- Aug 9, 2017
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You have to open the rpy files in a code editor like Notepad++, Sublime Text or VS Code, to name some that I use.Hmm, I didn't get a notification that you had answered me, I've must have messed up some setting for the notifications or something. Thank you for your answer!
How do you change the source code of a VN after you've decompiled the game? Do you load the files into Ren'Py? Would like to try and fiddle a little with BaD just for fun.
You have to remmeber that if you change the code and load the game, you risk of getting a broken Renpy game or saves that are no more compatible with the original release.
So it should be better to just create a backup or edit only a copy of the game, but remember to change the game ID in the code before running it, otherwise they will overlap in the %appdata% folder. If you want to be safe you can mess with it in a different OS (it coule be inside a VirtualMachine like VirtualBox).
You'll see that the code of the main part of the VN, related to dialogues and scenes, it's easy to understand.
DPC uses standard DAZ assets (humans included) and then modifies them using some sliders inside DAZ Studio. There is a fan art thread here with a lot of experts in DAZ. You can try to recreate his characters as well, it's better if you have a NVIDIA card with 8GB+ VRAM.Do you know if DPC does his own character designs/animations or if he buys generic characters?
Yeah, I've done some game development in Game Maker Studio, Unity and Unreal but Ren'Py looks a lot simpler.
Real video games are much more difficult to code. In Renpy you just have a few paths with very limited predefined scenarios.