- May 21, 2019
- 62
- 831
Nah, I don't use the denoiser because I'm more concerned about image quality than render times. If I ever run into a situation where I have a grainy image or fireflies, I usually correct the lighting problem in-scene and then re-render. I set my renders to max 25k iterations, max 8 hours, with the default 95% convergence with the expectation of hitting the 95% convergence long before I ever get to 25k iterations or it taking 8 hours.Terrific render, love it. Do you use the integrated post denoiser in Daz? I used to neglect its use because I made the assumption that it always made the image lose detail. But that's not actually true. The key is making it kick in after a very generous amount of iterations have been reached. I've been setting it up to trigger after the 5,000 iteration for a while now and I can't notice any loss in the detail of the image.
If the denoiser is enabled and triggered, it is making the image lose detail whether you notice it or not, although at a 5,000 iteration trigger point, how often is it even triggering for you? lol I don't know what your render settings are but I feel like most of my renders hit 95% long before they're at 5,000 iterations though I could be wrong, I don't pay that close attention (I really wish Daz would just store render info into the exported files EXIF data).