moskyx
Forum Fanatic
- Jun 17, 2019
- 4,595
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Emma brings conflicts from the past and with MC's family so I can understand why it's "easier" for Dev to write a story for her: even if in the end she feels just like a side girl, she still could cause some plot twist or, at the very least, could be the protagonist of a redemption arc. While Marie is just a stranger like some other girls in the game, and surely trying to come up with yet another 'new' story path for her, on top of all the others, it's way harder.it's strange that developer brought emma but discontinued marie. Emma is not even bringing much to the story. she's just like one of the optional side girls. wish developer had continued with marie instead of working on emma.
Note that the main love interests are: a)Lisa, your band's singer (with your lead guitarist as an extra), so you're going to share a lot of moments together; b)Jane, a longtime aquaintance of yours who's also your sister's partner and bestie, so she's going to be around some way or another; c)Anna, your boss at your new sidejob, so you'll have to deal with her at work; and d)Selina, a total stranger who just fucks you at first sight. In this brief recap there are already plenty of elements to built some good stories for all of them. Only Selina is a total stranger who doesn't belong to your daily world, but it's obvious her character's story was planned ahead and Dev had several scenes in mind for her to explain her initial shocking behaviour. Then we have Marie, who is just a waitress in a cafe you would have to seduce from scratch. I'm not a writer but I can understand that the rest of stories might have been easier to develop without dragging out the main plot, and at a certain point there was just no room for more girls. The same applies to the first customer at the club