- Jan 16, 2023
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- 3,340
If you're referring to me, it's quite possible lots of crap is flying over my head today.Looks like many here don't get sarcasm.![]()
Never been good at dealing with hangovers.
If you're referring to me, it's quite possible lots of crap is flying over my head today.Looks like many here don't get sarcasm.![]()
Well, I definitely don't want be implemented in your reality thenI never understood this obsession with realistic bodies in pornographic games. If my reality were implemented in Being a DIK, Bella would be a 60-year-old alcoholic teacher with syrrhosis who teaches classes reeking of cigarettes and cheap perfume.![]()
I doubt that he created any textures on his own. It's not that easy. If I understand right, it's not just a plain image which you edit on your own and get any what you want. There are a lot of texture types, such a bump map, shader map and a lot of other stuff and I'm sure that they are not available for direct edit, because packed in some special file format or something like that. And the texture packs are usually "stick" to a specific models. You can take some model body, but attach to it another model head. But this Maya's model texture seems to be a standard one, a lot of fan-art created with her and there are always the same texture. If it would be so easy, then some fan-art creators would probably already altered her textures. The same for the rest of models.And I understand you on the concern of the specific asset generation from Daz. Wholeheartedly agree. But as far as Maya's skin texture, it seems more likely to me that DPC is having a little too much fun with Photoshop's "unsharp mask" option to add more contrasting definitions (an amateurs' goto solution, and I don't mean that in an insulting way, just a bad choice was made I think from either DPC himself or the creator of that particular skin texture (More likely the latter).
Well, well... do you continue to embarrass and make to blush our little goddess?Forgetting Josy is like forgetting the sun it can't be done, Of course I can see no reason why someone would try
I see it was now. I didn't click the comment to see it was a response. Still doesn't change the fact that prostitutes have sex for money so I guess it's still a little on point, though irrelevant to the comment.Looks like many here don't get sarcasm.![]()
You underestimate the amount of retards found here. Who knows if they are sarcastic or not. You have some retards spewing nonsense about DPC's final episode would be 9. DPC is definitely going to be ending a money making machine.Looks like many here don't get sarcasm.![]()
You're probably right, she's certainly no Lex Luther. B&R does stand for Brain Dead & Retards.She also runs one of the worst drug smuggling operations of all time, so again...![]()
You're probably right, she's certainly no Lex Luther. B&R does stand for Brain Dead & Retards.
I don't know much about DAZ, but it doesn't have any flexible shader settings like Autodesk Maya or Marmoset Toolbar. When you transfer a texture to Maya, you can adjust various parameters in the Arnold render engine (weight, roughness, metalness, etc.), but there's no such thing in DAZ. Of course you can create a realistic skin texture in Materialize, where you can adjust weight map, normal map, diffuse map, etc. and then transfer it to Photoshop, but unfortunately in DAZ you can't finalize and fix it, because there can always be errors of material conversion. Iray unfortunately is not designed for this. I think DPC noticed his mistake with the normal map or displacement map, but he will probably have to re-create the texture. He's just hoping that players won't pay as much attention to Maya's skin, Sage's shiny skin, or Josy's teeth.Well, I definitely don't want be implemented in your reality then
I doubt that he created any textures on his own. It's not that easy. If I understand right, it's not just a plain image which you edit on your own and get any what you want. There are a lot of texture types, such a bump map, shader map and a lot of other stuff and I'm sure that they are not available for direct edit, because packed in some special file format or something like that. And the texture packs are usually "stick" to a specific models. You can take some model body, but attach to it another model head. But this Maya's model texture seems to be a standard one, a lot of fan-art created with her and there are always the same texture. If it would be so easy, then some fan-art creators would probably already altered her textures. The same for the rest of models.
The other reason - it's ok when creator improve overall rendering quality, lighting, etc. But when you change such an important thing like characters skin - you need to explain it at least, otherwise it will look like absurd. And I have no idea how you'd explain significant changes in Maya's skin for example.
Well, well... do you continue to embarrass and make to blush our little goddess?
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Josy loves itWell, I definitely don't want be implemented in your reality then
I doubt that he created any textures on his own. It's not that easy. If I understand right, it's not just a plain image which you edit on your own and get any what you want. There are a lot of texture types, such a bump map, shader map and a lot of other stuff and I'm sure that they are not available for direct edit, because packed in some special file format or something like that. And the texture packs are usually "stick" to a specific models. You can take some model body, but attach to it another model head. But this Maya's model texture seems to be a standard one, a lot of fan-art created with her and there are always the same texture. If it would be so easy, then some fan-art creators would probably already altered her textures. The same for the rest of models.
The other reason - it's ok when creator improve overall rendering quality, lighting, etc. But when you change such an important thing like characters skin - you need to explain it at least, otherwise it will look like absurd. And I have no idea how you'd explain significant changes in Maya's skin for example.
Well, well... do you continue to embarrass and make to blush our little goddess?
View attachment 2692934
Let's see what we have here.
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You're joking, right?
it wasn't like it was a request for you to explain how prostitution works... surely the girls in the restaurant had sex with someone, like most of the girls in the BR. but DPC does everything possible to hide unwanted traces, even the impossible sometimes.
It was you who did? Your 'art' is really good, now I understand why you had problems on Reddit.Again about Sally, I wonder how her fans on Reddit would react when they see it: Sally aeronautics program![]()
it wasn't like it was a request for you to explain how prostitution works... surely the girls in the restaurant had sex with someone, like most of the girls in the BR. but DPC does everything possible to hide unwanted traces, even the impossible sometimes.
and it is useless for you to make an effort, there are numerous clues, but no irrefutable proof.
Clearly the greatest evidence is Tommy and Rusty talking about Riona, but two guys talking about what they did with a girl is about as reliable as a fisherman talking about how big a fish he caught![]()
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as it stands there is as much indisputable evidence that the BR girls (with very few exceptions: Elena, Gina, Heather, Arieth, etc.) had sex (even Jade...) as there is that Josy has an evil twin named Josephine![]()
Created this last 30 mins, it was easy. Simple environment and minimum details for fast rendering, because I don't want to spend a lot of electricity on Sally.It was you who did? Your 'art' is really good, now I understand why you had problems on Reddit.![]()
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DAMN! You are indeed a public enemy on Reddit. Even I who don't like Sally felt sorry for her now.because I don't want to spend a lot of electricity on Sally.![]()
Wow, really?I didn't know it was possible to see the phone chat between Zoey and the MC in Ep.9. If the MC is mad at Zoey he gives Zoey a BRUTAL reply!
Zoey: Sorry for the radio silence.
MC (mad at Zoey): I'm used to it.
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That's my boy!![]()
I dedicate the next couple of my post to MY homie[B] [/B]Geralt From Rivia.
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Hey Chip, you know I'm not the type to be offended by a bunch of pixels?