etc.), but imo this is the only thing lacking atm. If you would find 1-2 ideas to make the gameplay loop genuinely interesting, it would become much better than average of other HRPGs.

The game overall is great, but currently carried by the art and story. Most of the actual gameplay itself has no depth. You move from A to B, you talk, farm a bit in-between, then talk again, and repeat. It just feels like most of the stuff is there as "filler" to not make the story progress too fast.

The water/food/sleeping system is an inconvenience at best (or maybe I've misunderstood what it brings.) The combat is boring and too easy. The dungeons are clones of themselves with different enemies and not very interesting to explore.

As an example, you could drop the combat system, and instead, for each fight, write a custom text event where you offer 3 choices to the player and only 1 is the right one.

Example: Minotaur fight

Choice 1: Shoot it in the head with your bow
Choice 2: Fight the minotaur in melee with the fire blade
Choice 3: Cast the mysterious spell you found written on the wall


Only one choice would result in success, the others would fail, and maybe if you had talked with the right NPC before you could have known beforehand.

Alternatively, if you want to keep a typical RPGM combat system, some suggestions to make it more interesting:
- clothing damage / battle rape
- enemy weaknesses (which you can learn beforehand)
- seducing enemies
- stealth

I've seen each idea above implemented very well in other games. There are even games which you want to replay after completion. As an example (just for inspiration on how some games have managed to do it - not to copy it), my favorite is LonaRPG, where your character is very weak, but the dev introduced stealth mechanics to the game, so you have to be careful not to enter their line of sight, but if you succeed you can dodge the fight, or backstab the enemy if you think it's worth the risk, etc.

Anyway, good luck, and glad to see you here!
Thanks for the feedback, I am still thinking about whether I will make any changes to the combat, and if I do I will take what you said into consideration.

But my focus of change now will be the art of the game, after version 0.4, if my negative feedbacks about the art decrease I will give a focus on combat.

For sure it will be interesting to leave the combat with all these things you said.

One of the biggest problems if I do is that it will take a long time to make this kind of change, I'm sure it will take a few months, and also that it will probably affect the saves. But I think it would be worth it to make such a change, maybe in some future update I will risk doing it.
 

thevoid089

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Thanks for the feedback, I am still thinking about whether I will make any changes to the combat, and if I do I will take what you said into consideration.

But my focus of change now will be the art of the game, after version 0.4, if my negative feedbacks about the art decrease I will give a focus on combat.

For sure it will be interesting to leave the combat with all these things you said.

One of the biggest problems if I do is that it will take a long time to make this kind of change, I'm sure it will take a few months, and also that it will probably affect the saves. But I think it would be worth it to make such a change, maybe in some future update I will risk doing it.
I enjoy your type of combat and not just that but like you said it would take lot of time to change the core of the game so I think you should keep it, but maybe take your time to develop the new type of enemy and dungeon that would take a bit more challenge to complete it: Make each dungeon more unique and interesting, make some mid bosses in each dungeon with lot of valuable items drop, not just that but dungeon clearing should tie to quest from something like adventure guild and with many side quest in between like simply explore some floors to find items that the guild needed, rescue some girls or a party that got stuck, some lewd event that not coming from the monsters but maybe from the NPC adventurers that explore the place,....
Not just that but beside the typical dungeon you can add in some other type of dungeon like pirate/bandit hideout or camp where you need to go through it to reach to bounty pirate that you need to hunt, beside that I agree with the guy above me that we need seduce enemy and clothes damage to make the game more fun
 

YioruYioru

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Jun 6, 2018
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I enjoy your type of combat and not just that but like you said it would take lot of time to change the core of the game so I think you should keep it, but maybe take your time to develop the new type of enemy and dungeon that would take a bit more challenge to complete it: Make each dungeon more unique and interesting, make some mid bosses in each dungeon with lot of valuable items drop, not just that but dungeon clearing should tie to quest from something like adventure guild and with many side quest in between like simply explore some floors to find items that the guild needed, rescue some girls or a party that got stuck, some lewd event that not coming from the monsters but maybe from the NPC adventurers that explore the place,....
Not just that but beside the typical dungeon you can add in some other type of dungeon like pirate/bandit hideout or camp where you need to go through it to reach to bounty pirate that you need to hunt, beside that I agree with the guy above me that we need seduce enemy and clothes damage to make the game more fun
Thanks for the ideas.

