- Aug 15, 2021
- 6
- 1
alright ill try that. thank youI don't know, try to download it again or unzip it in another folder
alright ill try that. thank youI don't know, try to download it again or unzip it in another folder
Not a lot of numbers to work with, but we do at least get some sense of scale for the Interlude. It's hard to say exactly what 40-60 minutes of gameplay would be when the story is still so nebulous, though. Episode 1 is probably the closest comparison; I'd say it probably has more like 90 minutes of gameplay all told, but it may also have a lower image density (and almost certainly shorter animations) which could even out a bit. And it's the smallest episode to date, so it's the best comparison that isn't pulled from thin air. So let's spin up of the old spreadsheet and see if we can learn anything.You must be registered to see the links
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General news
It's not Friday, but I wanted to post an update on what's been going on lately.
First off, I want to thank everyone for reporting bugs and typos.
I recently released the v0.8.2 patch, where I tried to fix as much as possible at once.
It's likely not the final version of Season 1 and Season 2, but hopefully, all big bugs and issues have been dealt with.
If you notice bugs that haven't been fixed, keep on reporting them, and I'll have a look at them.
Steam and GOG testing for Season 2 is going well, and I've been working on managing the GOG release as well as a patch update for Steam.
And now that all platforms have gotten the latest update with bug fixes, I can increase the focus on game development, alongside beta testing for the Season 2 release.
Episode Interlude
I have been writing and planning the interlude, I'm trying to box in the events I want in it, and it's going well. I'm very pleased with the writing so far, and I can't wait to continue.
My PCs have been rendering some longer animations lately, and I've also started posing static renders.
It's tough to estimate how long the interlude will be in gameplay. I aim for a 40-60 minutes duration for an average player.
Overall, it will feel interesting, fresh, and different than the previous episodes in several ways.
Patron milestone reward
Don't miss out on entering a submission for the Patron milestone rewardYou must be registered to see the links.
On Friday, I will start selecting submissions and preparing polls to decide the winners. So, enter a submission now, if you haven't already.
To address some questions I've gotten regarding the submissions:
Yes, you can enter a submission with Acting Lessons characters, too.
Yes, you don't have to request lewd/NSFW submissions. I will consider wholesome/wallpapers/SFW content too.
I'm looking forward to creating the polls and this special series for you!
Cheers
Dr PinkCake
I feel that with the Interlude, we have to look at it more like how DPC handled each update for Acting Lessons since the Interlude is gonna be similar to that, but with much better renders.Not a lot of numbers to work with, but we do at least get some sense of scale for the Interlude. It's hard to say exactly what 40-60 minutes of gameplay would be when the story is still so nebulous, though. Episode 1 is probably the closest comparison; I'd say it probably has more like 90 minutes of gameplay all told, but it may also have a lower image density (and almost certainly shorter animations) which could even out a bit. And it's the smallest episode to date, so it's the best comparison that isn't pulled from thin air. So let's spin up of the old spreadsheet and see if we can learn anything.
Since we still have no actual data, I've used a weekly rate of 130 static renders and 11 animations (roughly DPC's overall average during Episode 8) to populate our charts. As you can see, DPC could match Episode 1's content by February without too much trouble. He could probably up the ratio of animations at the expense of statics and still be done by February with some time left for coding.You don't have permission to view the spoiler content. Log in or register now.
If we assume the Interlude will be relatively linear - making it easier to code and to beta test - I'd say a mid February release is probably a very reasonable estimate for our wild speculations.
If any of the following are true, no Jill for you:I've racked my brains & I still have no clue why jill wasn't in the GF list.I did everything for her including picnic, fight for her, tennis, recital, u name it I did it. But still I didn't get jill ending, WHY??
I'm pretty sure Nora will be quite heavily featured in Season 3, as she will likely be MC's Science teacher.Fuck, Cathy fucked me over with Bella which is the LI I was going for with my "main" save.
Oh well, guess more fucking around with Jade and Envy. Hopefully Nora too.
Full nude porn !I'm pretty sure Nora will be quite heavily featured in Season 3, as she will likely be MC's Science teacher.
What I'm wondering though is how much of Cathy will we see in Season 3?
Heck yea.I'm pretty sure Nora will be quite heavily featured in Season 3, as she will likely be MC's Science teacher.
In real life I'd agree, but this isn't real life, it's a game. It's like suggesting people that play GTA are psychos. It's just a game, with no consequences in real life.I will say that over and over and over again. Maya is a decent human being, quinn is a fucking psycho and the people who prefer her are fubared.
Yes, Quinn was on the banner during the status update of episode 8.Does the presence of Quinn with Sage, Isabella, Jill, M&J in the banner means something? Has she been promoted to "official Li", or something? Or that banner with 6 girls has been used before?
I would like to add that the forecasts are always86 accurate! He predicted the exact release time of episode 8!I've been thinking February for a while. He seems to be using his time wisely, or at least his machines wisely. at 40-60 minutes i'd say that is 15-20% the size of the last couple of episodes. He took some time off before beggining work on 8 and then also had the season 3 save system to develop, as well us upgrading the version of Ren'py the game used. I think we'll see episode developement time return to closer to 6 and 7 for the next 2 or 3.
So here's some sums for fun. Episode 8 took 30 weeks to develop (Week one the first Friday after 7 was released). 15% of the time for this would be 4.5 Weeks rounded up, 20% would be 6. That would be the 24th-31st December. We end up with the same time frame for 15-20% of content.
- On average he produced 358/30=11.93 animations per week.
- On Average he produced 4158/30=138.6 static renders per week
- 15% of statics would be 623.7, 20% would be 831.6
- 15% of anaimations would be 53.7, 20% would be 71.6
So that means to produce the statics it would take;
- 15% - 623.7/138.6= 4.5 weeks
- 20% - 831.6/138.6= 6 weeks
So that means to produce the animations it would take;
Yes, this doesn't take into account writing or coding, however, I think it would be reasonable to expect Interlude to arrive in January or early February. At a 40-60 minute production any longer wouldn't make sense. I'm going to go with February 4th. In turn i'm going to predict July 22nd-29th for Episode 9.
- 15% - 53.7/11.93= 4.5 weeks
- 20% - 71.6/11.93= 6 weeks
This guy is insulting a lot of people for liking a character instead of other and looking for an argument... And the mods are deleting 2 or 3 of my comments every day, in which I don´t insult anyone, because... reasons. This forum is something elseI will say that over and over and over again. Maya is a decent human being, quinn is a fucking psycho and the people who prefer her are fubared.
In real life, it´s more probable being badly hurt by a delusional (does she really thought that the HOTs were going to pay her tuition, just because?) needy drama queen like Maya, that is not capable of take responsibilities for her actions and is always complaining, pitying herself, and trying to get others to solve her problems, than by a tough nut like Quinn that always try to solve by herself her own problems one way or another, and don´t even ask for help when she clearly needs it.In real life I'd agree
I do not think so, this intelude is 99% a technical issue, the test for DPC to check the portability of savesSome devs take a whole year for that with the same or more budget than DPC.
I'm afraid DPC plan is now: 1 prelude/side-episode and 1 full-episode per years now.
You've been posting too much, the thread is going to break!This guy is insulting a lot of people for liking a character instead of other and looking for an argument... And the mods are deleting 2 or 3 of my comments every day, in which I don´t insult anyone, because... reasons. This forum is something else![]()
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Right after that scene there is some logic that says:Hi. My game is crashing on the lastest update on this particular part. Can anybody help? View attachment 1547323
I´m new, still playing the game, and bored at workYou've been posting too much, the thread is going to break!![]()