VN Ren'Py Completed Battle of the Bulges [v1.0] [EpicLust]

4.40 star(s) 127 Votes

EpicLust

Dev of Cockham Superheroes
Game Developer
May 30, 2017
3,776
7,191
Twice? I got arrested once and got the full Cop scene, though its been awhile since I played so maybe I am misremembering. I am old. Memory sometimes drops buffer.
You are correct. Twice is to get the lawbreaker achievement. But being arrested on day04 after having stolen the camera from Audacious is sufficient to get the cop blowjob scene.
 

zapallbugs

Engaged Member
Jul 10, 2018
2,222
2,502
My code analysis has paid off. Besides reporting a number of bugs to Tim I found a 10-girl path for 172 points. I already reached this result a week ago on the september update. But I wanted to validate it on the october update. Turns out the path is fine on that as well. The path taken is on the second to last tab of attached xls.

There is one bug that I fixed locally myself to continue this run. When you use white bull on the second visit to Tanya you are thrown back to the day one path. Tim has confirmed this is a bug and has stated he will fix it for the next update. I don't know of course if his fix will be exactly the same as mine. But both will ensure you stay on the day two path when using white bull.

On the last tab of the xls is a path for 174, but that is based on a bug in the walk along the beach section. I reported that one as well to Tim, so it is unlikely to survive the next update. View attachment 165475
Some remarks on the state of play shown in the above screen:
- Brittany, likely there will be some event for her on day 5 that brings her to completion,
- Chiyo, I missed the day 3 Randy Beach scene and already use the shop scene. So something new is required to complete her.
- Frieda, needs just 1 more point. So any point in class or during lunch plus a visit to the library will complete her.
- Halle, the next walk along the beach should do it. Unless Tim has decided you can do that only once.
- Maria, doing lifeguard duty and saving Loly seems straightforward to complete her.
So it seems likely this path can be extended on day 5 to 13 or 14 girls even without taking into account developments with other girls. Sic transit gloria José.
I have been able to improve on this. The last three tabs of attached xls contain runs of 173,175 and 177. None of those runs contain any problems that I know of, unlike the 174 run on the previous post. I wonder if the 177 can still be improved. There has to be an upper limit on this. screenshot0008.png
 
Jan 28, 2018
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322
I have been able to improve on this. The last three tabs of attached xls contain runs of 173,175 and 177. None of those runs contain any problems that I know of, unlike the 174 run on the previous post. I wonder if the 177 can still be improved. There has to be an upper limit on this. View attachment 169436
Fantastic work, thanks zapallbugs! I've been searching for optimal routes as well, while at the same time trying to keep from insta-losing a girl to Jose (sometimes when I would load a game, Jose's points seemed to jump up with different girls), but have had nowhere near the success you've shown here. Really appreciate the game-plan!
 

zapallbugs

Engaged Member
Jul 10, 2018
2,222
2,502
Fantastic work, thanks zapallbugs! I've been searching for optimal routes as well, while at the same time trying to keep from insta-losing a girl to Jose (sometimes when I would load a game, Jose's points seemed to jump up with different girls), but have had nowhere near the success you've shown here. Really appreciate the game-plan!
Well, I admit to cheating a tiny bit. I have made a small mod to the challenger.rpy that shows any point gains by José. If I don't like his gain I reload from a save. The same result can be obtained by going to the console and checking on his points. As he only gets points in a few places (on waking up in the morning, on entering the burbs, on entering downtown, on entering the beach before going to the bar and at 24:00 before going to sleep) that's doable as well. But my mod makes life a bit easier. It in no way affects the functional outcome of the game. I am still restricted by the rules of time, money and strength Tim has set.
 

jak1165

Active Member
Mar 10, 2018
926
1,165
Well, I admit to cheating a tiny bit. I have made a small mod to the challenger.rpy that shows any point gains by José. If I don't like his gain I reload from a save. The same result can be obtained by going to the console and checking on his points. As he only gets points in a few places (on waking up in the morning, on entering the burbs, on entering downtown, on entering the beach before going to the bar and at 24:00 before going to sleep) that's doable as well. But my mod makes life a bit easier. It in no way affects the functional outcome of the game. I am still restricted by the rules of time, money and strength Tim has set.
Jose can get points at school too

I got a text of him fucking Vivianne at lunchtime once
 

zapallbugs

Engaged Member
Jul 10, 2018
2,222
2,502
I don't think Tim would do any language but the main English and a French Translation. All of the text lines are in the script files if someone wants to translate it themselves.
I think multi-language will be rather difficult. All text is in the main scripts, so a translation would essentially have to duplicate the scripts. And then how to go about bug fixes? They would have to be retrofitted onto the language variants. Very easy to get that wrong. At the very best the language variants will lag the main English version. I think even the French version in the hands of Tim himself does lag the English version.
 

Win_Security

Newbie
May 18, 2018
68
105
will there be multilanguage?

i speak spanish
I don't think Tim would do any language but the main English and a French Translation. All of the text lines are in the script files if someone wants to translate it themselves.
I think multi-language will be rather difficult. All text is in the main scripts, so a translation would essentially have to duplicate the scripts. And then how to go about bug fixes? They would have to be retrofitted onto the language variants. Very easy to get that wrong. At the very best the language variants will lag the main English version. I think even the French version in the hands of Tim himself does lag the English version.


I also offered to help Tim with a German version, but he said it's difficult to plan, because more work
 

calisurfer

Newbie
Jul 3, 2017
48
18
Ok, i went through the last couple of weeks of posts, and I didn't see .5 anywhere. Am I just missing it, or has it not been made available on here?

I apologize in advance if I just missed it...
 

sjackson3939

Member
Dec 23, 2017
259
114
Ok, i went through the last couple of weeks of posts, and I didn't see .5 anywhere. Am I just missing it, or has it not been made available on here?

I apologize in advance if I just missed it...
v.05 isn't out for anyone yet, expected patreon release is in December.
 

zapallbugs

Engaged Member
Jul 10, 2018
2,222
2,502
v.05 isn't out for anyone yet, expected patreon release is in December.
Maybe there will be a november update release for v.04 with bug fixes. But Tim has made no clear statemenet on that. And we will have to wait for him to get back from holiday in a few weeks anyway.
 

SwordSorcPorn

Member
Oct 13, 2017
177
111
Maybe there will be a november update release for v.04 with bug fixes. But Tim has made no clear statemenet on that. And we will have to wait for him to get back from holiday in a few weeks anyway.
From what I gather, he said he was on 'oliday for a portion of November. If there is any update for .4 it will be much later in the month.
 

KingsRaiden

Engaged Member
Jan 4, 2017
3,060
2,122
Considering Patreon charges were put on hold, because of his time off this month, don't expect anything until December.
 
4.40 star(s) 127 Votes