- Mar 4, 2020
- 213
- 406
Honestly, a lack of consistency can kill interest. I may just be nitpicky, but a character's boob size changing every other scene would just bother me incessantly. Same with other shit AI-Gen tends to fuck up, like fingers or facial features being just a bit off, the moment I notice that I can't un-notice it and can no longer fap to it because that detail will just bother me whenever I look at the image. Hell, even small pieces of the clothing constantly changing would bother the fuck out of me and be completely immersion breaking. Please, if you try to make a Dune game, don't just make it a dumpster of random art to bait people in just because of the subject of the content. Actually try enough to make the art consistent at the bare minimum. You're already cutting many corners by using AI-Gen at all, and that in and of itself can easily turn people away.
Hell, instead of a bunch of inconsistent images, it'd probably be better to just make a small amount of images for each character, like sprites, and then just make more only as they're needed. It'd allow you to work with less images and give you an easier time making sure everything that needs to be consistent is, in fact, consistent. Sure, you'd still need to put in more work on any actual 'scenes' a character would be part of, but it'd cut effort out of basic scene-to-scene transitions.
I do like the general style of the images you've shared, but I am worried about the inconsistencies between all three of them. So long as you can get stuff like that all cleaned up, I think the style, and potentially your idea, has a lot of potential.
Hell, instead of a bunch of inconsistent images, it'd probably be better to just make a small amount of images for each character, like sprites, and then just make more only as they're needed. It'd allow you to work with less images and give you an easier time making sure everything that needs to be consistent is, in fact, consistent. Sure, you'd still need to put in more work on any actual 'scenes' a character would be part of, but it'd cut effort out of basic scene-to-scene transitions.
I do like the general style of the images you've shared, but I am worried about the inconsistencies between all three of them. So long as you can get stuff like that all cleaned up, I think the style, and potentially your idea, has a lot of potential.
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