These things are really something I would love to add, which is why I sometimes feel the urge to change the combat.

If I am going to add enemy seduction and torn clothing, changing the combat mode will be necessary, and I will probably have to go back to standard combat. The good thing about going back to standard combat is that the main problem of incompatible saves will probably end, but it is very likely that all current saves will not work.

(I am saying this based on what I know about the tool I work with, so it is possible that nothing will happen and the saves will not be damaged).
 
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thevoid089

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Thanks for the ideas.

These things are really something I would love to add, which is why I sometimes feel the urge to change the combat.

If I am going to add enemy seduction and torn clothing, changing the combat mode will be necessary, and I will probably have to go back to standard combat. The good thing about going back to standard combat is that the main problem of incompatible saves will probably end, but it is very likely that all current saves will not work.

(I am saying this based on what I know about the tool I work with, so it is possible that nothing will happen and the saves will not be damaged).
If it really worth the risk and time to rework on the combat system for all those addition elements then I guess you can try it, for sure the saves from old version will be incompatible or throw off lot of bugs because of that change. It was and still your decision and choice after all but maybe you can make a poll and let your supporters help to decide if it was okay for the change
 
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thevoid089

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Ashley The Pirate v0.3.5.4 Available for the public!
Hey Guys! Here is version 0.3.5.4!✌


Patch Notes
v0.3.5.4

  • "A"nal option with Old Man added. (GranPine Island).
  • "A"nal option with Bounty Hunter Searcher.
  • Each dwarf in the cave got an extra event. (Total 3)
  • Option to sleep inside the dwarf cave.
Bugs and errors.
  • Npc Duplication on Emper City fixed.
v0.3.5.3
  • "A"nal option with Henrique added. (GranPine Island).
  • New Random Scene with Robert (GranPine Island).
  • Two more new NPCs added in Emper City added.
  • Changed external look of the Noble Pub.
Bugs and errors.
  • Blurred parts of the new sex scene fixed.
  • Endless Grope in Prison bug fixed.
  • Duplicate dialog in Prison fixed. (Blow Scene)
  • Bounty Hunter with Mask error fixed.
  • Nipple Pinching color bug fixed.
I will probably release another patch version in the public release with some new and more elaborate events on the 7th or 8th.
v0.3.5
  • More frames were added for some sex scenes and some scenes were sped up.
  • Traveling NPCs added.
  • The difficulty of some enemies was drastically reduced.
  • More NPCs and Noble PUB in Emper City.
  • OrcOrc Island Side Quest and Cave. (It is a very quick quest, nothing complex)
  • Heart Island Expanded with new NPCs. (Only new NPCs and side events were added, I still want to add a big side quest on this island, but I will need a little more time.)
  • New Small Events in Prisons.
  • Companion Affinity checkers added.
  • Some NPCs now react to the type of clothing Ashley wears. (WIP)(Not all NPCs, just some that I consider interesting to add.)
  • Ashley's reaction now appears in the sex dialogs according to her Desire level. (WIP)
  • Before a scene happens it is possible to remove the internal view by pressing the "left control" key (It is not possible to remove or add during the scene.)
  • Shower Events
  • New events at night in Emper City.
  • Orc Doggy style, Threesome, and Wall Scene Altered.
  • New faces for some scenes. (WIP) (Doggy Style and Missionary according to the level of desire.)
  • Load option added in the Menu.
New Scenes
  • POV "A"nal Scene.
  • POV Threesome Scene.
  • New Sex Scene.
  • Side Blow Job Scene.
  • New Orc Scene.
  • Alternative HandJob Scene.
New Works Events
  • Delivery Job - 2 more random events.
  • Brothel - 2 more events.
  • Casino - 2 more random events.
  • PUB (EmperCity Port) - 2 more events.
  • PUB (GranPine Village) - 1 more random event.
  • Thief Quest - 1 more event.
  • Emper City Weapon Store - 1 more event.
Bug Fix
  • SaveFiles Transfer Bug Fixed (Desktop Version).
  • Slow Companions on Battle Bug Fixed.
  • Carrot Island Battle No Companions Error Fixed.
  • Claude Night Visit Bug Fixed.
  • Emper City PUB Color Bug fixed.
  • Pirate Grope Scene on Carrot Island Bug Fixed.
(Patrons Credits Updated)
Thank you all for the support! I really appreciate it!✌
 

