- May 17, 2020
- 11,841
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5 was way shorter than 6
I play for short breaks in the day, difficult to go beyond half an hour.
and in my opinion it's easy to get a misperception of how vast an episode actually is.
to me, for example, some parts of the sixth chapter bored me, so they seemed "eternal", while the first chapters still involve me a lot, so even when I play them again time flies.
I don't think the number of renders gives a real measure of the "playability" of a chapter, moreover the more we go forward the narrower the road becomes and we are forced to leave something aside.
for example in the sixth or you are in the trouple or you have the contents of Jade and Quinn, or you go to the picnic with Jill or you look after Sage and eventually go to the pub with Tommy
2 forced choices take away almost half of your content