- Aug 4, 2019
- 6,600
- 24,519
He became a comfortable lazy motherfucker, there is no other way to tip toe around it.Updated BigTable™ with the recent informations.
SevenMonthsLater!
- Progress Report since the 23 September table(2 weeks ago):
- 450 Renders been completed, 32.1 R/D
- 19 Animations completed, 1.36 A/D
- 3 additional Music, 4975 $ total if all Premium, as it's the trend to be
- Renders target been pushed to an extra +150:
- Renders Progress: 89% > 95% | Animations Progress: 71% > 77%
- DPC finished produce content for 11 scenes out of the 17 previously left.
- Now the major issue with the animations left, with the rate of 1.36 animations per days:
- if we need 79 left to be produced it would need 58 days (8 weeks)
- if we need 109, 80 days (11 weeks)
- With that data in mind, a Release Estimate would thrust to mid-December as Early 2023 (40-44 weeks)...
Renders
▰▰▰▰▰▰▰▰▰▰ ▰▰▰▰▰▰▰▰▰▰ 95% Animations
▰▰▰▰▰▰▰▰▰▰ ▰▰▰▰▰▰▰▰▰▰ 77% Release Estimate
▰▰▰▰▰▰▰▰▰▰ ▰▰▰▰▰▰▰▰▰▰ 85%Complete Table with the help of Holy Bacchus† original post — Being a DIK in development since 3 years, 8 months (44 months / 191 weeks / 1,338 days / 31,112 hours)
EP Renders Animations Music* Size (GB) Release Development Time Ratio* R/D A/D sA/DEP1 1301 51 (3:29) — ≈1.1 07 Feb 2019— days — — — —EP2 1709 (+31%) 77 (3:36) (+26) — ≈2.3 (+1.2) 04 May 2019087 (2 months, 28 days |≈12 weeks) 22.1 19.6 0.89 2.48EP3 2289 (+34%) 99 (4:42) (+22) — ≈4.1 (+1.8) 16 Aug 2019105 (3 months, 13 days |≈15 weeks) 24.5 21.8 0.94 2.69EP4 2532 (+11%) 134 (7:57) (+35) — ≈6.1 (+2.0) 10 Jan 2020148 (4 months, 26 days |≈21 weeks) 20.3 17.1 0.91 3.22EP5 2456 (-3%) 157 (8:35) (+23) 17 (3.4K$) ≈8.0 (+1.9) 29 May 2020141 (4 months, 20 days |≈20 weeks) 21.1 17.4 1.11 3.65EP6 3336 (+35%) 162 (8:33) (+5) 24 (4.8K$) ≈11.1 (+3.1) 13 Nov 2020169 (5 months, 16 days |≈24 weeks) 22.8 19.7 0.96 3.04EP7 3723 (+12%) 250 (18:14) (+88) 18 (3.6K$) ≈14.5 (+3.4) 23 Apr 2021162 (5 months, 11 days |≈23 weeks) 29.7 23.0 1.54 6.75EP8 4158 (+12%) 358 (26:21) (+108) 34 (6.8K$) ≈19.5 (+5.0) 19 Nov 2021211 (6 months, 28 days |≈30 weeks) 27.2 19.7 1.70 7.49EPI 794 36 (4:36) 19 (3.8K$) ≈2.6 (new) 4 Mar 2022105 (3 months, 13 days |≈15 weeks) 10.1 7.6 0.34 2.53EP9 4564 (+23%)
Target ≈4800231 (260)
Target ≈30025 (5.0K$) — in development217 (7 months, 3 days |≈31 weeks) — 21.0 1.06 —
* 199$ Premium Licensed Music ; Total: 22,288$ — Ratio values exclude EPI/EP9 ; Ratio: (Renders/Days + SecondsAnimations/Days) [Average: 24.0 ; Last Two: 28.5 (+19%)]
Renders/Days [Average: 19.8 ; Last Two: 21.3 (+8%)] — Animations/Days [Average: 1.15 ; Last Two: 1.62 (+41%)] — SecondsAnimations/Days [Average: 4.19 ; Last Two: 7.12 (+69%)]
Thumbs Up to:
| Casiope's DIK Walkthrough | AchedCroissant's EP9 Preview Collection | shazba's Q/A Story Summary |
Before DPC became the "big developer", who he is now, he had a proper, real life daily job, and Badik was just a side project, he worked on during his "free" time.
Interestingly, with less time, and less developed equipment, he was able, to bring out the pretty much, the majority of season 1, in one year. and also somehow, he didn't feel the need to reach 4000-5000 render, to tell the story of an episode.
But now, with all the time he has, and way better equipment, He just keep dragging things out..... Lazy motherfucker.