thevoid089

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YioruYioru I post the public link and just report to Mods for them to updating the new version on the OP thread, hope you don't mind
Ah! I think I found another idea that should be add in your game in the future: Strip club area in the Casino for Ashley to strip dancing to earn money and unblock new sex event with NPC, I saw lot of Japanese games have feature so it worth to develop and it it in your game. You can put into some random action during her strip dancing like let NPC to grope and sexual harassing/assaulting her on stage depend on her Desire and choice to either fight back or allow them to do so, and after the show you can let some NPCs to appear backstage that Ashley can interact with and have option to prostitutes herself for more money and sex action.
Even if those NPCs didn't appear in the backstage she can still walk around the audience area to ask for sex and have some more choice: Either having sex right there and let people to see or find some more privacy place to do so. If player choose to have public sex there will be a chance for a threesome and even gangbang group sex
 
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YioruYioru

Active Member
Game Developer
Jun 6, 2018
660
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YioruYioru I post the public link and just report to Mods for them to updating the new version on the OP thread, hope you don't mind
Ah! I think I found another idea that should be add in your game in the future: Strip club area in the Casino for Ashley to strip dancing to earn money and unblock new sex event with NPC, I saw lot of Japanese games have feature so it worth to develop and it it in your game. You can put into some random action during have strip dancing like let NPC to grope and sexual harassing/assaulting her on stage depend on her Desire and choice to either fight back or allow them to do so, and after the show you can let some NPCs to appear backstage that Ashley can interact with and have option to prostitutes herself for more money and sex action.
Even if those NPCs didn't appear in the backstage she can still walk around the audience area to ask for sex and have some more choice: Either having sex right there and let people to see or find some more privacy place to do so. If player choose to have public sex there will be a chance for a threesome and even gangbang group sex
I like the idea, but I don't know if this should stay in the Casino or in the Brothel. :unsure:

In Casino it would make it stay in the VIP area. And in the Brothel it would put it anywhere in it.

Thanks for reporting, I had also made a request for them to change the thread, however they didn't update the images, probably they are having too many requests.
 

thevoid089

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I like the idea, but I don't know if this should stay in the Casino or in the Brothel. :unsure:

In Casino it would make it stay in the VIP area. And in the Brothel it would put it anywhere in it.

Thanks for reporting, I had also made a request for them to change the thread, however they didn't update the images, probably they are having too many requests.
Now you mention it I have a few optional places that fit for a strip show: I played lot of Japanese RPG games with strip dance feature and saw that in some games the strip club will locate in a bar, some games in a casino and separate into 2 parts: a private room with only nobles and rich people allowed and a main stage for everyone else, some games have 2 strip club in both bar and casino but in bar you got least money and the girl get rough treatment while in casino the girl will earn more money and have nice sex event. The brothel most of the time don't have strip club
After I check a bit about strip club on wiki I think the best place for it is the Casino, real life strip club have a setting to have both gambling and bar area so it was the best candidate choice in my opinion. Maybe adding the private room and main stage to look more realistic: The main stage is for Ashley to do strip dance to public audience, maybe got some groping and sexual harass at worst but in private/champagne room it can move further like having sex option with the guest right there (with 1 guest, threesome or group sex). The brothel should only be use as a place Ashley whoring herself
 
