- Sep 20, 2018
- 3,505
- 14,415
Oooh, look at that, DPC tried to sneak in a precise static render count!You must be registered to see the links
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This week I continued and finished all artwork for the lewd scene I mentioned last week.
After that, I decided to continue working on lewd scenes, as I have a number of them left.
I started work on what I believe will be one of the most demanding lewd scenes of the episode regarding manual work.
I started with designing the environment for it - it was one of the remaining environments I didn't prepare for the episode until now - and I have just started animating the scene and posing static renders for it.
It will feel good to have this lewd scene completed eventually, and I estimate that it will take me ~1-2 weeks to finish posing its artwork.
After it is done, I will continue making art for one of the free roam events of the episode.
I'll try to find a preview to post soon. Even with 1939 static renders (Close to that 2000 limit that always feel so good to pass), finding something that doesn't spoil is tricky.
Have a nice weekend
Dr PinkCake
We now know DPC has completed "somewhere less than" 439 static renders renders in the last two weeks. My highly scientific 8-Ball has arbitrarily refined the number to 419, which would be an average of ~210 statics/week. Naturally there's no word on animations, but I'd expect him to be around 139 given his recent average of ~9/week. Overall the average now stands at around 121 static renders (and probably 8.7 animations) per week since the Interlude launched. Here are the charts:
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