- Jan 4, 2019
- 58
- 213
I went in blind and loved it, it was refreshingly ballsy in a space that's usually terrified of alienating patrons.Yeah, I'm pretty sure that game gave a bunch of people PTSD or something.
I went in blind and loved it, it was refreshingly ballsy in a space that's usually terrified of alienating patrons.Yeah, I'm pretty sure that game gave a bunch of people PTSD or something.
Everyone said that game was so bad. It was not that dark to be honest. There is a few games on here that are much much darker. The blackheart series comes to mind.Are people still traumatized from Acting Lessons?
That variable was there in act 9. I do think it should be removed tho. At the end of act 9 you talk about not keeping score. Unless It will be used for some way to get to the solo paths of the two at some point. But what do I know. Just speculation.i heard that there is a variable which counts how much time you spent with either josy or maya in their route, is there going to be a cheat whihc would allows us to alter it?
Nah not personally traumatized. I'm old enough that I've lived through enough real tragedy that a work of fiction isn't gonna scar me.Are people still traumatized from Acting Lessons?
i heard that there is a variable which counts how much time you spent with either josy or maya in their route, is there going to be a cheat whihc would allows us to alter it?
There's no hard count variable. If anyone can prove otherwise then I'm game to hear it. The only "counter" in Ep9 is a temp var that Pink uses throughout the entire VN. We all use them in code for, well, temporary purposes then recycle them for later use. In this case the variable is namedThat variable was there in act 9. I do think it should be removed tho. At the end of act 9 you talk about not keeping score. Unless It will be used for some way to get to the solo paths of the two at some point. But what do I know. Just speculation.
tmpInt2
.Almost there.SanchoNote
View attachment 3168155
Progress Report:
I'm going to take a short smoke break outside, kick the dog for a minute (that's terminology folks, don't freak out), then get this beast of an update processed. I'll be back shortly.
- Mod Core updating: Done
- ChoiceGuide (including all phone apps): Done
- SanchoGallery: Done
- SanchoCheats: Done (except the few complex minigames for later processing)
- Stat screens: Done
- UI tweaking: Done
- MiniStat choreography and final route detailing:
- Others/Alone: Done
- Bella: Done
- Jill: Done
- J/M: Done
- Sage: Done
- Code cleanup and build prep: ~95%
- Final build and integrity checks: 0%
awesome, I am playing Sunshine Love right now with your mods and enjoying it, once you get this mod done I'll switch back to season 1/2 of BaDIKSanchoNote
View attachment 3168155
Progress Report:
I'm going to take a short smoke break outside, kick the dog for a minute (that's terminology folks, don't freak out), then get this beast of an update processed. I'll be back shortly.
- Mod Core updating: Done
- ChoiceGuide (including all phone apps): Done
- SanchoGallery: Done
- SanchoCheats: Done (except the few complex minigames for later processing)
- Stat screens: Done
- UI tweaking: Done
- MiniStat choreography and final route detailing:
- Others/Alone: Done
- Bella: Done
- Jill: Done
- J/M: Done
- Sage: Done
- Code cleanup and build prep: ~95%
- Final build and integrity checks: 0%
This is from a post i saw like a year ago. just do all their scenes then pick josy in ep 5 and maya in ep 7 or vice versa to keep it even and get +3 rp for both in ep9i heard that there is a variable which counts how much time you spent with either josy or maya in their route, is there going to be a cheat whihc would allows us to alter it?
See post here. It's just a temp variable to change dialogue as necessary within the scene... it is later changed to a value of zero so it can be recycled. I'm telling you it's a nothing-burger... overcooked at that. Trust me.This is from a post i saw like a year ago. just do all their scenes then pick josy in ep 5 and maya in ep 7 or vice versa to keep it even and get +3 rp for both in ep9
$ tmpInt = 0
if ep8_maya_lewd:
$ tmpInt += 1
if ep5_followed_maya:
$ tmpInt += 1
if ep7_solo_maya:
$ tmpInt += 1
if ep3_mayaLewd:
$ tmpInt += 1
if ep9_maya_lewd:
$ tmpInt += 1
$ tmpInt2 = 0
if ep8_josy_lewd:
$ tmpInt2 += 1
if ep5_followed_josy:
$ tmpInt2 += 1
if ep7_solo_josy:
$ tmpInt2 += 1
if ep7_josy_lewd:
$ tmpInt2 += 1
if ep7_left_with_josy:
$ tmpInt2 += 1
Far and away the worst AVN I've ever played. And it will never be beat. I don't think I was able to enjoy a single minute of AL. And since playing it I will never be able to play another game blind ever again. That game might as well be called "Subverting Expectations". Just a relentless onslaught of depression, sadness and failure.Are people still traumatized from Acting Lessons?
I've never touched AL for the reason everyone says don't play it, my understanding is that, the ending was kind of a buzz kill and bittersweet, maybe I've not really looked into the writing as much as I should but I do notice inconsistencies here and there but the over all feel for me is that there is some envelope pushing now and things are getting more crazy.Far and away the worst AVN I've ever played. And it will never be beat. I don't think I was able to enjoy a single minute of AL. And since playing it I will never be able to play another game blind ever again. That game might as well be called "Subverting Expectations". Just a relentless onslaught of depression, sadness and failure.
Never again. So yeah you can put me on the "traumatized" list.
BaDIK still has a bunch of the flaws AL did. Which is why so many consider DPC's writting to be absolute ass (which it absolutely is, imo). Dude cannot, for his life, make an emotional scene feel natural without going overboard. It's a talent.
Also if there are bools tracking every interaction, dr pinkcake can at any moment, use them to calculate time spent without a dedicated variable.See post here. It's just a temp variable to change dialogue as necessary within the scene... it is later changed to a value of zero so it can be recycled. I'm telling you it's a nothing-burger... overcooked at that. Trust me.
AL was much better than BaDiK. Not the renders. BaDiK is superior in that aspect. After all these years, I still play AL trying to get one illusive ending.I've never touched AL for the reason everyone says don't play it, my understanding is that, the ending was kind of a buzz kill and bittersweet, maybe I've not really looked into the writing as much as I should but I do notice inconsistencies here and there but the over all feel for me is that there is some envelope pushing now and things are getting more crazy.
There are no such booleans... it would require a dictionary or a list to be appended at a minimum anyway tbh. He does hijack your Discord (not via SanchoMod though) but that's the only tracking being done that I've ever found.Also if there are bools tracking every interaction, dr pinkcake can at any moment, use them to calculate time spent without a dedicated variable.
Did y'all ever find out what was causing this? I have the lights from the party still going on in Ep. 10 as well and they don't seem to be going away.Disco lights? Please, take a screenshot and post as a thumbnail or within a spoiler tag so I can visualize what it is you are talking about. I've never had an issue with scene effects carrying over to other scenes so maybe we can figure out what is going on with your situation. Regards.
You disable that shit yeah?There are no such booleans... it would require a dictionary or a list to be appended at a minimum anyway tbh. He does hijack your Discord (not via SanchoMod though) but that's the only tracking being done that I've ever found.
Slight delay. I'm extending two more SanchoGallery scenes. Nicole is done, need 5mins for Jill's.I'm collecting all the files needed for retail packaging now.
Remember to get you OG Music file ready if desired. (See OP for details if needed)
Indeed... more than once ... like I stomp on it then bury it in a deep hole.You disable that shit yeah?