You're assuming that most that are abandoning their games are doing so for "legitimate" health reasons. Legitimate in the sense that whether what was disclosed publicly for their health reason abandonment was actually even true to begin with. I gave you three games I recently was following where two used health reasons as their reasons for abandoning their games. This game, which I really believe was the case, and Sylphine which anyone following that game knows that guy was full of shit. You can be gullible and take whatever they say at face value when health reasons is used as often as it is here for the abandonment issue. I tend to not give the benefit of the doubt to most of these same developers breaking it out as often as they do. It's the easiest de facto standby excuse to throw out there so that hopefully those following won't grief the developer as much after the fact, especially if supporters were financially pledging money all along.
In this respect, I know we'll never see eye to eye on.
I'm just going to go with my belief that much of today's society are snowflakes. In every aspect and respect of its meaning. What yesteryear's folks deemed adversity, much of society today crumbles and breaks when met with a bout of it.
You gave me the name of two games I'm not familiar with. I'm saying that "legitimate health reasons" is a vague phrase that doesn't have any inherent metric. What it means is going to differ between people. My personal stance is that a dev doesn't even need an excuse that other people will accept to abandon a game. You don't own the dev just because people collectively threw a few hundred, or even a few thousand dollars at them. With the attitude that a dev should finish a game that they start, even if it's not enjoyable and doesn't put bread on their table, a lot of now-successful games wouldn't even have existed. It's too huge of a commitment for anyone that lacks a safety net. I'm not asking you to believe and support every dev out there, I'm asking you to be empathetic and understand that game development is essentially a burden that not everyone can carry. Hell, most devs don't even get an audience, and you're basically asking for either all devs to devote themselves to the completion without exception, or all devs with games of worth to do it, at which point it looks a lot like entitlement.
As for the idea that "today's society are snowflakes", I'd like to remind you that it's the pre-millenial generations that struggle to adapt to a digital age and heavily rely on younger people to find answers and dumb it down for them. They're also the same at-risk group for having their identity stolen. Also, I'm pretty sure older folk are the reason why porn, porn games, and even sexual education wasn't very widespread. You've got to have tunnel vision if you've forgotten that the good old days included men who were too scared to be themselves in public and women who would accept being sexually harassed and assaulted as a normal part of life. That's not a badge of honor, that's just copium. The good old days fucking sucked, my dude. Society was fucking worse. I'd also remind you that it's the old rich dudes up there making all the shitty policy changes in the present too.
Edited because I don't want to get too into political talk.