DickyFarty666

Newbie
Dec 10, 2020
49
19
This game needs more rebalancing. As a Paladin it's so easy to get locked into a infinite battle, unless you carry a metric ton of mana potions, which eats into being able to buy gear. If an enemies armor is to high you can use abilities until your out of mana, then your stuck. Using either ability that reduces or bypasses armor is pointless because 1. Smite Mana limitation, mana doesn't regen until later game gear/abilities 2. They can rebuff lost armor making Daybreak useless 3. If you focus Will Power, Smite is less accurate so it can be wasted mana. 4. Combining smite with empower, just creates another mana issue. Mid/Late game is fine with Paladin, but early game is to easy to get stuck in an infinite loop.
there's this ability called "Praying" or something that give you fuck ton of Magic at a cost of, like, 10 and some Defence
 

seth23

Member
Aug 12, 2020
146
157
The Rogue's ability Cloak Of The Shadows doesn't seem to be working. It says it increased the PCs evasion, but during the enemy attack roll, the evasion stat that is rolled against remains the same number it always was before using the ability. Does anyone else have the same problem?
 

JimmyJekky

New Member
Jan 30, 2021
14
9
These should work.

SugarCube.State.active.variables["basestrength"]=10000
SugarCube.State.active.variables["baseagility"]=10000
SugarCube.State.active.variables["basewillpower"]=500
SugarCube.State.active.variables["gold"]=15000


Nope, checked the file, only in the goblin cave


when starting a new game, use one the different titles that are given at the end of the chapter. if you haven't written them down, it's there in the first post - List of Titles. that's the new game+ here.


as a female (and you don't do mtf lilith transformation by defiling her statue) babar is the only romance route. see the developer notes -> babar on how to achieve it. there's also masturbation scenes, but that's it.

Where do you input those cheats?
 

telc0ntar

Member
Jun 10, 2018
127
188
Lol, I played as a paladin and I met a plot enemy - Voidspawn. He couldn't hit me and I couldn't hit him. He took damage from me and my paladin quickly restored HP.
from the pic, you seem seriously underpowered my man. when facing the voidspawn battle have at least 70 in stats - you got to upgrade the armor
Is there a sugarcube cheat for all weapons and armour ?
SugarCube.State.active.variables["basestrength"]=1000
SugarCube.State.active.variables["baseagility"]=1000
SugarCube.State.active.variables["basewillpower"]=500
SugarCube.State.active.variables["gold"]=15000

Where do you input those cheats?
in the console. hit f12, select console and type
 
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Hazimuka

New Member
Oct 21, 2018
7
0
Finished the game. Tried for Nayas ending but didnt get to her route cause you had to masturbate to get it. If only the game told me that. Otherwise pretty fun game, went with paladin and prioritized willpower. Then with Smite, Empower, Reinforcing Armor, Prayer and Nullify the game was a cake walk.
 

mspman

Member
Jul 6, 2017
196
37
I am using chrome. opened devleopers tools and picked console.
Every keystroke brings up a popup with an error message. The error says you may be avle to ontinue but could be problems.

I got through sugercube etc. but it did not change anything. How do I shut off this error?
 

blulaz

Active Member
Nov 23, 2017
711
819
I am using chrome. opened devleopers tools and picked console.
Every keystroke brings up a popup with an error message. The error says you may be avle to ontinue but could be problems.

I got through sugercube etc. but it did not change anything. How do I shut off this error?
Ignore the error. Write the command/cheat you want to use beforehand on a notepad or smth, and copy and paste it directly to the console in chrome. Close up all the error popups and hit enter while still on the console screen. If your desired value shows up on the next line in console, then it works.
 

mspman

Member
Jul 6, 2017
196
37
Ignore the error. Write the command/cheat you want to use beforehand on a notepad or smth, and copy and paste it directly to the console in chrome. Close up all the error popups and hit enter while still on the console screen. If your desired value shows up on the next line in console, then it works.
Your suggestion worked of course.
Thank you
 

ZephyrCloack

Newbie
Mar 1, 2022
54
185
No issues with paladin from my experience

Chapter 1
- As a paladin we don't need daybreak besides for the agility buff that can be useful in the 1st chapter until we get some stats, still 1 cast is more than enough per battle if agility is to low.
- Breaking enemy armour in chapter 1 and as a paladin is pointless, smite ignores armour and scales with strength and willpower, meaning i end up doing good damage without smite before progressing to goblin nest, the only exception can be the Troll but after figuring out the game there is no issue there.
- Judgment was the big bread earner the condition to receive an enemy normal attack was odd, still with a bit more mana than smite, does damage and buys us 2 turns extending our offensive turns without worrying about defense or enemy buffing themselves to oblivion (might be wise to cap those buffs kinda stupid reaching the point of doing no damage).
- Rogues don't have the same agility deficiency and quickly reach the stage where 2 hits are enough to execute enemies.
- Warriors couldn't be more straight forward, still like paladins the initial agility upgrade is required and from that point on it's a joy ride.

