More cool stories. "We are seasoned publishers. We hide our advertisement so our potential audience won't be confused. Coz you see we ain't competent enough to replace "Out now" with "Out VERY soon"."
Suspicion intensifies.
More cool stories. "We are seasoned publishers. We hide our advertisement so our potential audience won't be confused. Coz you see we ain't competent enough to replace "Out now" with "Out VERY soon"."
Didn't Mirthal post a screenshot of the verification screen where it reads awaiting approval?More cool stories. "We are seasoned publishers. We hide our advertisement so our potential audience won't be confused. Coz you see we ain't competent enough to replace "Out now" with "Out VERY soon"."
Suspicion intensifies.
True, that happened but to be fair they could had screenshot that at any time and then used it whatever they wanted.Didn't Mirthal post a screenshot of the verification screen where it reads awaiting approval?
Isn't it one more reason NOT to remove trailer?Didn't Mirthal post a screenshot of the verification screen where it reads awaiting approval?
Heavily mushroom drugged N-do lawyers is not Steam's problem. It is more like a local diseased psycho who struggle to travel the world to piss in every well possible awaiting for the inquisitorial fire.maybe after the whole palworld vs nintendo/pokemon shit steam is now fully scanning every new indie game for even tiny signs of copied designs from other games.
.... nah, it's just Mirthal fucking around to milk more money from patreon
What is a video editor?
Indeed, taking the trailer down (rather than simply fixing it) strikes me as incredibly lazy on Critical Bliss' part. Someone with the ability to make that trailer easily has the ability to tweak the 'Out Now' to say whatever they want. If I were Mirthal I'd feel pretty disappointed with them as a publisher already by now...What is a video editor?
I get a feeling someone is trying to lame damagecontrolling by justifying another "filthy pirates ruin games" excuses. Interesting, he picked up that one highly questionable thing, not a few dozens of "what's with misterious release delay" thing.This is from Mirthal's twitter post.
That was the publisher, right? They might've done that with his input. I don't know what happens behind the scenes. I mostly just asked that since I was sure Mirthal had posted a receipt that the ball is in steam's park right now.Isn't it one more reason NOT to remove trailer?
I'm sure some are, it has to be said that steam states it can take 3-5 business days to check a game. There's no way a publisher like CriticalBliss didn't account for that and some possible delays in the review process. If I'm not mistaken, they submitted the final build sometime on the 22nd, might be wrong about this, though. However if it's true, yesterday was the fifth day. It's possible steam is also to blame on this one, but if Mirthal and the publisher was really upset, they could always just release the game on itch and patreon.Are people upset because they don't believe that it's Steam holding things up?
They did indeed, the full timeline is as follows:If I'm not mistaken, they submitted the final build sometime on the 22nd, might be wrong about this, though.
Didn't the tweet show it was awaiting approval since Nov 19th?They did indeed, the full timeline is as follows:
Nov 15th - Aurelia's original confirmed release date
Nov 22nd - The delayed release date, when Mirthal submitted the build to Steam
Nov 29th - 5 working days of Steam review have passed, and Steam 'should' have (most likely) finished their review
3 working days from the 19th = 22nd, the delayed release date.Didn't the tweet show it was awaiting approval since Nov 19th?