Kellermann

Engaged Member
Oct 20, 2020
3,639
11,784
The days with much less content and play time too. Also a much lower scope and choice branches.
And I've got no problem with that. To me, season 1 had the perfect mixture of content vs dev time. Four months is the sweet spot. I know it's never going back to that, but I look back on that time fondly. 6+ months is it from here on out. The wait for ep. 9 (even longer wait due to steam) will be painful indeed, especially if ep. 8 is particularly good with a killer (no pun intended Bella) cliffhanger.
 

N7

セブン
Staff member
Moderator
Donor
Apr 5, 2017
1,890
114,742




This week I finished posing all lewd animations, and that's a significant milestone!

I will still add any desired SFW (Safe for work) animations when developing the rest of the episode, but I consider the animations task to be virtually finished now.

I don't have the exact final count of animations yet, but we are talking about the 350-360 animations range for this episode.

The final animation queue is now rendering, and I have shifted my focus to other tasks.

This week, I also coded the gallery functionality, implemented all special renders and new 2D art, implemented the pack quest, wrote a bit more story, worked on the final free roam event, and posed static renders for a couple of scenes.

Next week I plan to focus on producing art and work on coding tasks that remain.

The static render count right now is 3605. I don't have an estimate for the number of renders left to pose.

Have a nice weekend

Dr PinkCake
 

`Ray`

Well-Known Member
Jul 12, 2020
1,087
6,649




This week I finished posing all lewd animations, and that's a significant milestone!

I will still add any desired SFW (Safe for work) animations when developing the rest of the episode, but I consider the animations task to be virtually finished now.

I don't have the exact final count of animations yet, but we are talking about the 350-360 animations range for this episode.

The final animation queue is now rendering, and I have shifted my focus to other tasks.

This week, I also coded the gallery functionality, implemented all special renders and new 2D art, implemented the pack quest, wrote a bit more story, worked on the final free roam event, and posed static renders for a couple of scenes.

Next week I plan to focus on producing art and work on coding tasks that remain.

The static render count right now is 3605. I don't have an estimate for the number of renders left to pose.

Have a nice weekend

Dr PinkCake
I guess we can still expect a Halloween release! His animation task is almost over and He is working on the last free roam event for this episode. Summon Charts!
 

always86

Active Member
Mar 19, 2020
934
2,611




This week I finished posing all lewd animations, and that's a significant milestone!

I will still add any desired SFW (Safe for work) animations when developing the rest of the episode, but I consider the animations task to be virtually finished now.

I don't have the exact final count of animations yet, but we are talking about the 350-360 animations range for this episode.

The final animation queue is now rendering, and I have shifted my focus to other tasks.

This week, I also coded the gallery functionality, implemented all special renders and new 2D art, implemented the pack quest, wrote a bit more story, worked on the final free roam event, and posed static renders for a couple of scenes.

Next week I plan to focus on producing art and work on coding tasks that remain.

The static render count right now is 3605. I don't have an estimate for the number of renders left to pose.

Have a nice weekend

Dr PinkCake
Great progress on statics. Only 120 shy of episode 7 now, though probably around 4 weeks behind.

1632484277966.png

No confirmed animation update, however if we guess he finished 18 again...

1632484381979.png
 

mpa71

Member
Dec 18, 2017
497
7,110
Updated BigTable with the recent informations.
  • Versus EP7, with about +248 renders this week, we are from 90% to 97% close numbers.
  • Again, DPC objective to push into +40% with about 350 total animations is done with 18 completed.
  • Regarding the Aug 27 checklist, a good chuck seems to be done and we into the final pieces.
    since that checklist DPC made: +1605 renders (was estimated +1750) and +155 animations (was estimated +80)
  • 2 weeks left; regarding the Recent Average release time. I'm still confident with an October release.

