This. It's super frustrating. Why it is there in the first place?The automatic skip bar inside the game has no purpose, it creates an unnecessary sense of urgency and it generates confussion, my advise is to remove it and let the player advance through the frames manually.
Maybe it has to do with ironmode or something? hope it'll be removed in next update. I dont mind the animations though it gives me movie like feel & renders are very beautiful too.This. It's super frustrating. Why it is there in the first place?
And I think there are way too many animations...
The renders are extremely beautiful though.
The pretentious Dev will help you out .. Skip is "bugged out" at the moment - there's an updated version coming where I've fixed it.anyway, how would one go about forcing renpy to allow skipping text? it's just renpy, it must be possible. unren didn't seem to work.
Only one page of saves too. 6 slots. is that a bug too?The pretentious Dev will help you out .. Skip is "bugged out" at the moment - there's an updated version coming where I've fixed it.
In addition - you made me look into the "window" issue as somebody else mentioned it. This wasn't a "feature" - it was bugged.
If you click on a link in Fullscreen mode - it changes to Window mode and opens the link in a browser as opposed to doing the renp'y default of opening the link in the background with the user not sure if the click on the link has worked. When you go back into the VN and move on it should "remember" what screen mode you were in and revert. That was bugged out so I've took it out for now.
There's two pages of 6 slots (6 manual, 6 ironman) and it wasn't a bug. I genuinely didn't think people would need more than that. It's been expanded out in the next update to 30 total.Only one page of saves too. 6 slots. is that a bug too?
well i'm glad you're looking into some of this and it was bugs. but here's the thing, if you make a game actively hostile to your players, their preferences, and their time, expect some hostility in return.
Yes much better! Now we just need the option to remove the avatar. Also, could those controls on the right side be made horizontal instead of vertical? They are blocking the image. Want to see more of her legs! lolYou mean this?
Here you can see the difference well.
Normal (no opacity):
View attachment 3739093
And without opacity (it came by default in my language translation patch):
View attachment 3739094
The second is much better
For example, you can see Sofia's legs better...I haven't stopped looking at them
View attachment 3739121
New updates are currently uploading to the servers .. Removing the Avatar is an optionYes much better! Now we just need the option to remove the avatar. Also, could those controls on the right side be made horizontal instead of vertical? They are blocking the image. Want to see more of her legs! lol
In what way?
Like I say - if you're in the code anyway and have inserted the bar back in it will probably just be commented out as it wasn't working originallyaaahhh...most games have it incorporated"skip"into the bottom bar, that's why I said
View attachment 3750644
anyway it's not that much of a problem, it doesn't matter
most games have itSo will there be NTR or any other type of sharing?
Totally avoidable throughout Chapter 1 and 2 ..
I didn't know it, it worked for me, thanks, solvedJust use either CTRL to manually skip .. or use TAB to auto-skip
Who doesn't get high on their own farts? Smelling one now...delish!this is one of those self-important pretentious devs that get really high on their own farts. you know there's a good chance you've found one of those when a renpy game defaults to fullscreen. "are you going to play the game as intended?" passive aggressive too.
just annoying.
anyway, how would one go about forcing renpy to allow skipping text? it's just renpy, it must be possible. unren didn't seem to work.
is there a way to go in and manually enable it, similar to how you might do it with the console? lol i tried switching a bunch of 'falses' to 'true' if they had anything to do with 'skip', but that didn't work.