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YioruYioru

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Now you mention it I have a few optional places that fit for a strip show: I played lot of Japanese RPG games with strip dance feature and saw that in some games the strip club will locate in a bar, some games in a casino and separate into 2 parts: a private room with only nobles and rich people allowed and a main stage for everyone else, some games have 2 strip club in both bar and casino but in bar you got least money and the girl get rough treatment while in casino the girl will earn more money and have nice sex event. The brothel most of the time don't have strip club
After I check a bit about strip club on wiki I think the best place for it is the Casino, real life strip club have a setting to have both gambling and bar area so it was the best candidate choice in my opinion. Maybe adding the private room and main stage to look more realistic: The main stage is for Ashley to do strip dance to public audience, maybe got some groping and sexual harass at worst but in private/champagne room it can move further like having sex option with the guest right there (with 1 guest, threesome or group sex). The brothel should only be use as a place Ashley whoring herself
Thanks, if I end up actually adding this I will take it into consideration.:p(y)
 
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thevoid089

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With other place like the bar after thinking a bit longer I believe it was better to have Ashley serving as a naked barmaid when her lust desire are high and tie to a small event to unblock that option: After you serving normally as a barmaid for a couple times the next time she come to work the owner can ask you to wear less clothes and will agree if her desire high enough. After working like that a few more times the owner can giving you another offer like not wearing underwear and after a few more times he will give Ashley the last offer to work while completely naked, in exchange for higher salary but more harassment from guest
About clothes I think it should coming from the bar owner, at first it was just a normal barmaid outfit but if you choose to wear less clothes he will giving you the barmaid outfit that have been fixed to show her boobs more and shorter skirts that didn't even covering her butt. If she at least still have underwear on then it will help covering her a bit but after the no underwear choice she will basically naked
You can take some idea of lewd barmaid clothes from these games
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Or from other artwork
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Make Ashley as sexy as possible champ YioruYioru
 
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YioruYioru

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With other place like the bar after thinking a bit longer I believe it was better to have Ashley serving as a naked barmaid when her lust desire are high and tie to a small event to unblock that option: After you serving normally as a barmaid for a couple times the next time she come to work the owner can ask you to wear less clothes and will agree if her desire high enough. After working like that a few more times the owner can giving you another offer like not wearing underwear and after a few more times he will give Ashley the last offer to work while completely naked, in exchange for higher salary but more harassment from guest
About clothes I think it should coming from the bar owner, at first it was just a normal barmaid outfit but if you choose to wear less clothes he will giving you the barmaid outfit that have been fixed to show her boobs more and shorter skirts that didn't even covering her butt. If she at least still have underwear on then it will help covering her a bit but after the no underwear choice she will basically naked
You can take some idea of lewd barmaid clothes from these games
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Or from other artwork
You don't have permission to view the spoiler content. Log in or register now.
Make Ashley as sexy as possible champ YioruYioru
I was supposed to have put a barmaid cloth since version 0.1 but I removed it and decided to leave it for some future version. :giggle:

Thanks for the images, I will use them for inspiration. :love:

It is very likely that I will add this type of clothing in some update.
 

thevoid089

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I was supposed to have put a barmaid cloth since version 0.1 but I removed it and decided to leave it for some future version. :giggle:

Thanks for the images, I will use them for inspiration. :love:

It is very likely that I will add this type of clothing in some update.
Hell yes! And with the stripper clothes I think the best for Ashley would be the Arabian belly dancer clothes
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And similar to the bar, depend on high long she's working and how high her lust are she can go from that to this
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Should let her strip dancing going through each stage of event similar to the bar too: Simply wearing a bit more covering clothes like all the first spoiler to a less cover one like Shantae, then move to strip down her bra and the loincloth like Hancock for a few times then move to the stage of take off both her bra and the panties but still keep her loincloth like the green hair and finally move to naked like the blonde
 
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4.30 star(s) 38 Votes