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This week I worked on several different tasks.
I've added art, code, and writing to Rooster/Chats and updated the design of the game menus (Save/Load/Preferences, etc.) to a more modern look that I intend to keep across season 1/2 and season 3 binaries.
I've written more of the missing scenes and posed static renders and a couple of SFW animations for them.
Here is the updated checklist of what's left to do:
Writing tasks that remain:
- Two scenes of medium length
- Code for one mini-game
- Code for previously on Being a DIK screens
- Code for episode end credits and screens
- Adding Bios for all events (I always leave this task to last)
Art tasks that remain:
- Possibly a few SFW (safe for work) animations
- Render time for the final animation queue, currently 40 animations waiting to render
- Static renders for four scenes
- Render time for those static renders
- GUI elements for one mini-game
Audio tasks that remain:
- Implementing sound effects for a few scenes
- Implementing music for a few scenes
(I intend to work on everything above next week and should complete a lot. I will also start playtesting next week.)
Other tasks that remain:
- Polishing the dialogue and code
- Playtesting
- Thorough testing of transferring saves between Season 2 and Season 3 (Steam and Patreon).
- Double-checking variables
- Quality control of renders/animations
- Fixing bugs that I find while testing
The episode is now bigger than episode 7 in almost every regard, and I feel that I'm getting close to having a complete episode that I can polish and test.
I don't say this often enough, but thanks for your continued support!
I'm looking forward to rewarding your patience with one hell of a season finale that will have you talking circles for months to come.
Have a nice weekend
Dr PinkCake