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4.30 star(s) 13 Votes

AsdfMan123

Newbie
Aug 11, 2017
17
58
Models look really great tbh, though I definitely recommend turning down the resolution scaling it helped with the frames greatly at least for me.

Definitely needs some love on the UI, a quest log (I was unable to find any) would be amazing, perhaps a glow or glitter around certain quest items too? Saves are also a little bit clunky.

I can't tell if it was just buggy client, or if there is a breath meter for sprinting? I'd suddenly be unable to sprint a lot of the time, I don't think having traversal in the game be a painstaking process is the way to go, but that is up to you.

I noticed buttons in the sex scenes, specifically the 'next' one was often buggy, sometimes It'd work in a singular click, sometimes I'd be sitting there clicking for 10~15 times, could just be me. I also think you should have a skip button for sex scenes (at least ones you have already played). I went back to a scene thinking it could lead to a new scene/more, and it just repeated the scene, I hadn't made a save before hand so was kinda just stuck watching the scene for another 3~4 minutes.

The sound effects are not bad, but are far from great they could definitely use some love, and more variation especially in sex scenes. I know voice acting is expensive, if you don't plan to voice the characters you could throw in some text during the scenes to spice things up, repetitive moaning effects can kind of take away from what is overall pretty solid work (y).

A small nitpick as someone who has played LoK and every variation I can think of over the years, Krystal seems uh... very 'easy going' for lack of better words to both her scenario, and the sexual advances of these foreign alien lizard people. Why yes I just landed here a day ago, and am arguably held against my will, but sure I'll suck your dick and fuck your wife. It just feels a little 'off', not that it wasn't enjoyable though.

Overall it's got a solid base, but like everyone else in here has mentioned I hope it doesn't fall to the LoK curse.

Also mentioned in this thread, but yea Futa would be a +1.
 
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DragonLSD

New Member
Aug 30, 2021
8
7
dont know how optomized the game is but atleast for me i cant run it as it crashes mind you my pc isnt bad even though its a couple years old
if this helps this is the error message

LowLevelFatalError [File D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 926]
Out of video memory trying to allocate a rendering resource


0x00007ff6d6a024fc AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d6a03822 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d69f775c AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d69f6fe6 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d69fdafd AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d69b5fff AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d69b5c0d AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d69e5733 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d6ad9f14 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d6adb8d0 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d50665b4 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d50aec18 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d51e00e7 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d51dd9d1 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ffd3f437344 KERNEL32.DLL!UnknownFunction []

Crash in runnable thread PSOPrecompilePool #3
 
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23OO23

Newbie
Aug 26, 2018
16
23
Damn, nice. I've made Rick/Morty mouth thing seeing this. This looks decent - and right now I am going to try this with UEVR and see how much of this can be viewed in VR.
 
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DegenerateMango

New Member
Jan 12, 2021
2
1
As long as the title keeps away from the accursed letters L, o, K then it should be fine..r-right? Right?? Will this be the chosen one that finally brings it home and breaks this never ending wheel of disappointment.. time will only tell.
 
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HelloneYolo

Newbie
Game Developer
Feb 14, 2019
44
26
if this helps this is the error message

LowLevelFatalError [File D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 926]
Out of video memory trying to allocate a rendering resource


0x00007ff6d6a024fc AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d6a03822 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d69f775c AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d69f6fe6 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d69fdafd AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d69b5fff AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d69b5c0d AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d69e5733 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d6ad9f14 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d6adb8d0 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d50665b4 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d50aec18 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d51e00e7 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ff6d51dd9d1 AzureTales-Win64-Shipping.exe!UnknownFunction []
0x00007ffd3f437344 KERNEL32.DLL!UnknownFunction []

Crash in runnable thread PSOPrecompilePool #3
How much Vram are you rocking my friend, if its under the 4gb, i'm sorry but this game unfortunately too heavy for your GPU, i'm really sorry that we couldn't optimize it better to run on specs that rock below 4gb Vram... It is what it is. The things also worth mentioning is the directx version, you should have it be 12, and visual C++ libraries should be up to date.
 

HelloneYolo

Newbie
Game Developer
Feb 14, 2019
44
26
Damn, nice. I've made Rick/Morty mouth thing seeing this. This looks decent - and right now I am going to try this with UEVR and see how much of this can be viewed in VR.
I don't think its a good idea, but get back to me with the results i'm genuinely curios O_O
 

HelloneYolo

Newbie
Game Developer
Feb 14, 2019
44
26
SUGGESTION: Please, for the love of all things Holy and Horny, MAKE THE OPTIONS MENU OPEN WITH "ESCAPE" INSTEAD OF "O". Can't even rebind it to Esc because Esc cancels the rebind.
Sowwwy, the reason for it being like that, in the editor when you press play, to playtest anything ESC closes the editor playback :D... but i agree it has nothing to with how the actual game should work, i'll add it to the list.
 

HelloneYolo

Newbie
Game Developer
Feb 14, 2019
44
26
Models look really great tbh, though I definitely recommend turning down the resolution scaling it helped with the frames greatly at least for me.

Definitely needs some love on the UI, a quest log (I was unable to find any) would be amazing, perhaps a glow or glitter around certain quest items too? Saves are also a little bit clunky.

I can't tell if it was just buggy client, or if there is a breath meter for sprinting? I'd suddenly be unable to sprint a lot of the time, I don't think having traversal in the game be a painstaking process is the way to go, but that is up to you.

