bews

Member
Aug 1, 2020
146
206
Lol those ending are broken, even after having all girls love maxed I got Calessa ending... Who the fuck is Calessa? I don't even remember her :WaitWhat:
And then the game says I coudn't get anyone lol Absolutely broken shit.
 
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rahkshi01

Well-Known Member
Dec 31, 2018
1,716
1,647
Not gonna lie was kinda disappointed with the endings, especially since there was no big ending where the MC gets all the possible girls in one huge harem. It felt like I went around collecting and romancing all of them just to end with a select few in each ending, when with each update it used to say "Gotta catch them all!!" so I always figured that at the end there would be one ending where we actually have all the girls.
 

Kthulian

www.kthuliangames.com
Game Developer
Apr 27, 2018
964
7,216
Ataegina [ACT II v1.0] [Kthulian] - Compressed

Win/Linux [2,45 GB]
- MEGA - - PIXELDRAIN -

Mac [2,42 GB]
- MEGA - - PIXELDRAIN -

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Ataegina [ACT 1 v0.5] [Kthulian] - Click on the arrow below to get to SonS post.
Damn, that was lightspeed fast :oops:

The project is finished after five and a half years :oops:.
What does a developer feel when this happens? Happiness for the new free hours or an emptiness for missing the routine of working on updates?
I don't know, but even though Kthulian is physically quite ugly with all his tentacles, we can say that he is going out through the big door in the most beautiful way (y).
I would say that for now it's happiness that I "finished" it. But as days will pass I know me too well to know I'll want to do more stuff, the challenge will be, what.

Also... Who are you calling ugly? My mommy always said I'm beautiful.

Thanks :)

Kthulian - Congrats on finishing what has to be one of the larger projects on this site! Despite the endings feeling a bit rushed, it was definitely warranted given just how long things could've went on for taking the time to build them up. Regardless, this is a huge accomplishment, so enjoy a nice long break before returning!
Thanks you, there's already a plan for the "rushed" endings, I'll let you all know soon enough ;)

Question about endings:

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You know that everything that has "family" content tends to backfire big time with certain "Entities", if only someone completely unrelated to the developer would create a patch to add that to the game... :unsure:


Kthulian Congrats on finishing it
i was her when you first release it, fan from day 1
really Congrats!
Wow... That's incredible. It's been quite the journey hum? Thank you.

I want to thank you for the journey, Kthulian. It's always good to see vn being completed. A lot of time vn would ended up either abandoned or super rushed and screwed up in quality because of it. So, I'm grateful that you continued to maintain the game's quality and regular updates. Once more, thank you for the adventure and many congratulations for finishing the game after all these years. With all certainty, this is my favorite vn when it's comes to magic.
That brings me joy, I've been doing it because I love it, but also because of you guys.

After updating from 9.9 -> 1.0 error. How can I fix this? Version 9.9 works without errors.

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The version of Renpy used was changed, so the patch update is not working correctly (since you end up with a mix of versions in the directory). Time for a full download probably.
Really happy to start and then this happens..... :cry::cry::cry:

I'm sorry, but an uncaught exception occurred.


AttributeError: 'module' object has no attribute 'path_to_logdir'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 354, in bootstrap
renpy.config.logdir = renpy.__main__.path_to_logdir(basedir)
AttributeError: 'module' object has no attribute 'path_to_logdir'

Windows-10-10.0.19041 AMD64
Ren'Py 7.7.3.24061302+nightly

Sun Jun 16 06:51:54 2024
Try and tell me what happens. Place it in the .exe directory.

What?
Another one completed?
I hope it had a good ending not a bad ending.
It has many ending about being good or bad depends on who is looking at them ;)

It feels like the end of the era - quite a ride! (y)

Brief question for Kthulian - are you going to continue 'Wrap' now or it will be another game?
Now I'll rest for a couple of days, then I'll let you all know what's next. But yes both "Warp" and more games are part of the future.


I am in the process of downloading the update now and man am I said to see the "Completed" tag. I have loved being in this world so much that I wish there was a way to turn it into a sandbox at the end with periodic updates to add missions, like Act 1 but minus a plot.
Maybe that will happen, stay tunned :p


This was one of the 1st games I got into when making an account here, and damn is it such a joy to be here when it's completed. An outstanding job Kthulian I'll be wishlisting and buying this on Steam, because you deserve your flowers for this
Ahh... It's such a joy for me too to see this... Thank you


Not gonna lie was kinda disappointed with the endings, especially since there was no big ending where the MC gets all the possible girls in one huge harem. It felt like I went around collecting and romancing all of them just to end with a select few in each ending, when with each update it used to say "Gotta catch them all!!" so I always figured that at the end there would be one ending where we actually have all the girls.
There are endings where that's almost what happens but I know what you mean, maybe it's still possible, stay tunned and you'll understand what I mean soon ;)
 
Last edited:

djustmie

Member
Nov 5, 2017
467
139
congrats with finishing the game
although a pitty for me , because i didn t mind to go along with another few adventures ;-)

but after putting all files from the update manually in the correspondending folders i got this message

------------------------------------------------------------------------------------------------------------------

I'm sorry, but an uncaught exception occurred.


