Vaassaa

Member
Feb 17, 2018
216
515
My feelings for this update can be summarized in a short fact:

I still don't know how you restock the cakes after playing through the party 6 times. And I just found out where Zoey is on the first phase on my 6th playthrough. Oh and I'm not aware what the party game actually changes.

I'm sure DPC enjoyed doing those panoramic shots but I'd have much rather had a line of text to the nav menu that says "this is where X is"
 

urvutihlavu

Newbie
Jun 10, 2017
19
37
My feelings for this update can be summarized in a short fact:

I still don't know how you restock the cakes after playing through the party 6 times. And I just found out where Zoey is on the first phase on my 6th playthrough. Oh and I'm not aware what the party game actually changes.

I'm sure DPC enjoyed doing those panoramic shots but I'd have much rather had a line of text to the nav menu that says "this is where X is"
cakes are in the fridge...where else would they be?
 
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Geralt From Rivia

Forum Fanatic
Jun 15, 2022
5,889
37,467
Finally start playing Ep9 and already have a problem. Party planning minigame at the beginning. Anyone can show screenshot with a good solution? I'm don't want to fail and these chess table with satisfaction of DIK's needs making me rage. I will be thankful for the help
 

Lovetities

Active Member
Apr 3, 2020
655
1,340
This update wasn't that fun tbh, it was just one big Halloween party. Where I watched random characters kiss/bang more than actual story progression and scenes. It seem like DPC is losing his touch by focusing on way too many characters and making unwanted animations. I only played the other route for now and it ain't as fulfilling tbh
 

Ilhares

Engaged Member
Aug 19, 2019
2,933
11,439
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 652, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 344, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4155, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1100, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1100, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1100, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 727, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1100, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1313, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1100, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1313, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1100, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 770, in load
roots, log = loads(location.load(filename))
File "renpy/loadsave.py", line 63, in loads
return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Being a DIK 0.8.3
Fri Dec 16 18:16:55 2022

Can help :(?
There's always one, I expect hundreds more.

Sure, I will help. You're a fucking cheater, and a moron. You honestly can't expect modded saves to work in a newly released update without an updated mod. I can see very clearly in the text you provided that you were using Sancho's mod. When Sancho1969 has his mod updated for episode 9, install that and you should be fine.
 

DonYB

New Member
Sep 12, 2020
4
2
QUINN LOVERS, WE WIN A LOT IN THIS EPISODE <3
Hi please help me! i want to end the night with Quinn, but in the end even though it gives me the optional tasks of talking to Quinn and Talking to Lily and Nicole, even though I can see them in the main party hall it doesn't let me click them on the screen to talk to them. Please help, How do I end the night with Quinn??
 
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4.80 star(s) 1,553 Votes