Vakul

Member
Apr 10, 2022
359
473
I wasn't speaking about Aurelia in particular but about video games outside of the AVN world in general. I know it doesn't have to do with what we're dealing with here, I just wanted to point out that versioning actually does mean something in theory. But you are correct, lots of AVN authors go by their own standards and don't seem to respect any kind of "architecture" on that side.
While version naming rules aren't strictly mandatory, they are rules for a reason. Problem is - most of porn games devs don't have developer experience and for some reason think that their brilliant naming rules are the best. In the end we have clowns with v0.1 initial release, v0.35 when main plot added, v0.5 when some bugs fixed - and then SUDDENLY v1.0 without any additions. Or braindeads like shitpurple who changed version naming twice or thrice already - with no actual scenes or progression added. Any adequate dev looks at them like he's looking at random shitpile. Because if you're not adequate enough to follow simple rules to make you progression clear - who can say if you're adequate enough to make any decent project? There is old saying about what is in the vessel and what flows from it.
 
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KillYourKarma

Newbie
Jun 6, 2024
45
72
Y'all need to stop throwing tantrums and badmouthing the devs for a delay that was out of their control. You got no loyalty, one little thing goes wrong and you're directly insulting their intelligence and acting like you've always thought they were incompetent and the game is bad. This is a very good game from a very good team, calm the fuck down and grow the fuck up.
 

jackofshadows

Member
May 24, 2018
317
592
Y'all need to stop throwing tantrums and badmouthing the devs for a delay that was out of their control.
It wasn't. Before signing the papers, anyway.
You got no loyalty
"Loyalty" leads to being a paypig and endorsing of never ever finished projects which are thriving on paypig/simp mentality.
grow the fuck up.
It's you who should to grow the fuck up. Vote with your wallet and your wallet only, act in customer interests. Stop being a massive cuck. Yes, this is a very good game. That still doesn't mean one should suck dev's cock 24/7.
 
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bratkoratko

Member
Jan 11, 2023
130
476
Y'all need to stop throwing tantrums and badmouthing the devs for a delay that was out of their control. You got no loyalty, one little thing goes wrong and you're directly insulting their intelligence and acting like you've always thought they were incompetent and the game is bad. This is a very good game from a very good team, calm the fuck down and grow the fuck up.
Lol game should have been finished in fucking March, give me a break
 

Dunner

Active Member
Aug 14, 2017
567
1,352
Vote with your wallet and your wallet only, act in customer interests.
So then why don't you practice what you preach friend?
Is insulting others and rehashing the same talking points for the last 3 pages (at least that's when I stopped) voting with your wallet as well?

Funnily enough I didn't come here since the last update dropped and I remember people doing the exact same thing then. And what exactly did that accomplish? Oh, right. The mods wiped pages of comments.

Like I get complaining and criticizing but at this point this would be annoying as all hell for anyone who bookmarked this page.

Instead of wasting your time complaining again and again, how about you do something similar to the following idea.
Make a list of all your grievances and whenever someone wants to know what's going on or tries to defend the DEV for whatever reason, quote that list.

Here's my TL;DR of the talking points from last couple of pages as a reference:
1.There's a delay
2.Dev lazy
3.Dev bad
4.Dev greedy
5.Dev is scamming
6.People arguing

You'll have to replace my TL;DR points with the actual grievances you have and this will save a lot of time for everyone who already said their piece.

If the DEV turns out to be a jackass the people will remember but that doesn't mean you need to be the same.
See you guys next update.
 

jackofshadows

Member
May 24, 2018
317
592
So then why don't you practice what you preach friend?
The context was "supporting the dev". I didn't imply "don't discuss the game at all". Why it was so hard for you to figure out by yourself?
Instead of wasting your time complaining again and again, how about you do something similar to the following idea.
Make a list of all your grievances and whenever someone wants to know what's going on or tries to defend the DEV for whatever reason, quote that list.

Here's my TL;DR of the talking points from last couple of pages as a reference:
1.There's a delay
2.Dev lazy
3.Dev bad
4.Dev greedy
5.Dev is scamming
6.People arguing
Wow that look as totally not a waste of time to read. As well as to read complaining about people's complaints. Just don't read new replies of the thread if you aren't interested in discussion. You'll see a bunch of new ratings after this thing will get updated anyway.
 

AnisNIK

Member
Feb 23, 2023
199
584
Imagine if the game releases and there will be day 1 dlcs. You can only fuck Amber, if you pay 10 bucks. Imagine the game releases and it will have early access slapped to it. Imagine you will play it and it will slap on a "to be continued..." across the screen after 10 minutes or so.
 

Vakul

Member
Apr 10, 2022
359
473
There are no conventions that say you shouldn't jump from v0.5 to v1.0. It's perfectly fine to label the big release as v1.0 even if the time process building up to it doesn't go linearly from 0.1, 0.2, ... 0.8, 0.9, 1.0.