AttributeError: 'module' object has no attribute 'path_to_logdir'

-- Full Traceback ----------------------------------------------------------------------------------------------

after downloaded and install the fix tfrom somewhere right above this post
i got another fault message
---------------------------------------------------------------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 354, in bootstrap
renpy.config.logdir = renpy.__main__.path_to_logdir(basedir)
AttributeError: 'module' object has no attribute 'path_to_logdir'

Windows-10-10.0.22621 AMD64
Ren'Py 7.7.3.24061302+nightly

Sun Jun 16 13:44:14 2024

---------------------------------------------------------------------------------------------------------------------

what can id do to start the new update without downloading the whole game again >?

because after the founded fix just above here i got another fault message

=====================================================
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 241, in script call
call _splashscreen from _call_splashscreen_1
File "renpy/common/00start.rpy", line 241, in script call
call _splashscreen from _call_splashscreen_1
File "game/script.rpy", line 890, in <module>
File "game/functions.rpy", line 22, in renpy_periodic
File "game/functions.rpy", line 27, in music_notification
SyntaxError: encoding declaration in Unicode string (tinytag.py, line 0)

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "renpy/main.py", line 637, in main
run(restart)
File "renpy/main.py", line 145, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 955, in run_context
context.run()
File "renpy/common/00start.rpy", line 241, in script call
call _splashscreen from _call_splashscreen_1
File "script.rpyc", line 890, in script
File "renpy/common/00start.rpy", line 241, in script call
call _splashscreen from _call_splashscreen_1
File "script.rpyc", line 890, in script
File "renpy/ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 890, in <module>
File "renpy/exports.py", line 1662, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay, pause_modal=modal)
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3024, in interact_core
i()
File "game/functions.rpy", line 22, in renpy_periodic
File "game/functions.rpy", line 27, in music_notification
File "renpy/loader.py", line 865, in load_module
code = compile(source, filename, 'exec', renpy.python.old_compile_flags, 1)
SyntaxError: encoding declaration in Unicode string (tinytag.py, line 0)

Windows-10-10.0.22621 AMD64
Ren'Py 7.7.3.24061302+nightly
Ataegina Act II 1.0
Sun Jun 16 13:54:01 2024

====================================================

thnx for reading
 
Last edited:
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Reactions: Kthulian

Ghosty99

Member
Jul 23, 2021
125
301
congrats with finishing the game
although a pitty for me , because i didn t mind to go along with another few adventures ;-)

but after putting all files from the update manually in the correspondending folders i got this message

------------------------------------------------------------------------------------------------------------------

I'm sorry, but an uncaught exception occurred.


AttributeError: 'module' object has no attribute 'path_to_logdir'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 354, in bootstrap
renpy.config.logdir = renpy.__main__.path_to_logdir(basedir)
AttributeError: 'module' object has no attribute 'path_to_logdir'

Windows-10-10.0.22621 AMD64
Ren'Py 7.7.3.24061302+nightly

Sun Jun 16 13:44:14 2024

------------------------------------------------------------------------------

what can id do to start the new update without downloading the whole game again >?

because after the founded fix just above here i got another fault message

=====================================================
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 241, in script call
call _splashscreen from _call_splashscreen_1
File "renpy/common/00start.rpy", line 241, in script call
call _splashscreen from _call_splashscreen_1
File "game/script.rpy", line 890, in <module>
File "game/functions.rpy", line 22, in renpy_periodic
File "game/functions.rpy", line 27, in music_notification
SyntaxError: encoding declaration in Unicode string (tinytag.py, line 0)

