Drill Sergeant

Well-Known Member
May 9, 2019
1,041
4,942
I did some tests with the tooltip (thanks Draevis for the link). After setting the css the way I wanted, I got the result below:

View attachment 1900644

Once the css is done, the in-game implementation is easy. It will give me the same work as the icons (just copy and paste next to the unavailable choice). However, I am still not convinced of the aesthetic result. I confess I like the icons. The obvious benefit of the tooltip is that I can write additional things if needed, while the icons will always be icons.
I would like to hear opinions on which method you like best.

Edit:
As I write a scene for the next update, I realized the tooltip may have other uses for me.
I'm writing a passage where the player will see a side character that has appeared before in the story. Whether he will interact with her or not will depend on whether he has met her before or not based on past choices. However, the way I'm writing, it won't be possible to use a dimmed link as I usually do. In this case, the icon would be useless, but the tooltip would be useful to warn the player that he could see something different if he had made other choices in the past.
This is like using an URM in Renpy VNs. URM shows the path choices along with with other paths i could have selected and the path i am currently on (marked as true). Its a really nifty tool.

Well the tooltip looks better in my opinion. It keeps the UI clean providing to the point info and only shows whenever we hover the mouse. You could go for it. OR because you like the icons you could incluse an option in the game for people who like detailed view could go for icons, and tooltips for people who like basic view, win-win ( I dont have any idea about the pragramming part needed to implement this).
 

Miðgarðsormr

Engaged Member
Oct 1, 2017
2,471
6,074
Now i do realize there are certain tools for html games to adjust stats etc. cause i can't find out what triggers what scene or how to follow certain paths. Anyone knows how to use said tools with opera gx and could give me a tutorial on this?

Unlocking the gallery would also work in that regard but i fear that both ways are way to complicated for me to understand.

Thanks for any kind of help in advance.
 

Drill Sergeant

Well-Known Member
May 9, 2019
1,041
4,942
Now i do realize there are certain tools for html games to adjust stats etc. cause i can't find out what triggers what scene or how to follow certain paths. Anyone knows how to use said tools with opera gx and could give me a tutorial on this?

Unlocking the gallery would also work in that regard but i fear that both ways are way to complicated for me to understand.

Thanks for any kind of help in advance.
Use this. You can modify stats in alomost any HTML games. Use with caution. To trigger scenes it wont be useful if you dont know which values to edit on the first place.
If you see few posts above, the dev is working on it to add few more details on how to trigger what scenes, why we are missing a scene and all that. He is doing work on adding more details related to stats and scenes.

For more details on TwineHacker follow this link TwineHacker
Cheers.
 
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Miðgarðsormr

Engaged Member
Oct 1, 2017
2,471
6,074
Use this. You can modify stats in alomost any HTML games. Use with caution. To trigger scenes it wont be useful if you dont know which values to edit on the first place.
If you see few posts above, the dev is working on it to add few more details on how to trigger what scenes, why we are missing a scene and all that. He is doing work on adding more details related to stats and scenes.

For more details on TwineHacker follow this link TwineHacker
Cheers.
Thank you. :D I alreardy tried that but to no avail. I have no clue how to use that thing in opera gx and already asked for help in the thread there. However it is awesome that we get more details on how to trigger scenes etc. I will try the thread once again and read every post maybe someone had a similar problem and i can copy the solution
 

Drill Sergeant

Well-Known Member
May 9, 2019
1,041
4,942
Thank you. :D I alreardy tried that but to no avail. I have no clue how to use that thing in opera gx and already asked for help in the thread there. However it is awesome that we get more details on how to trigger scenes etc. I will try the thread once again and read every post maybe someone had a similar problem and i can copy the solution
Happy to help. There is also a walkthrough but that's available for patreon members if i remember correctly. You could try using another browser to play games like Mozilla where you could use TwineHacker (to modify stats) and another for work stuff if it helps you. For scene triggers i would say wait a bit, lets give the dev some time to work on that. Really helpful person with consistent updates.
 

Cromsteelgod

Newbie
Mar 4, 2022
30
9
This is an incredible game! Perhaps the best of this type I have ever played. The multiple pathways make if fun to play and replay and try different combinations. Extremely well done!
 
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Cromsteelgod

Newbie
Mar 4, 2022
30
9
Is there any benefit to grinding out the casino and buying a Lamburedo? I do know the third call girl has a "let her drive your car option" that I have been unable to unlock. Also, I have not seen the option to let Adriana drive my car. (yes I always make them cum 3 times)
 

marocto

Member
Mar 17, 2018
270
213
Is there any benefit to grinding out the casino and buying a Lamburedo? I do know the third call girl has a "let her drive your car option" that I have been unable to unlock. Also, I have not seen the option to let Adriana drive my car. (yes I always make them cum 3 times)
for the call girl you need the yellow car. for andriana you need the bur(or whatever is called the grey one)
 
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Bald Games

Active Member
Game Developer
Sep 21, 2016
685
1,316
for the call girl you need the yellow car. for andriana you need the bur(or whatever is called the grey one)
Just one correction: For Alex, the hooker, you need the red car, not the yellow one.

Edit: My bad. Both cars work.
 
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Cromsteelgod

Newbie
Mar 4, 2022
30
9
I hate to be this person, but I got the yellow car (Lamburedo) and the silver car (borsk) and 1 got no option for Adriana to drive 2 when I let the call girl drive the yellow car it did not unlock her scene. Basically she said 'fuck you later'
 

Bald Games

Active Member
Game Developer
Sep 21, 2016
685
1,316
I hate to be this person, but I got the yellow car (Lamburedo) and the silver car (borsk) and 1 got no option for Adriana to drive 2 when I let the call girl drive the yellow car it did not unlock her scene. Basically she said 'fuck you later'
1 - You need to have the car equipped, otherwise the option won't be available. Just having the car in the garage is not enough. Also, you need to unlock the scene in the restaurant before the ride.
2 - Alex doesn't have any scenes yet. But she'll only appear again in the game if she crashes your RED or YELLOW car.
 
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