- Apr 16, 2020
- 1,766
- 4,606
Should the years of training with the melons have been completely in vain? Poor Tybalt ...So there is a chance she look up for mc rather then tybelt ?
I leave the game if jill even kiss that t...
Should the years of training with the melons have been completely in vain? Poor Tybalt ...So there is a chance she look up for mc rather then tybelt ?
I leave the game if jill even kiss that t...
This week there is a lot of quantifiable data. I leave the analysis to the experts, but it gives a lot of hope that the development is coming very fast.You must be registered to see the links
It was a productive and focused week; I've been working on lewd scenes for the better part of it.
We're up to 3157 produced static renders and I have posed a total of 280 animations. Of which, 247 animations have been fully rendered, and 33 are waiting to render.
Next week, I will continue working on the remaining 2 lewd scenes for the episode, including static renders and animations.
My current estimation is that I have 40-60 animations left to pose for the remaining lewd scenes.
My plan at the moment is to finish the manual work on all animations, building up the final animation queue, and then proceed to work on everything else.
Some other details I can share about the current state of the episode are:
Have a nice weekend
- At the moment, there is 3.6 GB of new content.
- 26 new licensed songs and 3 CC0 licensed songs have been added.
- 24 new sound effects have been added.
- Code-wise, counting free-roam events, the episode is closing in but is still smaller than episode 7.
- Story-wise, based on the main files, the episode is now bigger than episode 7.
Dr PinkCake
Didn't he say he's just over 2k static renders several weeks ago? Now he's already at 3.1k god damn that was fastYou must be registered to see the links
It was a productive and focused week; I've been working on lewd scenes for the better part of it.
We're up to 3157 produced static renders and I have posed a total of 280 animations. Of which, 247 animations have been fully rendered, and 33 are waiting to render.
Next week, I will continue working on the remaining 2 lewd scenes for the episode, including static renders and animations.
My current estimation is that I have 40-60 animations left to pose for the remaining lewd scenes.
My plan at the moment is to finish the manual work on all animations, building up the final animation queue, and then proceed to work on everything else.
Some other details I can share about the current state of the episode are:
Have a nice weekend
- At the moment, there is 3.6 GB of new content.
- 26 new licensed songs and 3 CC0 licensed songs have been added.
- 24 new sound effects have been added.
- Code-wise, counting free-roam events, the episode is closing in but is still smaller than episode 7.
- Story-wise, based on the main files, the episode is now bigger than episode 7.
Dr PinkCake
exactly, he had said that there were between 1500 and 2000 renders to go according to his calculations (which could be even more if he needed more poses or scenery as the writing progressed).Didn't he say he's just over 2k static renders several weeks ago? Now he's already at 3.1k god damn that was fast
What is an LI?
Do I understand correctly, the game will have shorter and fewer freeroams, but more story scenes?You must be registered to see the links
It was a productive and focused week; I've been working on lewd scenes for the better part of it.
We're up to 3157 produced static renders and I have posed a total of 280 animations. Of which, 247 animations have been fully rendered, and 33 are waiting to render.
Next week, I will continue working on the remaining 2 lewd scenes for the episode, including static renders and animations.
My current estimation is that I have 40-60 animations left to pose for the remaining lewd scenes.
My plan at the moment is to finish the manual work on all animations, building up the final animation queue, and then proceed to work on everything else.
Some other details I can share about the current state of the episode are:
Have a nice weekend
- At the moment, there is 3.6 GB of new content.
- 26 new licensed songs and 3 CC0 licensed songs have been added.
- 24 new sound effects have been added.
- Code-wise, counting free-roam events, the episode is closing in but is still smaller than episode 7.
- Story-wise, based on the main files, the episode is now bigger than episode 7.
Dr PinkCake
No, DPC means that right now the game has fewer free-roams, they may increase or get bigger after a few weeksDo I understand correctly, the game will have shorter and fewer freeroams, but more story scenes?
As of now the files for said free roams are smaller, but he is not done with the coding aspect of it so that could potentially change since he's "closing in". The story as of now is larger than episode 7.Do I understand correctly, the game will have shorter and fewer freeroams, but more story scenes?
Updated BigTable™ with the recent informations.You must be registered to see the links
Episode | Renders | Animations | Music* | Size | Release Date | Development Time |
---|---|---|---|---|---|---|
Episode 1 | 1301 | 51 | ≈1.1 GB | 07 Feb 2019 | 000 days | |
Episode 2 | 1709 (+31%) | 77 (+51%) | ≈2.3 GB (+1.2 GB) | 04 May 2019 | 087 (2 months, 28 days |≈12 weeks) | |
Episode 3 | 2289 (+34%) | 99 (+29%) | ≈4.1 GB (+1.8 GB) | 16 Aug 2019 | 105 (3 months, 13 days |≈15 weeks) | |
Episode 4 | 2532 (+11%) | 134 (+35%) | ≈6.1 GB (+2.0 GB) | 10 Jan 2020 | 148 (4 months, 26 days |≈21 weeks) | |
Episode 5 | 2456 (-3%) | 157 (+17%) | 17 (3.4K$) | ≈8.0 GB (+1.9 GB) | 29 May 2020 | 141 (4 months, 20 days |≈20 weeks) |
Episode 6 | 3336 (+35%) | 162 (+3%) | 24 (4.8K$) | ≈11.1 GB (+3.1 GB) | 13 Nov 2020 | 169 (5 months, 16 days |≈24 weeks) |
Episode 7 | 3723 (+12%) | 250 (+54%) | 18 (3.6K$) | ≈14.5 GB (+3.4 GB) | 23 Apr 2021 | 162 (5 months, 11 days |≈23 weeks) |
Episode 8 | 3157 (≈84%) | 280 (+12%) | 26 (5.2K$) | >18.1 GB (+3.6 GB) | in development | 141 (4 months, 19 days |≈20 weeks) |
Truly, today is a good day!You must be registered to see the links
It was a productive and focused week; I've been working on lewd scenes for the better part of it.