Source: I'm a dev
Can't you read the whole phrase, dev? I'll repeat then:
"v0.5 when some bugs fixed - and then SUDDENLY v1.0 without any additions. "
If you think your game as 0.5 and then rename it to 1.0 WITHOUT ANY ADDITIONS, sorry, it is inadequate and I will not trust you enough to give you money.
If your 0.5 was the whole game - why the 0.5 then and not 0.9? To give false hope and milk more money? Or there was more content planned, but canceled coz of bad management? Those numbers aren't for you exactly - they are for the audience. We can have 10-20 interbuilds with names like v.0.38b13, but outer naming will follow simple pattern for users/clients to "view the progress". Smart manager can play with those 0.7-0.8-0.9 to increase audience involvement for nice bonus.
If versions jump from 0.35 to 1.0 release the first question will be " what was cut from the project ?" There is no conventions, yes, but ignoring things like that is quite stupid.
 
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Artix0

Active Member
Modder
Jun 26, 2017
673
1,010
If your 0.5 was the whole game - why the 0.5 then and not 0.9?
Because it was the fifth patch, not the ninth patch...?

v0.5 means Pre-release (0.X.X), Fifth Patch (X.5.X), no Hotfixes ( X.X.<N/A>(or 0) )

It does not mean "My game is exactly halfway there!"

If versions jump from 0.35 to 1.0 release the first question will be " what was cut from the project ?"
No one will think that. They will simply think, "Nice. The thirty-sixth version is the final one. I'm looking forward to checking out the product now that it's reached completion!"

Smart manager can play with those 0.7-0.8-0.9 to increase audience involvement for nice bonus.
It seems like you may be accidentally conflating version numbers with some sort of percentage progress meter that devs can offer fans if they've got a confident estimate on the progress of a certain patch, or the overall game.

A dev can choose to give an idea of percentage progress, but that is not the same as a version number.
 
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Vakul

Member
Apr 10, 2022
359
473
Because it was the fifth patch, not the ninth patch...?

v0.5 means Pre-release (0.X.X), Fifth Patch (X.5.X), no Hotfixes ( X.X.<N/A>(or 0) )

It does not mean "My game is exactly halfway there!"
Again - I don't say you SHOULD choose one naming system over another. I'm saying, people subconsciously perceive these numbers as progress. Could you use it for your advantage? Yes. Should you? No. Many things are like that - optional.
You can communicate with you audience. Is it mandatory? No. You can ignore them.
You can inform your comunity about your progress. Is it a must? No. You can write "Done when it's done".
You can consider some of community ideas. Ot you can ignore their claims.
You can use some methods and instruments or you can ignore them.
Everything is optional, everything has consequences. One way or another.
As for your "v0.5 means Pre-release (0.X.X), Fifth Patch (X.5.X), no Hotfixes ( X.X.<N/A>(or 0) )"
Sorry, it means nothing. What's in your head is in your head until you explain it. In this particular example you can ignore all the numbers and just name it "Pre-release, Patch 5" - it will be more clear than v.0.5.00. For the audience I mean. As a part of said audience I can see this is not a release, but pre-release, and this is fifth patch. How much till the complete version? No clue. And if you add 17 more patches - it will look fine. Pre-release, Patch 23 look normal with no content. But 1.23 with no content raise a question - where is content if there is "1." in the version?

Shitpurple changed his project version nsming twice or thrice. Was there any reasons? Perhaps. Did that make things clear? No. What audience saw is numbers changing, no new content added. That means something is not right snd someone trying to do some wierd shit. So overall impact was negative. But of course he can rename his versions even everyday - it is his project after all.
 
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Nedara

Newbie
Oct 1, 2017
36
43
Those numbers aren't for you exactly - they are for the audience.
Lmao, what? In which universe? Adult porn game is probably the only place where the version numbers is communicated as often. Nobody care about the current version number of starcraft 2 or league of legends. These figures are mostly intern, in order to know what version you are currently working on or what can be released.
 
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SomeoneX22

Member
Dec 1, 2017
451
934
Jokes aside the game will be worth buying anyway. Kudos to Mirthal for making a full game, instead of Early Access Season 1 Episode 1 30% done probably will finish in 2 years bullshit with 3 DLCs releases.
Hello Wanderer and TopHouse Publishing scamers.

He even said on Discord that might develop next game without any updates until its ready, so looks like he is not happy about all delays and bitching too. And delaying a little Itch/Patreon releases to be at the same time as Steam one is only fair for people who want to buy it there.

But yeah I want yellow Delayed Yellow if it won't be next week :ROFLMAO:
 
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Vakul

Member
Apr 10, 2022
359
473
Lmao, what? In which universe? Adult porn game is probably the only place where the version numbers is communicated as often. Nobody care about the current version number of starcraft 2 or league of legends. These figures are mostly intern, in order to know what version you are currently working on or what can be released.
Don't forget, you saw SC2 and LoL AFTER release. That means AFTER 1.0. And yes - nobody cares about numbers too much after release.
You're right, here in adult gaming, where initial release is often in fact early alpha those numbers matters. But don't forget about big brother - Early Access. There numbers matters too. In smaller scale, coz there you can't just add a few pictures and call it new version - audience won't tolerate it for long. And last years many clowns of a devs decided to milk their audience with infinite eraly access, changing numbers without adding content. Overall result - Steam got fed up with complains and changed ea policy and said project were forced to release as is, while their brilliant devs placed the "1.0" signs while no actual changes were made. Which lead to dissappointment and refunds.
Again - it is not some magic spell which guarantee your success. It is one of many small things you can use to your advantage.
 
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4.70 star(s) 194 Votes