- Mar 19, 2020
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At current rates a total of 4000 stills could be reached by the 7th October.You must be registered to see the links
This week I worked on static renders and animations. I have now posed 3253 renders for the episode, and about 180 are in the render queue.
I also posed the longest animation in the episode so far; a ~1 min 19 seconds animation consisting of 27 animations. The longest animation in the game so far has been 30 seconds. Episode 9 will breach that minute mark with three animations.
Making these long animations has felt more like working with cutscenes than standard animation work. It's new to me, and I believe this is the next level for Being a DIK in this area. I can't wait to show you everything!
I'm working on the final free roam event at the moment and I will keep pushing on with the art until I need to write some of the remaining scenes.
I have a scene coming up where I will have to pose more characters than I ever did in a scene before. I haven't counted how many characters there are for this scene yet, but probably somewhere between 50-70.
It's going to be exciting and very demanding work, and also feel like it's going super-slow at times to make a single render. But I know how similar renders in this episode already turned out great, so I know these will too, and that the work is worthwhile.
Have a nice weekend
Dr PinkCake
The problem is the animations. He's only averaging 8 a week this episode, so he might not hit his target of 300 untill mid November.
I think he'd be a fool not to try and get realsed by Halloween this year, especially given the episodes content. That would mean he'd need to have Beta testing done by the week of October 28th, which seems possible if he downgrades his animation plans. In episode 7 and 8 he did manage an average of 12.5 and 13 animations a week, so if he could do that for the rest of the development window he would finish animations right around the same time as stills. This would make his animation average 9.68 a week, so still around 3 fewer than 7 or 8.