Besides Chapter 1 there weren't any progress issues, well i still had to figure out the class perks and play-style but it's quite straight forward for all of them, side quests were interesting and i respect the different outcomes available, the solutions weren't that hard to figure out.

Things that could be improved
- Farming was a bit underwhelming (no drops) as well the lack of chance encounters (i admit to have been looking for a 2nd date with the goblin girl); still it is quite adequate for the setting.
- Being able to compare equipment when purchasing could be useful for newbies, since they will most likely ignore effects from armour and weapons until they start noticing some equipment has some quite useful effects as well as some upgrades not being required.
- the action UI, i don't really enjoy having to scroll down to see the available actions and in combat just makes it an awkward experience to someone that played C.o.C. like me.
- Capping some enemy and ally buffs could maybe prevent the infinity battles that some are mentioning; an approach like buffs can only stack up to 2 or 3 times could be a comprehensible solution.
- minor detail the sword from the ghost prisoner in the Elven tower it's effect seems kinda void, i couldn't figure out a way by chapter 2 of using that effect, and later on the Elven daggers end up being a better choice with the agility increment per turn.

new game+ isn't working right?
cause after the end i couldn't start a new game+ (was a bit of a let down cause i was looking forward for the advantage to see how easy it could get, to explore some side scenarios from a fresh save)

Overall it's a solid experience.

Edit, since this was the answer i was looking for not cheats:
The "New Game+" is by replacing the game default title after your charname with the one it gives you. Too bad Naya's both "strictly dickly" and sizequeen... if there were some way to turn both her and MC futa, it might be an interesting expansion pack trying to rebuild her kingdom and repopulate her people, or form a throuple with Scyllia.
 
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pedito1

New Member
Jul 10, 2021
1
1
Typos in ability tooltips:
  1. Holy light heals you by will*1. Tooltip at library says it heals will*2.
  2. Prayer gives mp = 5+will*0.75. Tooltip says it gives mp = 3*will
  3. Devastate deals 2.5*str, tooltip says *3
  4. cloackofshadows gives agi/3 evade, tooltip says agi/2. Also, tooltip does not mention armor bonus
  5. consumeshadows gives 55+will mp, not 50+will
I would suggest updating ability tooltips. Most skills that buff or debuff stats don't say how much.
Question: in regard to the code formulas ( $abilitylevel), do abilities start at level 1 or 0?

Balance issues:
Soldier:
  1. Momentum: it takes about 7 hits for momentum to hit as hard as burning strike... except it doesn't add weapon damage, so it is still weaker. Needs a buff
  2. Blood rage: it should scale a small bit better with strength. Try 4 + str/6 instead of 5 +str/10.
Rogue:
  1. This is a big issue: enemy abilities ignore evasion. Most high level enemies use mostly abilities, so agility is rather useless. Maybe code some enemy damage dealing abilities to be avoidable.
Equipment
  1. Some paladin gear is better than its alternatives. I equipped my soldier blessed boots and gloves because of that, on chapter 2.
Bugs:
  1. Oriazus the Resplendent: if you choose to fight him, the fight gets bugged. He has 0 hp and gives 0 rewards.
  2. Evasion bug: while fighting void, after using the goddess potion, all his regular attacks miss. Combat log says: " The Void, God of Destruction rolled 22, which then added to its strength (118) and agility (85) for an attack roll total of 225 . The attack roll total of the Void, God of Destruction (225) is less than your evade score ($evadescore) - you dodge the attack! "My agility is 88 Btw, so it is lower than the attack roll
Attached files:
Contains ability and equipment data in readable format. It is formatted to be opened with notepad++
 
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Justnormaldude

New Member
Nov 12, 2019
5
0
This game is really great and i hope for more like these, big thanks to dev.
Also i have, question some items has their curses like the naughty glove but, in game the curse, of dreams doesnt work. Is it bug, or i am making somewhere mistake
 
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