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "renpy/main.py", line 637, in main
run(restart)
File "renpy/main.py", line 145, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 955, in run_context
context.run()
File "renpy/common/00start.rpy", line 241, in script call
call _splashscreen from _call_splashscreen_1
File "script.rpyc", line 890, in script
File "renpy/common/00start.rpy", line 241, in script call
call _splashscreen from _call_splashscreen_1
File "script.rpyc", line 890, in script
File "renpy/ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 890, in <module>
File "renpy/exports.py", line 1662, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay, pause_modal=modal)
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3024, in interact_core
i()
File "game/functions.rpy", line 22, in renpy_periodic
File "game/functions.rpy", line 27, in music_notification
File "renpy/loader.py", line 865, in load_module
code = compile(source, filename, 'exec', renpy.python.old_compile_flags, 1)
SyntaxError: encoding declaration in Unicode string (tinytag.py, line 0)

Windows-10-10.0.22621 AMD64
Ren'Py 7.7.3.24061302+nightly
Ataegina Act II 1.0
Sun Jun 16 13:54:01 2024

====================================================

thnx for reading
I have the same problem :(
 
  • Like
Reactions: Kthulian

Kthulian

www.kthuliangames.com
Game Developer
Apr 27, 2018
964
7,216
congrats with finishing the game
although a pitty for me , because i didn t mind to go along with another few adventures ;-)

but after putting all files from the update manually in the correspondending folders i got this message

------------------------------------------------------------------------------------------------------------------

I'm sorry, but an uncaught exception occurred.


AttributeError: 'module' object has no attribute 'path_to_logdir'

-- Full Traceback ----------------------------------------------------------------------------------------------

after downloaded and install the fix tfrom somewhere right above this post
i got another fault message
---------------------------------------------------------------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 354, in bootstrap
renpy.config.logdir = renpy.__main__.path_to_logdir(basedir)
AttributeError: 'module' object has no attribute 'path_to_logdir'

Windows-10-10.0.22621 AMD64
Ren'Py 7.7.3.24061302+nightly

Sun Jun 16 13:44:14 2024

---------------------------------------------------------------------------------------------------------------------

what can id do to start the new update without downloading the whole game again >?

because after the founded fix just above here i got another fault message

=====================================================
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 241, in script call
call _splashscreen from _call_splashscreen_1
File "renpy/common/00start.rpy", line 241, in script call
call _splashscreen from _call_splashscreen_1
File "game/script.rpy", line 890, in <module>
File "game/functions.rpy", line 22, in renpy_periodic
File "game/functions.rpy", line 27, in music_notification
SyntaxError: encoding declaration in Unicode string (tinytag.py, line 0)

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "renpy/main.py", line 637, in main
run(restart)
File "renpy/main.py", line 145, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 955, in run_context
context.run()
File "renpy/common/00start.rpy", line 241, in script call
call _splashscreen from _call_splashscreen_1
File "script.rpyc", line 890, in script
File "renpy/common/00start.rpy", line 241, in script call
call _splashscreen from _call_splashscreen_1
File "script.rpyc", line 890, in script
File "renpy/ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 890, in <module>
File "renpy/exports.py", line 1662, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay, pause_modal=modal)
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3024, in interact_core
i()
File "game/functions.rpy", line 22, in renpy_periodic
File "game/functions.rpy", line 27, in music_notification
File "renpy/loader.py", line 865, in load_module
code = compile(source, filename, 'exec', renpy.python.old_compile_flags, 1)
SyntaxError: encoding declaration in Unicode string (tinytag.py, line 0)

Windows-10-10.0.22621 AMD64
Ren'Py 7.7.3.24061302+nightly
Ataegina Act II 1.0
Sun Jun 16 13:54:01 2024

====================================================

thnx for reading
I have the same problem :(
Thank you, let's say it's not finished yet...
About the error... Check below if it works.
Try this fix and tell me what happens. Place it in the .exe directory.
 

Ghosty99

Member
Jul 23, 2021
125
301
Thank you, let's say it's not finished yet...
About the error... Check below if it works.
I tried that and I got this error :(

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "renpy/common/00gltest.rpy", line 388, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "game/functions.rpy", line 22, in renpy_periodic
File "game/functions.rpy", line 27, in music_notification
SyntaxError: encoding declaration in Unicode string (tinytag.py, line 0)

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "renpy/main.py", line 637, in main
run(restart)
File "renpy/main.py", line 145, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 955, in run_context
context.run()
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "renpy/ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gltest.rpy", line 388, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3024, in interact_core
i()
File "game/functions.rpy", line 22, in renpy_periodic
File "game/functions.rpy", line 27, in music_notification
File "renpy/loader.py", line 865, in load_module
code = compile(source, filename, 'exec', renpy.python.old_compile_flags, 1)
SyntaxError: encoding declaration in Unicode string (tinytag.py, line 0)

Windows-10-10.0.19041 AMD64
Ren'Py 7.7.3.24061302+nightly
Ataegina Act II 1.0
Sun Jun 16 16:02:28 2024
 
  • Like
Reactions: Kthulian
Oct 21, 2023
250
189
Skipped through whole Act II and I gotta say - great work on render updates. I haven't even recognized half the scenes, great job!

