Has anyone else noticed moments from the game where DPC clearly during development skipped out on googling the correct sentences or wordings that would be better at conveying the message of whatever the characters are saying? For example, who the hell says shit like "says the master to their student!"? I mean, I assume he just thought that he had heard a saying like that somewhere before and that it would sound REALLY good in-game to all the players, but sometimes I just wonder how much better his dialogue writing would be if his ego wasn't as big as everyone knows that it is. He also seems to be really childish and use somewhat childish terms in the game's dialogue, too. I mean, I know that swedes usually tend to be like that, but who the fuck refers to a combination of punches as a "flurry"? Also, the first time I played the brawler mini game, I thought "slip" meant slipping as in slipping the strikes of your opponent by moving your head to either the left or right side which is what you do to dodge straight punches in boxing, for example. But no, it seems like he had this silly idea of the MC stepping on a banana peel and slipping on it instead. I'm not gonna say that he's a shitty dev, but I am gonna say that he's a hell of a lot worse than he seems to think he is.