We're up to 3157 produced static renders and I have posed a total of 280 animations. Of which, 247 animations have been fully rendered, and 33 are waiting to render.
Next week, I will continue working on the remaining 2 lewd scenes for the episode, including static renders and animations.
My current estimation is that I have 40-60 animations left to pose for the remaining lewd scenes.
My plan at the moment is to finish the manual work on all animations, building up the final animation queue, and then proceed to work on everything else.
Some other details I can share about the current state of the episode are:
Have a nice weekend
- At the moment, there is 3.6 GB of new content.
- 26 new licensed songs and 3 CC0 licensed songs have been added.
- 24 new sound effects have been added.
- Code-wise, counting free-roam events, the episode is closing in but is still smaller than episode 7.
- Story-wise, based on the main files, the episode is now bigger than episode 7.
Dr PinkCake
Minor point, but DPC has not completed all 280 animations yet; 33 of them are still the queue. That means the manual part of them is done so DPC is free to pose (or write) other stuff, but since the rendering rate for animations is more or less fixed that's about 2-3 weeks of time that must be spent.Updated BigTable™ with the recent informations.
About 25 days left; 4 weeks; regarding the Recent Average release time. Compared to EP7, renders count are at 84% close, when animations count is at +12%, DPC plan a +32% total (+80) with about 330 animations. Looking at the update size it's the biggest yet by +200MB as now with +18GB total. I also added a premium licensed Music tab, and EP8 have actually 7 more musics than previous and biggest addition yet with 26, about 5174$.
Complete Table with the help of Holy Bacchus† previous post. — Being a DIK in development since 2 years, 7 months, 4 days (31 months / 135 weeks / 947 days / 22,728 hours)
Episode Renders Animations Music* Size Release Date Development Time Episode 1 1301 51 0 ≈1.1 GB 07 Feb 2019 000 days Episode 2 1709 (+31%) 77 (+51%) 0 ≈2.3 GB (+1.2 GB) 04 May 2019 087 (2 months, 28 days |≈12 weeks) Episode 3 2289 (+34%) 99 (+29%) 0 ≈4.1 GB (+1.8 GB) 16 Aug 2019 105 (3 months, 13 days |≈15 weeks) Episode 4 2532 (+11%) 134 (+35%) 0 ≈6.1 GB (+2.0 GB) 10 Jan 2020 148 (4 months, 26 days |≈21 weeks) Episode 5 2456 (-3%) 157 (+17%) 17 ≈8.0 GB (+1.9 GB) 29 May 2020 141 (4 months, 20 days |≈20 weeks) Episode 6 3336 (+35%) 162 (+3%) 24 (+41%) ≈11.1 GB (+3.1 GB) 13 Nov 2020 169 (5 months, 16 days |≈24 weeks) Episode 7 3723 (+12%) 250 (+54%) 18 (-25%) ≈14.5 GB (+3.4 GB) 23 Apr 2021 162 (5 months, 11 days |≈23 weeks) Episode 8 3157 (≈84%) 280 (+12%) 26 (+45%) >18.1 GB (+3.6 GB) in development 141 (4 months, 19 days |≈20 weeks)
*199$ Premium Licensed Music
> Release Date Estimate:
Recent Average: Early October 2021 (24 weeks) — Delayed Scenario: Late October 2021 (26 weeks) — Growing Scenario: Early November 2021 (28 weeks)
I highly doubt Dictator DPC would allow it. He does everything in his power to make sure Scrappy can't mod it.Would it be a crime to have the dev and the gallery/walkthrough/cheat modders get together for this game and just put the mods in the game at release? This is something that perplexes me about renpy games and modders. Just get in touch with the devs and put that stuff in the game in the first place. The fact that we have to wait for mods it just ridiculous. Sometimes weeks. Release a version with the mods, and without AT RELEASE. Problem solved.
I don't agree with DPC going out of his way and waste time to try and stop modders, but actually sharing his work with them before release it's just asking for trouble with leaks and such.Would it be a crime to have the dev and the gallery/walkthrough/cheat modders get together for this game and just put the mods in the game at release? This is something that perplexes me about renpy games and modders. Just get in touch with the devs and put that stuff in the game in the first place. The fact that we have to wait for mods it just ridiculous. Sometimes weeks. Release a version with the mods, and without AT RELEASE. Problem solved.
Compared to today's triple A games, that's still harmless. How games used to fit on a 165kb floppy disc ...Soon I will need another extra HD just for this game. And i don't care.
You can never have enough HDs.Soon I will need another extra HD just for this game. And i don't care.