It's refreshing and nice to come back to your work after enduring so much torture checking out other games.
Games like this should have it's own label imo.
For the same reasons as this which I realized yeterday.

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  • Red Heart
Reactions: Kthulian
Sep 28, 2019
31
34
Great game, I have been here since the beginning and always waited for the next updates. I really enjoyed playing this for the sake the story, not only the sex scenes.

My only take is that the endings felt very lacking.

You don't have permission to view the spoiler content. Log in or register now.

All I know is that I enjoyed the overall journey and congrats Kthulian on finishing the game!
 

Kthulian

www.kthuliangames.com
Game Developer
Apr 27, 2018
964
7,216
I tried that and I got this error :(

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "renpy/common/00gltest.rpy", line 388, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "game/functions.rpy", line 22, in renpy_periodic
File "game/functions.rpy", line 27, in music_notification
SyntaxError: encoding declaration in Unicode string (tinytag.py, line 0)

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "renpy/main.py", line 637, in main
run(restart)
File "renpy/main.py", line 145, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 955, in run_context
context.run()
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "renpy/ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gltest.rpy", line 388, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3024, in interact_core
i()
File "game/functions.rpy", line 22, in renpy_periodic
File "game/functions.rpy", line 27, in music_notification
File "renpy/loader.py", line 865, in load_module
code = compile(source, filename, 'exec', renpy.python.old_compile_flags, 1)
SyntaxError: encoding declaration in Unicode string (tinytag.py, line 0)

Windows-10-10.0.19041 AMD64
Ren'Py 7.7.3.24061302+nightly
Ataegina Act II 1.0
Sun Jun 16 16:02:28 2024
Once I get home after work I'll try to figure it out. Or if you can download the full version it should solve it too.
 

Vile_Mage

Member
Oct 4, 2020
206
338
Kthulian Congratz for finishing this epic journey!! One of my favs games!! Waiting to see what you have for us next cause i can feel you can stay idle for too long!!
 
  • Red Heart
Reactions: Kthulian
Nov 22, 2021
75
251
While I have had my disagreements with how most of Act 2 has been handled, personally I am glad to see that a project with so much time and dedication has finally been finished.
I will update my review as soon as I finish it.
 
  • Red Heart
Reactions: Kthulian

EZ8lt

Engaged Member
Dec 24, 2019
2,457
5,386
Another day one-er here, shit it's been a long and wild ride. Since I see there's going to be a bit fine tuning with the endings I won't hit with my gavel :LOL: Regardless, the last few updates did feel like you wanted to end it as fast as you can, kinda feels like some things were left in the air, like the high archmage stuff, and I expected the foster dad and brother appear at one point as well. Other than that, it's been great, and it did came a long way since the very first few updates.
 
  • Red Heart
Reactions: Kthulian

johanes

Member
May 14, 2017
217
220
anyone know why when using 0x52_URM mod to check variables some of them are set to bools or is just expected to always return false since its a different type. is this just removed content or content behind a paywall or something?
 

Tayonae

Newbie
Jul 6, 2021
25
25
Damn, that was lightspeed fast :oops:


I would say that for now it's happiness that I "finished" it. But as days will pass I know me too well to know I'll want to do more stuff, the challenge will be, what.

Also... Who are you calling ugly? My mommy always said I'm beautiful.

Thanks :)


Thanks you, there's already a plan for the "rushed" endings, I'll let you all know soon enough ;)


You know that everything that has "family" content tends to backfire big time with certain "Entities", if only someone completely unrelated to the developer would create a patch to add that to the game... :unsure:



Wow... That's incredible. It's been quite the journey hum? Thank you.


That brings me joy, I've been doing it because I love it, but also because of you guys.





Try this fix and tell me what happens. Place it in the .exe directory.


It has many ending about being good or bad depends on who is looking at them ;)


Now I'll rest for a couple of days, then I'll let you all know what's next. But yes both "Warp" and more games are part of the future.



Maybe that will happen, stay tunned :p



Ahh... It's such a joy for me too to see this... Thank you



There are endings where that's almost what happens but I know what you mean, maybe it's still possible, stay tunned and you'll understand what I mean soon ;)
Downloaded the full version and it works perfectly...Thanks for a great game (y) :D(y)
 
  • Red Heart
Reactions: Kthulian
4.20 star(s) 168 Votes