You have nothing to apologize for bud... I'm just helping find a solution. Let me know if you don't get that button to pop inside the MiniStat automatically during that Dr scene.Sorry! I didn't see that. As always, an amazing mod, Sancho!
Yeah. I'd have to do a complete restart to have a save from back then and that's not happening. I'll just copy my save at the end of 9 into 10's folder and hope for the best.How about the end of E7?... smoking through E8 will take a bit of time but certainly doable.
I just pointed out that If he wanted he could track them. And a lot of people have theorized that at some point the game could do something like make you pick one over the other or have one be jelous, etc. It doesn't sound out of the realms of possibility.Those are all Event variables, of course they are boolean. My point is they aren't time trackers. It doesn't matter (in current playable assets) which of M/J you "spend" time with. The relp does not alter at all, and I'd say it's a 99% chance it won't given how their history was setup from the very beginning of the story (imho). I'm not even sure what we are debating other than time tracking... which this VN is not doing.
The realms of possibility... indeed.I just pointed out that If he wanted he could track them. And a lot of people have theorized that at some point the game could do something like make you pick one over the other or have one be jelous, etc. It doesn't sound out of the realms of possibility.
Enjoy bud. I'm not pushing a post in the VN's thread just yet... you folks get it first.The "Long" Wait is over! Thank you Sancho!
Hey bud, yes. The S1/S2 mod was fully updated to Core v7b last week. For S3 I will have an update sometime in the future once I sort the 3 remaining complex minigame cheats... but that'll be a while.Sancho1969 so are you done or have you got some more maintenance fixes coming?
I never played more than 5 minutes of this game but may finally start it, I assume all the updates have already happened to S01 and S02?
PM me one save file and I'll see if I can figure out why John Trevolta is lurking inside your game bud. It must be something left over from some other product but I'm pretty certain I can at least find the image/animation file name that's the root cause and from there isolate the code in the original VN scripts that's calling for it. My guess is that some other product didn't correctly release that image in the code and therefore it's remaining in your continued save throughout playthrough... but that's just a hunch.Disco lights didn't just magically fix with your update like I had hoped...
Your guess it wouldn't was right.
I had a fresh install, deleted all data in the RenPy folder and unzipped folder. Had that problem with your mod too. The problem was gone when I used the SanchoModRemoved-SaveFileFix-BaDIK and no mod.PM me one save file and I'll see if I can figure out why John Trevolta is lurking inside your game bud. It must be something left over from some other product but I'm pretty certain I can at least find the image/animation file name that's the root cause and from there isolate the code in the original VN scripts that's calling for it. My guess is that some other product didn't correctly release that image in the code and therefore it's remaining in your continued save throughout playthrough... but that's just a hunch.
I can make it do that. I do that in one of the other VN's I mod on... but can't remember which at the moment. But, it's certainly doable to have the VN's code work when the mod's option is turned off. Been there, done that. I'll note it down bud. Good idea.It would be cool if when save description was turned off for SanchoMod, that it would save like the unmodded game with the path automatically included.
Yeah, I seen the update just didn't know if you were done porting or doing anymore maintenance updates to them.Hey bud, yes. The S1/S2 mod was fully updated to Core v7b last week. For S3 I will have an update sometime in the future once I sort the 3 remaining complex minigame cheats... but that'll be a while.
Remember you can always see the current revision date and time above the DL links if that helps. An example:
View attachment 3168596
Bottom line: the two mods listed in the OP are running on the very latest mod core code and have all known issues resolved that I'm aware of (caused by the base VN).
Welllll fuck... Ill have to rollback to see if I can get back to the freeroam to get into Tommy's room...I went past that point in my saves unless I go replay it again.I had a fresh install, deleted all data in the RenPy folder and unzipped folder. Had that problem with your mod too. The problem was gone when I used the SanchoModRemoved-SaveFileFix-BaDIK and no mod.
It's an easy fix anyhow. Just go into Tommy's room once the lights are stuck on, and then it will turn off.
Also, I like how in the unmodded game, the save description defaults to the path you're on. I usually turn the save description off in SanchoMod because I hate typing in a new save name each time.
It would be cool if when the save description is turned off for SanchoMod, that it would save like the unmodded game with the path automatically included in the description.
It will. And I suggest you do take it slow if the story is interesting to you. S1/S2 is arguably the best "story" writing anyway, but that's subjective of course.it's going to take a long ass time to get S03 anyway