Yes, it's labeled Mac because it only works on Mac versions.I'm confused by the download labeling. Is the update-only labeled Mac because it only works for the Mac version, or can I use that to update my PC version from 4.2 without having to again download the entire game just to get the next chapter?
Not sure why the mods don't have it in the OP, but yes there is an official patch for 0.4.x/0.5.0 -> 0.5.1 for Windows (2.10 GB).
There is also an unofficial patch for 0.5.x -> 0.5.2 (4.3 MB).
You go into her room and have a playful sexual encounter. During this you can try and kiss her, she reacts with surprise and then masks it with anger.On the topic of Quinn...
What happens in that scene? I never chose to have MC stay at the HOTs so didn't see that one.
Ya, I find that interesting for sure. In my playthroughs, outside of the friendly text at the end of Episode 5, MC has primarily a bad relationship with her since I reject her restaurant and the weed, lol. To me, it seems pretty obvious though that she has some kind of serious interest in the MC over other dudes on campus based on her behavior. Gonna be fun seeing how things go as MC no doubt will be forced into situations with her moving forward on the topic of the drug dealer stuff.
Can this happen? That happens automatically when you move away from Camila when you are done with her. Unless you call Quinn right away I don't know how you can avoid it. Being able to skip it should be a bug.EXAMPLE
"Mona stormed out on Stephen at the prep party, Trouble for Quinn?". Now although I may not have seen this on my play through, I accept it's true, that it happened and it's canon because my involvement wasn't necessary for that to happen.
If you try to kiss her while having sex she backs off scared/disgusted saying you spoiled the mood.What happens in that scene? I never chose to have MC stay at the HOTs so didn't see that one.
It's hard if you haven't seen the whole picture. I always try to use things that happen in every route when theorizing, or at least distinguish between DIK and CHICK (as if there were only two possible routesSo, based on some conversations that have been happening here recently, I've been thinking that, for as good and in many ways excellent as this game can be, the different perceptions of players with regards to the story events and characters is something that I feel can be a bit of an issue.
I'll admit that this could be seen as a minor niggle as it only really applies to when the game is being discussed with others, such as in this thread, but when you think about other forms of media - films, TV shows, books, etc - they are telling a story that is a fixed story, as in it has a clearly defined beginning, middle, and end, and the sequence of events in these stories, as well as all the character actions and traits, are therefore fixed and predetermined by the author/creator. So when it comes to discussing these things with other people, you're discussing the events and characters as they have been portrayed in this fixed story and so your interepretations and analyses of the characters are based on seeing the same series of events play out in the exact same way. This game is very different to that.
Whilst we can certainly debate and discuss the characters and events with our own interpretations and analyses of them, the problem is that we're often looking at a different set of events and character issues because of the choices we're making and this then informs our different perspectives. This isn't like discussing a movie where you're putting forward your own take on the same events that everyone involved in the conversation saw happen in the exact same way, instead we're usually discussing a different series of events based on our own playthroughs and these inform entirely different views on the events and the character development.
There's a common phrase, "singing from the same hymn sheet", which can mean that a group of people can have the same understanding about something, but we aren't all singing from the same hymn sheet because we understand things differently when it comes to this game based on how we played it and it's what leads many of us to have wildly differing views on the story progression and on character relationships.
In a sense, this gets back to the issue that's been discussed before about how this game forces certain things upon all players even if it contradicts the choices and direction they have taken with the MC. It also doesn't help the overall discussion when looking at a particular character's feelings and motivations because some portion of players won't have seen certain events that inform the opinions of others and so it ends up with two sides discussing vastly different interpretations based on two different experiences of the events in question.
This is what can sometimes make discussion of this game somewhat frustrating and I think perhaps we all need to start approaching these discussions by clearly indicating these are our own perspectives based on how we've played and not assume that we're all seeing and experiencing the same things.
TL;DR - Whether it's a good or bad thing, this game can cause players to have very different perspectives on events and characters based on how they play, so let's not assume we're all seeing the same things and make that clear in our posts.
fully agree on the first part, it happens every time we have to judge another person's action, our experience will always be the reference.You also have to remember whether we intend it or not that the reason our perceptions are different is that we have all lived different lives. Someone who was cheated on (in a serious relationship or that was extremely hurt by it) is probably going to view any cheating as more severe then someone who hasn't been. Regardless of how much we try to keep our own personal views out of it, it probably isn't always successful. Just one example....
The other issue I have noticed is that people talk about the LI's and Side Girls according to how they were during their run. Not realizing that there are many routes through the same scene based on past Major choices and Minor Status. Just cause something was happy and go lucky on your route doesn't mean every route is happy go lucky.
Don't use the Android version.View attachment 743529 View attachment 743530
I'm getting this and don't know what to do can anybody help me please, I'm stuck here and can't go further
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The second wallpaper of the daily Beach fun series. Today it's Riona's turn to shine.
4k and fullHD versions in the attachment of this post.
Enjoy!
Dr PinkCake
Well, there is that too but it's implied that happened uhh last year? Maybe they weren't together back then, dunno.Right, and his story about how the Diks and Alphas came to hate each other was as a result of him fucking Aerith
Well, Heather and Tommy are together for a considerable time since Heather cares about Tommy's situation in the Cathy scandal. Asking to a total maggot about if Tommy will get into trouble or not. Looks like a long time to me. Also, you wouldn't talk about how good Riona's blowjob is if it isn't recent enough, right?He mentioned Riona, but we don't know when that happened or how long they have been together. Can we be sure he's cheating?
