Exactly. If when I use to be on this dev's Discord channel and he was readily interacting with all of us like he was back then, if I had known he would ultimately abandon the game like what occurred here, I would have loved to pick his brain to see if he would have expounded on what he had planned for the future of the game, to see if he had planned it out that far into the future back then in other words or if he was making it up as he went along?Personally, I don't like the idea of some rando "picking up" a project. If someone lacking skill takes on the project, they're going to struggle even more than the dev did and are more likely to give up. If someone with completely different visions for the game shows up, the game is going to feel disjointed and may be retconed to the point of being unrecognizable. In either case, they'd be better off making their own game. And if they can't do that, what makes you think they can carry the development of someone else's game?
Going back to our earlier discussion, I think those creators who haven't gotten the story fully fleshed out ahead of time face an even more daunting task when trying to implement and code their games while they try and make it up on the run as they go along as well. Obviously there will always be some modifications to the story as it comes along but if it hasn't been penned out ahead of time, often times writer's block can settle in or they run into a point where they may become unhappy with the direction it has turned and get turned off as a result of this.
I'd rather they take a break and step away from the project and collect their thoughts than a new writer take over seeing as how it wasn't their material all along but I still get why some would rather just see the project completed, them having enjoyed it as much as they have up to that point.