EpisodeRendersAnimationsMusic*SizeRelease DateDevelopment Time
Episode 1130151≈1.1 GB07 Feb 2019000 days
Episode 21709 (+31%)77 (+51%)≈2.3 GB (+1.2 GB)04 May 2019087 (2 months, 28 days |≈12 weeks)
Episode 32289 (+34%)99 (+29%)≈4.1 GB (+1.8 GB)16 Aug 2019105 (3 months, 13 days |≈15 weeks)
Episode 42532 (+11%)134 (+35%)≈6.1 GB (+2.0 GB)10 Jan 2020148 (4 months, 26 days |≈21 weeks)
Episode 52456 (-3%)157 (+17%)17 (3.4K$)≈8.0 GB (+1.9 GB)29 May 2020141 (4 months, 20 days |≈20 weeks)
Episode 63336 (+35%)162 (+3%)24 (4.8K$)≈11.1 GB (+3.1 GB)13 Nov 2020169 (5 months, 16 days |≈24 weeks)
Episode 73723 (+12%)250 (+54%)18 (3.6K$)≈14.5 GB (+3.4 GB)23 Apr 2021162 (5 months, 11 days |≈23 weeks)
Episode 83605 (≈97%)355 (+42%)26 (5.2K$)>18.1 GB (+3.6 GB)in development155 (5 months, 02 days |≈22 weeks)
Complete Table with the help of Holy Bacchus† previous post. — Being a DIK in development since 2 years, 7 months, 18 days (31 months / 137 weeks / 961 days / 23,064 hours)
*199$ Premium Licensed Music


> Release Date Estimate:
Recent Average: Early October 2021 (24 weeks) — Delayed Scenario: Late October 2021 (26 weeks) — Growing Scenario: Early November 2021 (28 weeks)

(y)
Thumb up to well made Casiope's DIK Walkthrough
 
Last edited:

tipsytopsy

Member
Sep 6, 2021
123
387




This week I finished posing all lewd animations, and that's a significant milestone!

I will still add any desired SFW (Safe for work) animations when developing the rest of the episode, but I consider the animations task to be virtually finished now.

I don't have the exact final count of animations yet, but we are talking about the 350-360 animations range for this episode.

The final animation queue is now rendering, and I have shifted my focus to other tasks.

This week, I also coded the gallery functionality, implemented all special renders and new 2D art, implemented the pack quest, wrote a bit more story, worked on the final free roam event, and posed static renders for a couple of scenes.

Next week I plan to focus on producing art and work on coding tasks that remain.

The static render count right now is 3605. I don't have an estimate for the number of renders left to pose.

Have a nice weekend

Dr PinkCake
Updated BigTable with the recent informations.
  • Versus EP7, with about +248 renders this week, we are from 90% to 97% close numbers.
  • Again, DPC objective to push into +40% with about 350 total animations is done with 18 completed.
  • Regarding the Aug 27 checklist, a good chuck seems to be done and we into the final pieces.
    since that checklist DPC made: +1605 renders (was estimated +1750) and +155 animations (was estimated +80)
  • 2 weeks left; regarding the Recent Average release time. I'm still confident with an October release.

EpisodeRendersAnimationsMusic*SizeRelease DateDevelopment Time
Episode 1130151≈1.1 GB07 Feb 2019000 days
Episode 21709 (+31%)77 (+51%)≈2.3 GB (+1.2 GB)04 May 2019087 (2 months, 28 days |≈12 weeks)
Episode 32289 (+34%)99 (+29%)≈4.1 GB (+1.8 GB)16 Aug 2019105 (3 months, 13 days |≈15 weeks)
Episode 42532 (+11%)134 (+35%)≈6.1 GB (+2.0 GB)10 Jan 2020148 (4 months, 26 days |≈21 weeks)
Episode 52456 (-3%)157 (+17%)17 (3.4K$)≈8.0 GB (+1.9 GB)29 May 2020141 (4 months, 20 days |≈20 weeks)
Episode 63336 (+35%)162 (+3%)24 (4.8K$)≈11.1 GB (+3.1 GB)13 Nov 2020169 (5 months, 16 days |≈24 weeks)
Episode 73723 (+12%)250 (+54%)18 (3.6K$)≈14.5 GB (+3.4 GB)23 Apr 2021162 (5 months, 11 days |≈23 weeks)
Episode 83605 (≈97%)355 (+42%)26 (5.2K$)>18.1 GB (+3.6 GB)in development155 (5 months, 02 days |≈22 weeks)
Complete Table with the help of Holy Bacchus† previous post. — Being a DIK in development since 2 years, 7 months, 18 days (31 months / 137 weeks / 961 days / 23,064 hours)
*199$ Premium Licensed Music


> Release Date Estimate:
Recent Average: Early October 2021 (24 weeks) — Delayed Scenario: Late October 2021 (26 weeks) — Growing Scenario: Early November 2021 (28 weeks)

(y)
Thumb up to well made Casiope's DIK Walkthrough
So much for mid-Nov release being "delusional".
 

PashafromRussia

Well-Known Member
Aug 18, 2019
1,557
5,503
The October update of the game looks quite realistic. But the developer is still writing a script for the game along with programming and creating renderers, so I can't say for sure. I can say this for sure. DPC has greatly increased its productivity in recent weeks. This means that he wants to release the game before Halloween.
 