30 secondseta on the next update?
Does Heather care about Tommy's situation or Tommy's position? At times she looks concerned, but others she looks like a gold digger, but considering Tommy uses her drugs I doubt who is taking advantage of who.Well, there is that too but it's implied that happened uhh last year? Maybe they weren't together back then, dunno.
Well, Heather and Tommy are together for a considerable time since Heather cares about Tommy's situation in the Cathy scandal. Asking to a total maggot about if Tommy will get into trouble or not. Looks like a long time to me. Also, you wouldn't talk about how good Riona's blowjob is if it isn't recent enough, right?
Of course we can't be sure unless we see it in the game, but I suspect he cheats on her. If he at least didn't use the restaurant I'll be very surprised
My issue comes in that whilst our choices do influence the MC predicting how they do with certainty is no more reliable than predicting plot points in general and thus are conjecture. Knowing the “why” is no easier to predict than any other plot point. My issue is people inserting motivations on the MC with such certainty because they haven’t separated out their feelings from him. It’s particularly annoying because people (perhaps unintentionally) speak with such certainty when referencing these motivations that existed only in their head. One often mentioned is “I was faithful to X so Y plot point is stupid!”... choosing not to bang people isn’t the MC being faithful, he doesn’t see it that way and says so repeatedly. I have zero issue with people filling in inconsistencies and looking outside the story (I do it all the time, I get meta about this shit a lot with myself citing the avoidance of NTR being a common one) but I always try to phrase it as conjecture. The core of my issue isn’t people predicting motivation or plot points it’s the very specific issue of people taking their motivation and treating it like canon. It’s the bizarre idea player motivations become canon once an in game choice is made. But that isn’t how it works. It’s a very specific gripe. Your conjecture on Bella in Ep5 had you not stayed with her in Ep4 is fine. Doesn’t bother me in the slightest and is constructive discussion about the game because it’s you openly predicting something based on ingame content, it isn’t you expanding on a motivation you assigned MC. Conjecture born of a plot element is one thing. Conjecture born of personal motivation is another.I agree to a point, but I also feel like the choices the MC makes at our behest should have some sort on impact on who he is. Certainly, that's the idea behind the affinity system (arbitrary as the implementation is). Likewise, I do think it's fair to expect other characters to take some notice of the MC's actions, even if those actions will not always be interpreted (or intended) in the way we wish they were.
In general, I think we should give the MC wide latitude and always strive to view his actions in the most favorable light possible. Still, I think it's fair to point out inconsistencies when they get blatant enough. I promised to stop ranting about the "no strings attached" issue, so instead I'll use Bella's Episode 5 lewd scene as n example.
I can accept that the MC is, for whatever reason, somewhat obsessed with Bella. Even if he didn't make a move on her in Episode 4, he still really wants to. Fair enough. But I still say it is a mistake not to tie her Episode 5 lewd scene to the one in Episode 4. Even if we grant that the MC can choose not to push in Episode 4 and still want to do so later, the way the scene in the sauna is staged just makes no sense to me. Bella all but begged the MC to stop in episode 3, and he did. Yet now he's presses her again, and this time when she says no he keeps going. I just don't see a way to square that circle, even if I assume the MC really, really wants Bella.
To me, that's the point at which it's fair to start questioning external issues. IMHO, the scene works very well as a followup to Bella's Episode 4 lewd scene; there, the MC does back off when Bella says no, only for Bella to reverse course and continue the scene herself. It's only when you skip that scene that the problems arise. So yes, I could insist it must be an in character action and try to work out why the MC was willing to back off once but not the second time. But I think it's a more convincing argument to say DPC didn't want to restrict Bella's sauna scene to people who stayed with her in Episode 4, and just forgot to take the consequences of that into account when he wrote the scene.
Obviously, exactly where to draw the line always going to be a judgement call. But that's the cost of doing business when debating a work of art. All we can do is try to state our criteria clearly and be as objective as possible when applying them. Well, that and stay polite when all those uncultured swine do the same right back to us.![]()
So, although this render count is around 50% of ep 5 and the animation count is around 40% of ep 5 in just over a month of development, I guess from this being billed as "the longest episode to date" we can no longer use these percentages as a marker of the speed of progress and assume that it will be done in less time than ep 5.You must be registered to see the links
1320 static renders and 60 animations are completed.
I have a lot left to write, code, pose and render. I've made a list of scenes that I want in the episode and even though I've written ~7500 lines of main dialogue code (Best compared to episode 5 main dialogue file 9074 lines), I have much left to write.
I think we're heading for the longest episode to date, which is really exciting but also means that the wait will be longer.
Shame. I really preferred the yellow top as we've seen Sage in green plenty of times, but I look forward to seeing what the Josy poll has to offer.You must be registered to see the links
In poll news, the winner of this week's cosmetic poll for Sage is option number 1:
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It will be featured in episode 6.
A new cosmetic poll for Josy will start shortly. It will be the final cosmetic poll for the episode, but not the final poll.
I though the same, if this episode is longer maybe we should make longer estimations. But consider how many are already done it looks like a major part are done already, both animations and lines. So I don't know what to think anymore.So, although this render count is around 50% of ep 5 and the animation count is around 40% of ep 5 in just over a month of development, I guess from this being billed as "the longest episode to date" we can no longer use these percentages as a marker of the speed of progress and assume that it will be done in less time than ep 5.
Makes me think that we're probably looking at this episode having a lot more renders than the previous episode, maybe somewhere 3-4000 or possibly more.![]()