- Jul 19, 2017
- 1,899
- 4,056
The game is actually not much like that... but there were a fair number of bad ends, especially early on. Part of it is first time development issues. Part of it is also at least the tiniest bit of logic. Your goddaughter shows up... is a bit shy and hasn't seen you for a while. What do you think is going to happen if you say, fondle her, walk in on her in the bathroom, or other creepy stuff?I like the concept and the graphics, and the story could be good, but there are way too many instant failure points. It's possible to instantly fail the game in the very first interaction. Nothing wrong with some failure, but it shouldn't turn into "choose the one choice I want you to or the game ends instantly" or it might as well just be a story post.