AchedCroissant

Conversation Conqueror
May 29, 2020
6,134
28,119
Updated BigTable with the recent informations.
  • Versus EP7, with about +248 renders this week, we are from 90% to 97% close numbers.
  • Again, DPC objective to push into +40% with about 350 total animations is done with 18 completed.
  • Regarding the Aug 27 checklist, a good chuck seems to be done and we into the final pieces.
    since that checklist DPC made: +1605 renders (was estimated +1750) and +155 animations (was estimated +80)
  • 2 weeks left; regarding the Recent Average release time. I'm still confident with an October release.

EpisodeRendersAnimationsMusic*SizeRelease DateDevelopment Time
Episode 1130151≈1.1 GB07 Feb 2019000 days
Episode 21709 (+31%)77 (+51%)≈2.3 GB (+1.2 GB)04 May 2019087 (2 months, 28 days |≈12 weeks)
Episode 32289 (+34%)99 (+29%)≈4.1 GB (+1.8 GB)16 Aug 2019105 (3 months, 13 days |≈15 weeks)
Episode 42532 (+11%)134 (+35%)≈6.1 GB (+2.0 GB)10 Jan 2020148 (4 months, 26 days |≈21 weeks)
Episode 52456 (-3%)157 (+17%)17 (3.4K$)≈8.0 GB (+1.9 GB)29 May 2020141 (4 months, 20 days |≈20 weeks)
Episode 63336 (+35%)162 (+3%)24 (4.8K$)≈11.1 GB (+3.1 GB)13 Nov 2020169 (5 months, 16 days |≈24 weeks)
Episode 73723 (+12%)250 (+54%)18 (3.6K$)≈14.5 GB (+3.4 GB)23 Apr 2021162 (5 months, 11 days |≈23 weeks)
Episode 83605 (≈97%)355 (+42%)26 (5.2K$)>18.1 GB (+3.6 GB)in development155 (5 months, 02 days |≈22 weeks)
Complete Table with the help of Holy Bacchus† previous post. — Being a DIK in development since 2 years, 7 months, 18 days (31 months / 137 weeks / 961 days / 23,064 hours)
*199$ Premium Licensed Music


> Release Date Estimate:
Recent Average: Early October 2021 (24 weeks) — Delayed Scenario: Late October 2021 (26 weeks) — Growing Scenario: Early November 2021 (28 weeks)

(y)
Thumb up to well made Casiope's DIK Walkthrough
I hope that in that amount of animations we see something like this at the party

Tdr.gif
 

PashafromRussia

Well-Known Member
Aug 18, 2019
1,557
5,503
The static render count right now is 3605. I don't have an estimate for the number of renders left to pose.
DPC aims to reach 4000 renders. This means that there are still 400 static renders left. I think he will complete them by early-mid-October. And there will be time only for testing. So we are waiting for the release at the end of October.
Looking at such a lot of work, I am pleased to expect what a wonderful game awaits us. This number can be explained by the fact that the game will have several parallel routes associated with Halloween.
 

dalli_x

Engaged Member
Jul 7, 2017
3,440
7,801
I have a fun and interesting theory about the Maya EP8 preview.

But first, read through the screenshots.

You don't have permission to view the spoiler content. Log in or register now.

Maya gets Steven Burke hot with a footjob. When Stephen wants to get going, Maya stops him by saying she has a boyfriend and doesn't want to cheat on him. She suggests to Stephen that he may fuck her ass through a glory hole. She can imagine her boyfriend doing it and might enjoy it. Stephen, who is already pretty horny for Maya, agrees. But on Maya's side of the glory hole is also Derek or Chad or Troy. Stephen is having his fun. Just not with Maya. :ROFLMAO::ROFLMAO::ROFLMAO:
 

PashafromRussia

Well-Known Member
Aug 18, 2019
1,557
5,503
Maya gets Steven Burke hot with a footjob. When Stephen wants to get going, Maya stops him by saying she has a boyfriend and doesn't want to cheat on him. She suggests to Stephen that he may fuck her ass through a glory hole. She can imagine her boyfriend doing it and might enjoy it. Stephen, who is already pretty horny for Maya, agrees. But on Maya's side of the glory hole is also Derek or Chad or Troy. Stephen is having his fun. Just not with Maya.
Of course, I also think that the game lacks bite. Everything is going too well for the main character and the girls cling to him constantly. And this is boring. But your theory about jerking off with your feet and Derek's anal is so much crazy even for you.
 
4.80 star(s) 1,595 Votes