Maybe just being stupid....but how do I start this game? Any Application I click on in the file does nothing, literally don't get any kind of response.....at best clicking on SmartSteamUploader creates some kind of .dmp file in the folder, but nothing actually happens to open the game......
yeah but that comes with an ally. that means that the boss can target one of the two. so i use any weapon i want to level and play normally without using ranged weapon.
yeah but that comes with an ally. that means that the boss can target one of the two. so i use any weapon i want to level and play normally without using ranged weapon.
I've looked all over, and I have no idea why, but playing the ending credits movie (either the native ones or after replacing them with the posted alternates) causes my computer to blackscreen and my GPU to crash. This happens even in windowed mode, and I've never seen anything like it. I can play the files just fine using VLC; it's only the game that causes it...
Has anyone ever heard of anything like this or of what could fix it?
A hentai battlemech RPG in english. Freaking awesome. There are so many games (now), I want to get started on, but I don't seem to have enough time. I'm glad for these Christmas presents our jolly Santa Hentai provides us in this jolly season.
The last battle mech hentai I played was Hundred Nights (百機夜行 ) a game from G. J. which I can also recommend, although it's entirely in Japanese. Once you get the basics down, it's pretty easy and it has a lot of women with huge tits.
Really? I've looked up a couple of gameplay vids and it reminds me of one of those old beat 'em up games, I'm sure the story's good though but I think I'll pass.
Really? I've looked up a couple of gameplay vids and it reminds me of one of those old beat 'em up games, I'm sure the story's good though but I think I'll pass.
Yeah, in a way. The mechanics are just more complex and fun as previously stated by Mmoney7187. As you venture deeper into the later routes the combat also becomes more complex. I'm only on hard mode, but the Makoto route with the 4 Eisen Wolfs at once (with further reinforcement), was quite the challenge for my melee build. Ultimately it's up to you what you want to play, but it's not an understatement to say, that the combat is really customizable. How many other games allows you follow up a chainsaw attack with a nuclear missile? What about a flying Bruce Lee kick where your character/mech (sometimes) goes "wachaa!" into a satellite laser that bombards the field? The crazy moves is one thing, the other is in how many ways you can make them work together to form new combos. You can be linear and go AAAA BBBB CCCC, or you can go ABABABACCCC or CAAABBBCCAC. The different moves are also linked to various movements. Enabling you mobility in how you start these combos. Some of the moves are awful, some of them requires others to shine and others are good in and on themselves. Mixing and matching them to fight in different situations. You even have dozens of templates to save the various combos.
Really? I've looked up a couple of gameplay vids and it reminds me of one of those old beat 'em up games, I'm sure the story's good though but I think I'll pass.
It's more akin to a fighting game combined with the mobility of a bullet hell game. The game has difficulty levels for someone not interested in the gameplay, as despite the gameplay element the story is 90% of the draw of this game.
It's more akin to a fighting game combined with the mobility of a bullet hell game. The game has difficulty levels for someone not interested in the gameplay, as despite the gameplay element the story is 90% of the draw of this game.
For me the story is only a fraction of the draw of the game. We all like different things. Should it have been solely a VN without any of the combat. I wouldn't, have liked the game 90% as much, as I like the current game. I probably, wouldn't even have bothered playing this game. VN's also have their own downsides, one of the being large amounts of padding/filler ensuring unnecessary boredom. Stating you find the story to be good, should be enough (I too find the story itself to be good). No need to pull those baseless numbers.
They might not be fully accurate, but they certainly aren't baseless. Its good that you have your like and dislikes, but that wont change that this VN is strongest in the story department. The gameplay isnt bad, but the story is extremely well done (even in comparison) And there is a huge amount of more text to this game then gameplay. Just because you liked the game for its gameplay doesnt contradict anything I said~
That is irrelevant to what I said. I didnt make any statement saying ''VNs are better then gameplay based games'' after all. I was talking specifically about this game.
Try to read the context here. I was replying to someone that didnt want to play because the gameplay might not to their liking. If anything you probably made them even less likely to try the game by giving a wall of text of how excited you are about the combat, rather then informing them how the combat is different from what they tought, or telling them they could play it through on easy and make it irrelevant.
Again its great they you loved the gameplay in this. By try to see beyond your own likes and dislikes and see a game's qualities as they are.
I get that you might be used to people only pushing their own dislikes/likes of a game, but unlike some I try to be somewhat objective about a game's qualities.. and this game's story is good enough to play the game even if someone would dislike the combat. (the easy difficulty setting helps with that)
You wrote: "Again its great they you loved the gameplay in this. By try to see beyond your own likes and dislikes and see a game's qualities as they are."
The message you replied to had: "For me the story is only a fraction of the draw of the game. We all like different things."
While you yourself insisted and still insist the story is the only major draw in this game. I was trying to say that there are people who also likes the combat. Where I previously highlighted some of the qualities of the combat.
The message also had: "Stating you find the story to be good, should be enough (I too find the story itself to be good)."
"Just because you liked the game for its gameplay doesnt contradict anything I said~ ".
I also liked the story. I never tried to be contradicting or even laid claim to be in contradiction to your opinion other than the number. Which you yourself just acknowledged to not be fully accurate... because it's baseless. There is a major draw for anyone wanting to enjoy a story, yes. There is also a major draw for people wanting wacky (good/fun) combat with mechs. One side being true—doesn't mean the other one is invalid.
"And there is a huge amount of more text to this game then gameplay."
The amount of reading is "sharply reduced" if you hold ctrl or press skip. Thus making it the lesser of time allotted elements in this game, if that is your parameter for anything. I read the story of all the routes and enjoyed the story. This might not be true for everyone.
Whether we find a story to be good or not is a completely subjective matter. We can objectively argue if a story is well written. Therein lies the problem for me in regards to padding/filler. Staying objective there is a lot of padding/filler.
The story itself is not badly written. The technical aspects of the story—not the technology in the game which is another topic. I mean the actual writing techniques used in this game is quite original and I'll clarify, I find the writing to be done well.
I understand, I could have been more concise. I was giving not so technical examples of awesome stuff, you could do in this game. Should they get the impression of the combat potentially being boring.
If you just like the combat you can skip much of the text. If you like the story you can glide through it on very easy mode. There is something for everyone... except a lot of milfs