- Dec 13, 2018
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It's not in the game as an actual scene. It's a Special Render you can find in the game that you can view in the Render gallery.Does anybody know how to get this Camila scene in the game?
It's not in the game as an actual scene. It's a Special Render you can find in the game that you can view in the Render gallery.Does anybody know how to get this Camila scene in the game?
Maybe Jill and MC needs to take their time to know each other and MC needs even more time to know each girl ... Jill needed/wanted Bella's approbation too.so however you miss the chance of the twist at the end of the chapter, and the next big bang if it is not at the end of this, then it will be at the end of the next chapter
it seems simpler to me within the chapter, the problem is that there must be no big issues pending.
I'll give the most banal example: if there was a jump of a month forward, it would be inconceivable that in the meantime MC hasn't asked Jill for the second, third, fourth ...date
and the one with Jill is the most peaceful relationship
Does anybody know a girl like this in real life ?Does anybody know how to get this Camila scene in the game?
it is difficult to make a general speech because every game follows its own pathMaybe Jill and MC needs to take their time to know each other and MC needs even more time to know each girl ... Jill needed/wanted Bella's approbation too.
Also, the 5 episodes are only 2 weeks in the game. The next dates will come one by one in the next episodes...
DPC needs to build all the stories with each girls in the same time.
What is this? Where exactly are you getting this all from? This your version of events or DPC?so if the next chapter will last a week I expect there is the possibility of having this second appointment, but if it lasts a month (assuming there are time jumps) or there is an explanation (Jill goes skiing for a month to Aspen ...) or I wouldn't like them to hang out without experiencing those moments, nor that their relationship remains frozen.
which part?What is this? Where exactly are you getting this all from? This your version of events or DPC?
The Jill to Aspen part? Is that just some scenario you think could happen?which part?
that the next chapter can last at least a week is a deduction linked to MC's birthday (the photo with Derek and the cake)
the discourse on time jumps are hypotheses that have often been talked about here
all my faultThe Jill to Aspen part? Is that just some scenario you think could happen?
I’m not a fan of big time jumps but I can definitely see small jumps skipping ahead a few days.
The thing is that, so far, this game has included several things happening every day so it's potentially a bit of a hard sell to just skip over a few days mid-week. Not saying it can't be done, but just that they'd really need to justify how the story can skip over days that isn't simply the MC or someone saying, "I'll see you on Thursday", and then we jump from Monday to Thursday.the story is still too much alive for an important time jump.
but 2-3 days are minimal jumps, as an excuse it would be enough that they have to prepare for an important exam / test
I see well I guess it could all depend on which path is taken but it seems she is going to play quite the role in the story with other characters the preview with Maya and Josy says she won't be going far any time soon.all my fault
This is meant to be an example of even a trivial reason, which could justify Jill's absence for a few weeks
I don't think we need to have something quite as drastic as Jill leaving right at the start of the semester on an improptu skiing holiday to explain what characters are doing during a time jump. Whether it's between episodes or within an episode, a time jump can work as long as it can be established that the MC's life has some kind of a day-to-day rhythm to it where each day just kind of blurs into the next without significant things happening. This way it's easier to accept the time jump since you don't feel you're missing out on anything.all my fault
This is meant to be an example of even a trivial reason, which could justify Jill's absence for a few weeks
for that reason I used the example of Jill (which I think is simpler, as for now it is the most peaceful relationship)I don't think we need to have something quite as drastic as Jill leaving right at the start of the semester on an improptu skiing holiday to explain what characters are doing during a time jump. Whether it's between episodes or within an episode, a time jump can work as long as it can be established that the MC's life has some kind of a day-to-day rhythm to it where each day just kind of blurs into the next without significant things happening. This way it's easier to accept the time jump since you don't feel you're missing out on anything.
However, I think that given this is the 2nd Scavenger Hunt week and we have other things like dealing with the fallout from the Cathy pic, cleaning up the DIK mansion, etc, we won't be skipping any days during this week but just might have short days with not much going on in order to get to the end of week and finding out which girls made into the HOTs. Then the story can skip ahead if necessary, but this upcoming week should still be the most substantial part of the episode.
But the point is that by establishing their life has a general day-to-day rhythm would mean that nothing is really happening; he wakes up, goes to class, hangs out with different people, then goes to sleep. There wouldn't be any significant progress or moments worthy of seeing during this time.for that reason I used the example of Jill (which I think is simpler, as for now it is the most peaceful relationship)
if Mc is interested in Jill, it is not credible that although they are working at the DIK headquarters they do not find time to meet
and if they see each other, as a player, I want to know what happens, I don't like playing tennis games to pass the time, it's a relationship I expect progress from over time
practically the same thing I could do for Maya + Josy, if a week passes "off video" there must have been progress and I'm not happy not to see them
I'm sure it's not everyone's favourite but it's just one of those things you have to do I thought it was a good bonding session between them both and was probably one of the big first steps in their relationship or the start of a relationship.I don't like playing tennis games to pass the time, it's a relationship I expect progress from over time
The tennis match wasn't that hard (even on the harder difficulty)... it's the damned final fence painting stage that was sheer torture (pretty sure it was fixed in the last patch, though?).I'm sure it's not everyone's favourite but it's just one of those things you have to do I thought it was a good bonding session between them both and was probably one of the big first steps in their relationship or the start of a relationship.
if we talk about days I agree with you, but if we talk about weeks no.But the point is that by establishing their life has a general day-to-day rhythm would mean that nothing is really happening; he wakes up, goes to class, hangs out with different people, then goes to sleep. There wouldn't be any significant progress or moments worthy of seeing during this time.
It's the same thing with TV shows where a week of time might pass between one episode and the next, but we don't need to see what happened during that week because nothing happened and no progress was made. Even though these games grant more agency to the player to feel like they're part of the story, we don't need to see every single moment of their lives or have every single moment be filled to the brim with action and drama. They can have some time where things just move forward without much significance, and when the next bit of drama starts to unfold, we can take control again.
but it was great as a first dateI'm sure it's not everyone's favourite but it's just one of those things you have to do I thought it was a good bonding session between them both and was probably one of the big first steps in their relationship or the start of a relationship.