I noticed buttons in the sex scenes, specifically the 'next' one was often buggy, sometimes It'd work in a singular click, sometimes I'd be sitting there clicking for 10~15 times, could just be me. I also think you should have a skip button for sex scenes (at least ones you have already played). I went back to a scene thinking it could lead to a new scene/more, and it just repeated the scene, I hadn't made a save before hand so was kinda just stuck watching the scene for another 3~4 minutes.

The sound effects are not bad, but are far from great they could definitely use some love, and more variation especially in sex scenes. I know voice acting is expensive, if you don't plan to voice the characters you could throw in some text during the scenes to spice things up, repetitive moaning effects can kind of take away from what is overall pretty solid work (y).

A small nitpick as someone who has played LoK and every variation I can think of over the years, Krystal seems uh... very 'easy going' for lack of better words to both her scenario, and the sexual advances of these foreign alien lizard people. Why yes I just landed here a day ago, and am arguably held against my will, but sure I'll suck your dick and fuck your wife. It just feels a little 'off', not that it wasn't enjoyable though.

Overall it's got a solid base, but like everyone else in here has mentioned I hope it doesn't fall to the LoK curse.

Also mentioned in this thread, but yea Futa would be a +1.
Thank you so much for that massive wall of text... I love Walls of text nom nom nom... But seriously, THANK YOU, for the feedback, in terms of the overall story and perception of a character we will try to fill it with plenty of stuff to change the pacing, because as you could've noticed, certain dialogues unnaturally progress time further, it is done as a current solution because of the lack of content. But will be removed after when there is enough other things for player to do in the downtime between questing, fighting, crafting...

The sound, well they add non the less, they never take away, but there are plans on a proper sound redesign of the thins that currently in and will be added. They are sort of current version placeholders...

In terms of the actual game feedback ui and else i'll note that down, some things that ppl have expected to be here as a baseline flew over the top of my head when making stuffs...

There is a hidden stamina bar, actually there is even the hidden combat system underneath it all but i didn't wanted to include it because of it's poor state of implementation, it's just too raw, it is present there however(in inaccessible way), because it came even earlier them half of scenes that you can find in the game. Health also has it's stat...

The clunk from the next button comes from a different place, it triggers the first time you press it, but it depends on when on the playback of the animation you are, it basically allows animation that is currently playing, play it's loop till the end and then switch. And again i'll write that down, ty <3
 

HelloneYolo

Newbie
Game Developer
Feb 14, 2019
44
26
Alright i think it ends after that, at least i cant find new interaction after that.
Looks good so far, so in total we have:
_______________________________

- Add Torch/Light to Character for use at night
- Highlight Quest Items
- Add Map (maybe with Quest Area)
- Go back in Animations/Repeat Animations (Later also maybe add Gallery to Start?)
- Skip Animation/End Animation
- Bigger Interaction Box for NPC's
The game will only play three scenes on a singular playthrough, there is a variation for a blacksmith one, but Nora gives you two scenes in the current build, one with the horse and one with HER . The game basically will notify you when you complete there of them on a singular playthrough.
 

HelloneYolo

Newbie
Game Developer
Feb 14, 2019
44
26
Optimize, optimize, and optimize. I can't say enough
No promises ,no promises , and no promises. That they will be effective, but we will try our best. This bad boy is meant to eat and cook your gpu, and it only takes sizes of 4+gb of Vram and above as well. Also it runs all the "current next gen" tech that Ue5 comes with...

Which to be honest there are some regrets about settling on it, that slowly creep into my head...
 

Cyril Kain

Member
Jun 21, 2019
157
193
Okay, first of all, give us an option to kill motion blur. Second, mouse sensitivity option. And make it so the escape key brings up the menu rather than O.

Now onto what is in the game, which doesn't appear to be much. Feels like a proof of concept. (still quite good) I hope you actually add what is shown in the previews, but given how these LoK spawned games go, this may be one of the few, if only, releases we'll get.
 

HelloneYolo

Newbie
Game Developer
Feb 14, 2019
44
26
Okay, first of all, give us an option to kill motion blur. Second, mouse sensitivity option. And make it so the escape key brings up the menu rather than O.

Now onto what is in the game, which doesn't appear to be much. Feels like a proof of concept. (still quite good) I hope you actually add what is shown in the previews, but given how these LoK spawned games go, this may be one of the few, if only, releases we'll get.
Wdym? Everything that is in the preview is currently in the game...
 

glipglop

New Member
Jul 26, 2017
1
0
Only thing I have to add to the suggestions is to either reduce the jiggle physics when Krystal is wearing the armor, or have her wear some non metallic armor in later versions. It's a bit strange to have the breastplate jiggling about when it seems to be made of iron. Other than that, great work and I look forward to seeing this go somewhere
 

HelloneYolo

Newbie
Game Developer
Feb 14, 2019
44
26
those human finger nails on Krystal give me the heebie jeebies.
O_O o_o
Only thing I have to add to the suggestions is to either reduce the jiggle physics when Krystal is wearing the armor, or have her wear some non metallic armor in later versions. It's a bit strange to have the breastplate jiggling about when it seems to be made of iron. Other than that, great work and I look forward to seeing this go somewhere
Call it porn logic, but yeah its silly and will be removed later... The armor currently doesn't have any stats and implemented only visually as a proof of concept. And thank you for your kind words, we will try our best. And we are with you on the gripe about LoK curse. It definitely contributed to the fact of making this project in the first place.
 
4.30 star(s) 13 Votes